How we gonna just sleep on fade routes issues?

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  • simbayless
    MVP
    • May 2011
    • 2026

    #1

    How we gonna just sleep on fade routes issues?

    Everything that's been going on with Madden I get the outcry but what about fade routes issues that been going on for a decade? Please don't say they can't do it because apf did it perfect.All sports games have flaws but it boggles my mind that Madden is the only sports game with basic fundamental flaws. imagine next Gen with those pretty graphics but you still can't throw a good fade route at the goal line.
    Last edited by simbayless; 09-02-2020, 10:27 PM.
  • Therebelyell626
    MVP
    • Mar 2018
    • 2883

    #2
    Re: How we gonna just sleep on fade routes issues?

    Originally posted by simbayless
    Everything that's been going on with Madden I get the outcry but what about fade routes issues that been going on for a decade? Please don't say they can't do it because apf did it perfect.All sports games have flaws but it boggles my mind that Madden is the only sports game with basic fundamental flaws.
    I remember in madden (can’t remember what year it was but Favre was on the cover in a packers jersey) you could throw back shoulder throws to. Not anymore e

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    • simbayless
      MVP
      • May 2011
      • 2026

      #3
      Re: How we gonna just sleep on fade routes issues?

      Originally posted by Therebelyell626
      I remember in madden (can’t remember what year it was but Favre was on the cover in a packers jersey) you could throw back shoulder throws to. Not anymore e
      I think it was vision cone but it doesn't have to be that complicated. APF lower tier QB can throw a fade route it would be bad accuracy but at least he could attempt the pass

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      • Therebelyell626
        MVP
        • Mar 2018
        • 2883

        #4
        Re: How we gonna just sleep on fade routes issues?

        Originally posted by simbayless
        I think it was vision cone but it doesn't have to be that complicated. APF lower tier QB can throw a fade route it would be bad accuracy but at least he could attempt the pass
        No vision cone was ‘06. In the madden I am referring to there was no vision cone. You could pass lead diagonally down towards the sideline back shoulder was to, and make a back shoulder throw

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        • simbayless
          MVP
          • May 2011
          • 2026

          #5
          Re: How we gonna just sleep on fade routes issues?

          Originally posted by Therebelyell626
          No vision cone was ‘06. In the madden I am referring to there was no vision cone. You could pass lead diagonally down towards the sideline back shoulder was to, and make a back shoulder throw
          Wow that was in 06!!!

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          • ChaseB
            #BringBackFaceuary
            • Oct 2003
            • 9844

            #6
            Re: How we gonna just sleep on fade routes issues?

            Originally posted by Therebelyell626
            No vision cone was ‘06. In the madden I am referring to there was no vision cone. You could pass lead diagonally down towards the sideline back shoulder was to, and make a back shoulder throw
            Favre Madden cover is Madden 09, which is a year after I think what's generally accepted by most as the last "great" Madden with Madden 08? (Think that's the Vince Young cover)

            The fade route the OP is talking about is a bullet back-shoulder throw, or a leading lob fade to like the pylon, I was a little unclear there.
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            • simbayless
              MVP
              • May 2011
              • 2026

              #7
              Re: How we gonna just sleep on fade routes issues?

              Originally posted by ChaseB
              Favre Madden cover is Madden 09, which is a year after I think what's generally accepted by most as the last "great" Madden with Madden 08? (Think that's the Vince Young cover)

              The fade route the OP is talking about is a bullet back-shoulder throw, or a leading lob fade to like the pylon, I was a little unclear there.
              I was talking about both actually and route base passing help that a lot as well.

              <iframe width="560" height="315" src="https://www.youtube.com/embed/ngG0v5Lt2us" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
              Last edited by ChaseB; 09-02-2020, 02:17 PM.

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              • Creasy1010
                Rookie
                • Aug 2015
                • 400

                #8
                Re: How we gonna just sleep on fade routes issues?

                I'll be honest, on the goal line i'll hot route to a fade a lot of times and throw a Hi/lob pass and i've got some pretty decent animations.

                Comment

                • Therebelyell626
                  MVP
                  • Mar 2018
                  • 2883

                  #9
                  Re: How we gonna just sleep on fade routes issues?

                  Originally posted by simbayless
                  I was talking about both actually and route base passing help that a lot as well.

                  <iframe width="560" height="315" src="https://www.youtube.com/embed/ngG0v5Lt2us" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
                  All pro football 2k8 was such a great game. Fade routes were great and if I remember correctly receivers would actually track the ball and adjust on the fly. They didn’t just run to the spot “where the ball was supposed to be”. The QB throwing and pocket animations were great to if I remember correctly.

                  Comment

                  • cch99
                    MVP
                    • May 2003
                    • 1534

                    #10
                    Re: How we gonna just sleep on fade routes issues?

                    Originally posted by simbayless
                    I was talking about both actually and route base passing help that a lot as well.

