For the experts out there what do you think one game did better over the other?
Ncaa 04 vs Ncaa 06
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Re: Ncaa 04 vs Ncaa 06
I would play 04 more but it has several missing features I like that 06 has. Just to name a few:
- can't flip direction of the run
- can't attack deep against Zone due to defenders backpedaling way too far back regardless of routes underneath
- 55-man roster, 70 is better
- have to turn off passing icons in order to run with QB
- bare-bones dynasty mode
- forced to recruit a certain amount of players at each position, regardless of preferred offensive style
- no sub packages
- no custom playbooks
- no conference cross-divisional schedule rotation. This doesn't effect all teams, only conferences with 10+ teams or with a conference title game
I can live with most of these things. Both 04 and 06 are the only ones with that great pick-up-and-play feel.Last edited by volwalker; 07-14-2020, 01:10 PM.Playbook Gamer - Football Gaming & Strategy -
Re: Ncaa 04 vs Ncaa 06
I don't know why I am OCD about this specific thing, but NCAA 06 has no fatigue and that just kills it for me.NFL- Green Bay Packers
NCAA- Florida State Seminoles
NHL- Carolina HurricanesComment
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NFL- Green Bay Packers
NCAA- Florida State Seminoles
NHL- Carolina HurricanesComment
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Re: Ncaa 04 vs Ncaa 06
Playbook Gamer - Football Gaming & StrategyComment
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Re: Ncaa 04 vs Ncaa 06
I have 400+ hours of 06 gameplay footage on my YouTube channel that shows this. the game subs out my entire defense at one point or another in a game and any offensive players that get hit a lot sub out as well. It also helps if you adjust the fatigue sliders. Even with those sliders at default, I still see players go in and out consistently due to being tired.Comment
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Re: Ncaa 04 vs Ncaa 06
Im shocked to hear that too as I thought 06 was the only realistic fatigue. Guys would be dying on that field haha. You bring in a back up RB you def saw the difference in speed if the D was still on the field in a long drive.Comment
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Re: Ncaa 04 vs Ncaa 06
I have 400+ hours of 06 gameplay footage on my YouTube channel that shows this. the game subs out my entire defense at one point or another in a game and any offensive players that get hit a lot sub out as well. It also helps if you adjust the fatigue sliders. Even with those sliders at default, I still see players go in and out consistently due to being tired.NFL- Green Bay Packers
NCAA- Florida State Seminoles
NHL- Carolina HurricanesComment
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Re: Ncaa 04 vs Ncaa 06
Sent from my SM-G970U1 using TapatalkPlaybook Gamer - Football Gaming & StrategyComment
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Re: Ncaa 04 vs Ncaa 06
Sent from my SM-G970U1 using TapatalkPlaybook Gamer - Football Gaming & StrategyComment
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Re: Ncaa 04 vs Ncaa 06
I have 400+ hours of 06 gameplay footage on my YouTube channel that shows this. the game subs out my entire defense at one point or another in a game and any offensive players that get hit a lot sub out as well. It also helps if you adjust the fatigue sliders. Even with those sliders at default, I still see players go in and out consistently due to being tired.
one great thing about the ps2 was the color scheme. all the colors coming off that system were vibrant and bright.Comment
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Re: Ncaa 04 vs Ncaa 06
hey vol - i saw your 04 intro video and you kept saying how good the graphics were in 04. i totally agree, i remember how colorful that game was. i don't remember in 06 if they were like that also? were the graphix in 06 better than 04 or was 04 better?
one great thing about the ps2 was the color scheme. all the colors coming off that system were vibrant and bright.
Sent from my SM-G970U1 using TapatalkPlaybook Gamer - Football Gaming & StrategyComment
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