GPD said that if it weren’t for the casual fans buying the game, it wouldn’t exist.
So I guess that means two things:
1) That the alternative is having no UFC game at all
2) That the more casuals are brought on board, the bigger the budget will get, and eventually we may have a chance to have some more sim/realistic gameplay options. It’s clear after nearly 4 iterations that’s not gonna happen until the game gets a bigger budget.
It’s a super tough pill to swallow. It upsets me greatly, but I get it. I personally believe deep down inside that a more sim game would sell and that difficulty and complexity isn’t automatically a turn off for gamers if it’s a rewarding experience. But EA feels a different way, and until this game can grow, we are never gonna be satisfied with what we get.