Let's face it, most of the money made in video games comes from micro-transactions either through card packs or add-ons. It's a cycle that I hate, considering I grew up with MLB 2001 when there were zero microtransactions and game developers made all their profits by purchasing the game on day one. But, it's clear that companies are going to try and make the most bottom line possible, so DD features and modes will get the first priority every time until another mode is more financially feasible.
Bring in the notion of Franchise microtransactions. It's a way for companies to bring in more money toward franchise mode, so that they can focus on adding new features and more man hours to making franchise a more intricate experience. Want to have the option of creating a new stadium in the game? Want to have the option of playing with more historical teams? Want to have the option of playing the World Baseball Classic? By charging a microtransaction fee for the above content, it will incentive the developers to focus on Franchise mode more.
Now I know most of you will be saying that it should just be included in the game during game launch. That is definitely a good argument and I would have agreed with you a few years ago. But clearly with the new direction companies are going toward, this may be the only solution to improving the mode or face the yearly frustration of a stagnating franchise mode in the inevitable future.
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