View Single Post
Old 08-04-2020, 11:43 AM   #28
DCowboys22
Rookie
 
OVR: 0
Join Date: Jun 2011
PvP gameplay footage

Quote:
Originally Posted by BQ32
the fight was good and showcased a lot of improvements in the fluidity of the strikes to clinch to takedown attempts which was quite impressive but don't you guys think the stamina was just way out of control?



These guys were nonstop striking right into clinch striking, into picking a dude up over their head and slamming, into a scramble, back into continuous striking. By the time the second round started they had lost like 10-15 percent of their stamina and these were light heavy/heavyweights lmao. I think Cormier would have had a heart attack by the end of that round. Stamina needs a tweak or it will be very problematic.


Definitely, it continues to be an issue that needs addressing. It was in UFC 1, 2, 3 and now 4.

I’m not sure it will ever be brought to a place of realism. I just don’t think EA wants that. So I won’t hold my breath.

I will say that, although the finish was unnatural, I do like that stacked guard is super dangerous. It should be. A guy on top, fully raining down hard strikes shouldn’t need very many punches to land to stop the fight. So in that aspect I though it was good.


Sent from my iPhone using Operation Sports
DCowboys22 is offline  
Reply With Quote