How do you block body knees against the cage?

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  • JokerCarnage
    Rookie
    • Jun 2017
    • 21

    #1

    How do you block body knees against the cage?

    When my opponent has me against the cage how do I block knees to the body? I'm hold low block L2+R2 but still get hit. Eventually I can work my way out. Just wondering what if there's a way to block them. Thanks in advance.
  • tomitomitomi
    Pro
    • Mar 2018
    • 987

    #2
    Re: How do you block body knees against the cage?

    You can't block them. Instead, you hold left stick towards the direction where your opponent has an underhook. You'll see your fighter wrap their hand around the opponent's arm. If the opponent throws a knee when you do this, you will escape the clinch. This also prevents them from taking your back.
    ¯\_(ツ)_/¯

    Comment

    • JokerCarnage
      Rookie
      • Jun 2017
      • 21

      #3
      Re: How do you block body knees against the cage?

      Thanks for the reply.

      Comment

      • lbnt149
        Rookie
        • Apr 2016
        • 353

        #4
        Re: How do you block body knees against the cage?

        Didn't know that either thanks

        Why wouldn't it be low block lol

        Comment

        • tomitomitomi
          Pro
          • Mar 2018
          • 987

          #5
          Re: How do you block body knees against the cage?

          Originally posted by lbnt149
          Didn't know that either thanks

          Why wouldn't it be low block lol
          Because it would be too easy to mix-up high and low knees. Also, it would make it more difficult to escape the clinch.
          ¯\_(ツ)_/¯

          Comment

          • Neekszn
            Just started!
            • Nov 2017
            • 2

            #6
            Re: How do you block body knees against the cage?

            Is there a way to keep your opponent pressed against the cage in the clinch? I find that when I'm playing the CPU they automatically turn out of it so I can't even gauge what direction its moving against the cage to block its movement.

            Comment

            • Phillyboi207
              Banned
              • Apr 2012
              • 3159

              #7
              Re: How do you block body knees against the cage?

              Originally posted by tomitomitomi
              Because it would be too easy to mix-up high and low knees. Also, it would make it more difficult to escape the clinch.
              It should be more difficult to escape the clinch against the fence

              Comment

              • tomitomitomi
                Pro
                • Mar 2018
                • 987

                #8
                Re: How do you block body knees against the cage?

                Originally posted by Phillyboi207
                It should be more difficult to escape the clinch against the fence
                It should be done carefully though. Currently you can only escape via the knee block or moving away (and blocking a TD I guess) and removing one of the two options with no additional changes would make the clinch gameplay worse.
                ¯\_(ツ)_/¯

                Comment

                • Phillyboi207
                  Banned
                  • Apr 2012
                  • 3159

                  #9
                  Re: How do you block body knees against the cage?

                  Originally posted by tomitomitomi
                  It should be done carefully though. Currently you can only escape via the knee block or moving away (and blocking a TD I guess) and removing one of the two options with no additional changes would make the clinch gameplay worse.
                  I couldnt disagree more. The current clinch gameplay against the fence doesnt resemble how it works irl at all. UFC 3 actually did a much better job at the end it’s patch cycle with that.

                  You should have to work to get off the fence. But I understand why it’s in it’s current state so I’ll let it go.

                  Comment

                  • tomitomitomi
                    Pro
                    • Mar 2018
                    • 987

                    #10
                    Re: How do you block body knees against the cage?

                    Originally posted by Phillyboi207
                    I couldnt disagree more. The current clinch gameplay against the fence doesnt resemble how it works irl at all. UFC 3 actually did a much better job at the end it’s patch cycle with that.

                    You should have to work to get off the fence. But I understand why it’s in it’s current state so I’ll let it go.
                    You're having an imaginary disagreement. I said that the current mechanics (regardless of whether you like them) would be mechanically worse and more one-dimensional without the knee escape than with it as opposed to saying that the current system is some gold standard. I don't see how that's debatable.

                    That being said, where was this energy for praising the old clinch in UFC 3?
                    ¯\_(ツ)_/¯

                    Comment

                    • Kingslayer04
                      MVP
                      • Dec 2017
                      • 1482

                      #11
                      Re: How do you block body knees against the cage?

                      Originally posted by tomitomitomi
                      You're having an imaginary disagreement. I said that the current mechanics (regardless of whether you like them) would be mechanically worse and more one-dimensional without the knee escape than with it as opposed to saying that the current system is some gold standard. I don't see how that's debatable.

