The Stand up flows well
The Clinch Flow is great
The improved (still need some work) player models helps with the immersion as well.
I know the issues with the game, but tbh. Im tired of talking about them. If ranked is a spam fest, go play the cpu. I offline game alot, and I can play for hours.
The Future for me is bright with this series, because I went back and played UFC 1.
In UFC 1 we had
- Non KO tko ref stoppages
- Parrying
- Brutal GNP
- Damn Near perfect Player Models
- Better blood and damage effects
- Better Ground Transition mechanics
Its weird of course to say the first game gives me hope, but the fact some of these things were in the game at 1 point, shows that they are able to do it.
In the next patches lets aim to get this done and this game will be great!!
- Use the Updated ragdoll and ref interactions from UFC 3
- Update Kamara Usman, Max Holloway, Barboza, TJ, Aldo, Cejudo player models.
- Add Full Clinch positions
- Fix camera angle so angle is more realistic to what we see in fight. I dont want any cage dissapearing angles.
- Add cage seated position (w/ half guard, one knee down, full mount,bent over with option to put 1 hand down.)
- Side shuffle for evasive fighting
- Boosted power for countering forward pressure fighters
- Non ko tko stoppages
I would want transition based submissions and the former ground grappling mechanics from UFC 1, but I hope that will be implemented in UFC 5.
If we can get these first things added this game. Then this game will easily be the best of the series, and may be even better than the GOAT UFC game (well maybe not, but it will be closer) lol
What yall think? Would this make the game in the ball park or on par as UD3?
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