Why is NCAA 06 considered the best PS2 Version?
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Re: Why is NCAA 06 considered the best PS2 Version?
1 - Kicking game: The old 3-button style instead of the automatic stick kicking.
2 - AI actually having the "I": The intelligence of the non-USER controlled players in '06, I feel, is truly unmatched. You'll see a CPU QB spin out of a sack, actually scramble outside of the pocket, and throw a dart to a now open WR. In the much overrated '14, you'll never see a CPU QB do anything close to this. Once they scramble, it's straight up the gut 99% of the time, and they will NEVER, EVER throw a pass after scrambling. That's just one example of how superior the AI is, though there are others. I don't believe it's as good in '09 or '11 either. Though, as I've stated somewhere before, '09 followed by '11 are the best super-sims in the series (the only two that seem even remotely realistic, sans onside kick situations), and as such, are the only editions that I will play a road to glory/race for the heisman mode in. -
Re: Why is NCAA 06 considered the best PS2 Version?
I also love '09, but have recently declared '06 as my favorite in the entire series. Two reasons off the top of my head:
1 - Kicking game: The old 3-button style instead of the automatic stick kicking.
2 - AI actually having the "I": The intelligence of the non-USER controlled players in '06, I feel, is truly unmatched. You'll see a CPU QB spin out of a sack, actually scramble outside of the pocket, and throw a dart to a now open WR. In the much overrated '14, you'll never see a CPU QB do anything close to this. Once they scramble, it's straight up the gut 99% of the time, and they will NEVER, EVER throw a pass after scrambling. That's just one example of how superior the AI is, though there are others. I don't believe it's as good in '09 or '11 either. Though, as I've stated somewhere before, '09 followed by '11 are the best super-sims in the series (the only two that seem even remotely realistic, sans onside kick situations), and as such, are the only editions that I will play a road to glory/race for the heisman mode in.
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Re: Why is NCAA 06 considered the best PS2 Version?
Never played it, but I have the same problem. 07 was my first and I played it for years so it has a soft spot in my heart.
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Re: Why is NCAA 06 considered the best PS2 Version?
I also love '09, but have recently declared '06 as my favorite in the entire series. Two reasons off the top of my head:
1 - Kicking game: The old 3-button style instead of the automatic stick kicking.
2 - AI actually having the "I": The intelligence of the non-USER controlled players in '06, I feel, is truly unmatched. You'll see a CPU QB spin out of a sack, actually scramble outside of the pocket, and throw a dart to a now open WR. In the much overrated '14, you'll never see a CPU QB do anything close to this. Once they scramble, it's straight up the gut 99% of the time, and they will NEVER, EVER throw a pass after scrambling. That's just one example of how superior the AI is, though there are others. I don't believe it's as good in '09 or '11 either. Though, as I've stated somewhere before, '09 followed by '11 are the best super-sims in the series (the only two that seem even remotely realistic, sans onside kick situations), and as such, are the only editions that I will play a road to glory/race for the heisman mode in.
All great points man.
1. I like the 09 kicking mechanics. It feels the best, and with sliders it is still difficult.
2. Great point. Would you say ratings mattered more? Like you could feel Vince Young’s presence as opposed to say a random 76 scrambling QB? Also how’s dynasty?
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Re: Why is NCAA 06 considered the best PS2 Version?
Dynasty - I really love the dynasty. The recruiting is great; maybe the best in the series. No glitches. Players leave early, often, and a lot of the time, there's nothing you can do to stop them. One advantage that a newer edition has is customization. Unfortunately, no custom conferences in '06, but personally, I can live without it. I'd rather have on the field stuff be better than off the field stuff. You can definitely get fired. In my current dynasty, La Tech fired me after either Year 2 or 3, and I then took the job at a struggling North Carolina sitting in an absolutely stacked ACC. Going well there, but still haven't been able to get that natty, after 5 or 6 years. Been close a few times though.Comment
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Re: Why is NCAA 06 considered the best PS2 Version?
To give an honest answer as to whether they matter MORE, I feel like I should really play '09 and '11 a little deeper into a dynasty, which I haven't done since around the time they came out. Back then, I just played and didn't really "nerd out" like I do now lol. That said, within '06 itself, you can definitely feel the difference between a Vince and a random 76. I'd say AWR and what year the player is really shines in '06 as well.
Dynasty - I really love the dynasty. The recruiting is great; maybe the best in the series. No glitches. Players leave early, often, and a lot of the time, there's nothing you can do to stop them. One advantage that a newer edition has is customization. Unfortunately, no custom conferences in '06, but personally, I can live without it. I'd rather have on the field stuff be better than off the field stuff. You can definitely get fired. In my current dynasty, La Tech fired me after either Year 2 or 3, and I then took the job at a struggling North Carolina sitting in an absolutely stacked ACC. Going well there, but still haven't been able to get that natty, after 5 or 6 years. Been close a few times though.
One thing I didn’t like about ncaa 14 is how offensive focused it is. I’m personally an air raid guy, but I don’t want shootouts every game. Iirc the game gives lots of variety and both sides are balanced.
