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Old 07-12-2020, 01:58 PM   #1
Irish0331
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Join Date: Oct 2016
Dear devs....about those CAFs

I know you devs can't make everyone happy. I for one am really excited about what Im seeing and hearing and I'm stoked we're only a month from launch. That said, theres alot of bitching and moaning here much of which seems pretty unwarranted. But I, along with several folks here, have a big problem.

It feels like a mighty big step backwards when it comes to our ability to create CAFs as we see fit offline.

We had full reign over moves, stats, attributes etc in the last edition. What gives? Whats the rationale for stripping that away? Can you help us understand why you guys went with this approach?

Online, I can understand a cap. But this is a really big issue for offline/universe players like myself. I understand there will be 12 templates to choose from but taking away out ability to edit moves, attributes, stats is really stifling.

Lastly....are you ready to spill the beans on how many CAF slots are available? Please make a big part of your customer base super happy by telling us its more than 22.

Last edited by Irish0331; 07-12-2020 at 02:05 PM.
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