                      That being said, where was this energy for praising the old clinch in UFC 3?
                      I know you're not asking me but I'll chime in a little. I've never had any huge issues with the "stagnant" grappling and clinching in UFC 3, whereas everyone and their dog hated it, universally, so I thought it was kind of pointless to waste energy trying to protect that. Also, it really was somewhat stagnant compared to real life, so some fluidity would always have been an improvement, and I was looking forward to that. But we can't know in what way exactly would they choose to approach said "improvement". Same with the ground and pound — steps forward, steps backward, lots of depth and realism gone. As it is, they've taken a lot of options and properties of the clinch out, even if I like how the fluid motions and reversals and whatnot look. Can't comment on clinch mechanics since I haven't played the game, so I'm just responding to your final question.

                      Comment

                      • Phillyboi207
                        Banned
                        • Apr 2012
                        • 3159

                        #12
                        Re: How do you block body knees against the cage?

                        Originally posted by tomitomitomi
                        You're having an imaginary disagreement. I said that the current mechanics (regardless of whether you like them) would be mechanically worse and more one-dimensional without the knee escape than with it as opposed to saying that the current system is some gold standard. I don't see how that's debatable.

                        That being said, where was this energy for praising the old clinch in UFC 3?
                        It’s debatable to me because getting a free escape from someone throwing a body knee is incredibly unrealistic. Escaping off the fence should be about positioning and pummeling. I’d take the ability to block the knees and no free escape over what we have 10/10 times. You’re entitled to your opinion but you can’t speak for everyone else.

                        When did I cry about the old clinch? I loved the additions to wrestling against the cage and praised it heavily. I also liked the clinch entries entries way more in UFC 3.

                        Comment

                        • NEWSS
                          Rookie
                          • Aug 2018
                          • 291

                          #13
                          Re: How do you block body knees against the cage?

                          Originally posted by Kingslayer04
                          I know you're not asking me but I'll chime in a little. I've never had any huge issues with the "stagnant" grappling and clinching in UFC 3, whereas everyone and their dog hated it, universally, so I thought it was kind of pointless to waste energy trying to protect that. Also, it really was somewhat stagnant compared to real life, so some fluidity would always have been an improvement, and I was looking forward to that. But we can't know in what way exactly would they choose to approach said "improvement". Same with the ground and pound — steps forward, steps backward, lots of depth and realism gone. As it is, they've taken a lot of options and properties of the clinch out, even if I like how the fluid motions and reversals and whatnot look. Can't comment on clinch mechanics since I haven't played the game, so I'm just responding to your final question.
                          I'll throw an idea as a former EA UFC 3 div.4 player and even worse one in UFC 4: make the clinch as it is now in the middle of the octagon (dynamic), more as it was in 3 against the cage.

                          Sent from my SM-A505FN using Operation Sports mobile app

                          Comment

                          • tomitomitomi
                            Pro
                            • Mar 2018
                            • 987

                            #14
                            Re: How do you block body knees against the cage?

                            Originally posted by Phillyboi207
                            It’s debatable to me because getting a free escape from someone throwing a body knee is incredibly unrealistic. Escaping off the fence should be about positioning and pummeling. I’d take the ability to block the knees and no free escape over what we have 10/10 times. You’re entitled to your opinion but you can’t speak for everyone else.

                            When did I cry about the old clinch? I loved the additions to wrestling against the cage and praised it heavily. I also liked the clinch entries entries way more in UFC 3.
                            You had ample opportunities to defend clinch beforehand when everyone was complaining about stagnancy, trivial animation memorization and lackluster damage possibilities. You were not known as some clinch white knight.

                            Let's say they remove the knee escape. What's now stopping the defender from moving away the second you put them against the clinch?

                            @Kingslayer: My issue is more with people now suddenly reminiscing UFC 3's clinch when nobody was defending it before. If you prefer the old system and dislike the new system that's fine by me.
                            ¯\_(ツ)_/¯

                            Comment

                            • Kingslayer04
                              MVP
                              • Dec 2017
                              • 1482

                              #15
                              Re: How do you block body knees against the cage?

                              Originally posted by tomitomitomi
                              You had ample opportunities to defend clinch beforehand when everyone was complaining about stagnancy, trivial animation memorization and lackluster damage possibilities. You were not known as some clinch white knight.

                              Let's say they remove the knee escape. What's now stopping the defender from moving away the second you put them against the clinch?

                              @Kingslayer: My issue is more with people now suddenly reminiscing UFC 3's clinch when nobody was defending it before. If you prefer the old system and dislike the new system that's fine by me.
                              Like I said, there was always room for improvement and fluidity, but I didn't hate it as it was. Turned out that fluidity came at a hefty price, at least in my book. So yeah, I do prefer the older system, though I think the new one could have worked with the old one for the best possible experience.

                              NEWSS, your suggestion is one of the first things I thought of in terms of solutions, but I don't think there's much point in looking for those anymore. That's a deliberate choice on the devs part and we're not the people it's supposed to make happy.

                              Comment

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