I think I’ll give the dynasty another shot! I just bought it for $9 and was thinking of even doing a YouTube series!
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Re: Why is NCAA 06 considered the best PS2 Version?
06 has the best combination of amazing gameplay with the least amount of flaws. I can list things I was 06 was better at but nothing compared to the list I can make about the newer games.
One can play 06 with default Heisman sliders and have an enjoyable experience. The other games require me to heavily alter sliders and difficulty.
The Jump the Snap feature. JTS in 07-11 plagues those games for me, you have to do a 180 on sliders to make them doable but it is such a distraction to the gameplay. What's worse is using JTS yourself is a real hit and miss.
Like Tuscaloosa mentioned earlier, the AI in 06 is realistic and challenging, even for a pro like me who plays on Heisman.
Some offensive concepts are way too easy to execute in 07-11. For example, the Curl-Flat combo is impossible to stop since the Curl is too easy to complete, especially against Man. In 06, the defender on the Curl can pick it off if you don't time the throw correctly. in 07-11, the defender stays several yards off the Curl, even if double-teamed, leaving the Curl wide open.
Now 07-11 added some features that are really neat regarding updated playbooks and offseason drills, but I believe gamers should focus on gameplay above all, what happens on the field instead of off of it.
One thing to remember is 06 was the last NCAA game EA Sports focuses on for the ps2 until they had to shift their focus on the new gen systems so it doesn't surprise me that 06 is more polished than 07-11
My YouTube channel and blog are basically love letters to NCAA Football 06 so hopefully my content can help anyone out.
I started with an 06-centric site but have since morphed it into my new site, Playbook Gamer, as I am a big playbook nut who wants to helps others with their football game of choice with useful info such as playbooks from other games.Playbook Gamer - Football Gaming & StrategyComment
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Re: Why is NCAA 06 considered the best PS2 Version?
It was deep for it's time with all of the D-1AA teams in addition to the regular teams. If I'm not mistaking, this was the first year you could do in-season recruiting as well."Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"Comment
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Re: Why is NCAA 06 considered the best PS2 Version?
Yeah I love the FCS teams, it was a great addition. It also had their stadiums as well. It did have in-season recruiting as well.Comment
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Re: Why is NCAA 06 considered the best PS2 Version?
I've put more hours into NCAA Football 06 than any other game and I've played them all. I firmly believe 06 is the best of the bunch. I can come up with a laundry list of reasons why, but I will list a few here.
06 has the best combination of amazing gameplay with the least amount of flaws. I can list things I was 06 was better at but nothing compared to the list I can make about the newer games.
One can play 06 with default Heisman sliders and have an enjoyable experience. The other games require me to heavily alter sliders and difficulty.
The Jump the Snap feature. JTS in 07-11 plagues those games for me, you have to do a 180 on sliders to make them doable but it is such a distraction to the gameplay. What's worse is using JTS yourself is a real hit and miss.
Like Tuscaloosa mentioned earlier, the AI in 06 is realistic and challenging, even for a pro like me who plays on Heisman.
Some offensive concepts are way too easy to execute in 07-11. For example, the Curl-Flat combo is impossible to stop since the Curl is too easy to complete, especially against Man. In 06, the defender on the Curl can pick it off if you don't time the throw correctly. in 07-11, the defender stays several yards off the Curl, even if double-teamed, leaving the Curl wide open.
Now 07-11 added some features that are really neat regarding updated playbooks and offseason drills, but I believe gamers should focus on gameplay above all, what happens on the field instead of off of it.
One thing to remember is 06 was the last NCAA game EA Sports focuses on for the ps2 until they had to shift their focus on the new gen systems so it doesn't surprise me that 06 is more polished than 07-11
My YouTube channel and blog are basically love letters to NCAA Football 06 so hopefully my content can help anyone out.
I started with an 06-centric site but have since morphed it into my new site, Playbook Gamer, as I am a big playbook nut who wants to helps others with their football game of choice with useful info such as playbooks from other games.
The one thing that 09-11 gets right is their playbooks. Their extremely up-to-date and maybe even more so than NCAA 14. They even had the read option in there.
How does dynasty hold up for multiple seasons? Is the mode solid enough to play for like 8-10 seasons?
Also, would you say the gameplay is balanced in 06, with neither side gaining an advantage? I feel like recent (I guess the last few releases), favorited offense to such an extent.Comment
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Re: Why is NCAA 06 considered the best PS2 Version?
Thanks for replying man. I visited your website and liked what I saw. I think I'll use the contact you part to ask you a few more questions.
The one thing that 09-11 gets right is their playbooks. Their extremely up-to-date and maybe even more so than NCAA 14. They even had the read option in there.
How does dynasty hold up for multiple seasons? Is the mode solid enough to play for like 8-10 seasons?
Also, would you say the gameplay is balanced in 06, with neither side gaining an advantage? I feel like recent (I guess the last few releases), favorited offense to such an extent.
I suggest you play 06 a ton as most of your questions will be answered if you just play it and take our word for it that 06 is really really good.Playbook Gamer - Football Gaming & StrategyComment
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