                    <iframe width="560" height="315" src="https://www.youtube.com/embed/ngG0v5Lt2us" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
                    While I see the obvious differences in the video I loved how he used David Carr versus Joe Montana and says the QB doesn't matter. One of the best combinations of all time and he blows it off like it doesn't matter.

                    He should have used somebody like Matt Ryan to Julio Jones or multiple hi-rated QB's and show the difference

                    Sure maybe it doesn't matter but I hate seeing examples like this because to me even if your argument is valid it lessens the impact when the examples aren't really comparable quality players.

                    I've been very unhappy with Madden this year and posted a few times about it but if you want to show this do a deep dive. Show multiple examples from both games. Does APF make a perfect throw every time with any QB because that's not good either.

                    Sometimes these videos that break down one play don't convince me of anything they just seem like the video poster has an agenda. There is almost no transparency in these videos and there are rarely well though out and produced examples with multiple samples and breakdowns. It's a quick hits to get clicks.

                    Comment

                    • Dblock1111
                      Rookie
                      • Jun 2007
                      • 276

                      #11
                      Re: How we gonna just sleep on fade routes issues?

                      Originally posted by cch99
                      While I see the obvious differences in the video I loved how he used David Carr versus Joe Montana and says the QB doesn't matter. One of the best combinations of all time and he blows it off like it doesn't matter.

                      He should have used somebody like Matt Ryan to Julio Jones or multiple hi-rated QB's and show the difference

                      Sure maybe it doesn't matter but I hate seeing examples like this because to me even if your argument is valid it lessens the impact when the examples aren't really comparable quality players.

                      I've been very unhappy with Madden this year and posted a few times about it but if you want to show this do a deep dive. Show multiple examples from both games. Does APF make a perfect throw every time with any QB because that's not good either.

                      Sometimes these videos that break down one play don't convince me of anything they just seem like the video poster has an agenda. There is almost no transparency in these videos and there are rarely well though out and produced examples with multiple samples and breakdowns. It's a quick hits to get clicks.
                      To be fair, Derek Carr was an 89 in Madden 18, he was the 8th best QB and a top tier QB in that game.

                      Comment

                      • simbayless
                        MVP
                        • May 2011
                        • 2026

                        #12
                        Re: How we gonna just sleep on fade routes issues?

                        Originally posted by cch99
                        While I see the obvious differences in the video I loved how he used David Carr versus Joe Montana and says the QB doesn't matter. One of the best combinations of all time and he blows it off like it doesn't matter.

                        He should have used somebody like Matt Ryan to Julio Jones or multiple hi-rated QB's and show the difference

                        Sure maybe it doesn't matter but I hate seeing examples like this because to me even if your argument is valid it lessens the impact when the examples aren't really comparable quality players.

                        I've been very unhappy with Madden this year and posted a few times about it but if you want to show this do a deep dive. Show multiple examples from both games. Does APF make a perfect throw every time with any QB because that's not good either.

                        Sometimes these videos that break down one play don't convince me of anything they just seem like the video poster has an agenda. There is almost no transparency in these videos and there are rarely well though out and produced examples with multiple samples and breakdowns. It's a quick hits to get clicks.
                        .

                        Here's a few breakdowns



                        <iframe width="560" height="315" src="https://www.youtube.com/embed/OBFPY9-M3iQ" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>



                        <iframe width="560" height="315" src="https://www.youtube.com/embed/rEnJFfYgafA" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>



                        <iframe width="560" height="315" src="https://www.youtube.com/embed/H17Gdoc8zG4" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
                        Last edited by ChaseB; 09-02-2020, 07:52 PM.

                        Comment

                        • ASZEMPLE
                          Rookie
                          • Apr 2017
                          • 162

                          #13
                          Re: How we gonna just sleep on fade routes issues?

                          Smitty provided examples in real time of the 2 games and how each one decided on how to replicate this play. The issue with Madden is that the outcome is determined on a win/loss 2 man animation and not necessarily on player positioning and 2 singular animations playing out on who wins as it does in APF 2K8.



                          <iframe width="560" height="315" src="https://www.youtube.com/embed/TYoERAuAVxc" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                          Sent from my iPhone using Operation Sports
                          Last edited by ChaseB; 09-02-2020, 07:51 PM.
                          "2k Football Now" - https://www.youtube.com/channel/UCal...MK48agD-UwulGw

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                          • Ev14
                            Rookie
                            • Nov 2009
                            • 46

                            #14
                            Re: How we gonna just sleep on fade routes issues?

                            All Pro Football 2k8 "gameplay" will always be the elephant in the room. Madden developers do not have the same passion for football like visual concepts did.
                            Ev14

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                            • ASZEMPLE
                              Rookie
                              • Apr 2017
                              • 162

                              #15
                              Re: How we gonna just sleep on fade routes issues?

                              These are examples I’ve shown of a fade pass in APF 2K8.











                              Sent from my iPhone using Operation Sports
                              "2k Football Now" - https://www.youtube.com/channel/UCal...MK48agD-UwulGw

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