Definitely, it continues to be an issue that needs addressing. It was in UFC 1, 2, 3 and now 4.
I’m not sure it will ever be brought to a place of realism. I just don’t think EA wants that. So I won’t hold my breath.
I will say that, although the finish was unnatural, I do like that stacked guard is super dangerous. It should be. A guy on top, fully raining down hard strikes shouldn’t need very many punches to land to stop the fight. So in that aspect I though it was good.
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