NCAA 14 Sim Stats

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  • mattjames2010
    Rookie
    • Feb 2012
    • 85

    #1

    NCAA 14 Sim Stats

    There any solution so sim stats in this game? I can't play it with the bonkers QB ratings and completion %, It's too big of a problem if you want to immerse yourself in a long dynasty. Is the only solution mass editing players at the beginning of each season or is there something else?

    I guess i remember now why i stuck with NCAA 11.
  • trey2k198003
    Rookie
    • May 2006
    • 177

    #2
    Re: NCAA 14 Sim Stats

    I personally dont have a issue with it but! Try messing with the CPU sliders. both passing and catching

    Comment

    • mattjames2010
      Rookie
      • Feb 2012
      • 85

      #3
      Re: NCAA 14 Sim Stats

      Originally posted by trey2k198003
      I personally dont have a issue with it but! Try messing with the CPU sliders. both passing and catching
      Game sliders won't do anything. I'm talking about fast simming games throughout a season. The only things that impact this are player ratings OR coach sliders (That was the fix for 06, but I don't know if this ever worked for PS3 games)

      Comment

      • JDG42
        Rookie
        • Dec 2017
        • 135

        #4
        Re: NCAA 14 Sim Stats

        What about the stats are you trying to fix?

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        • young22
          Banned
          • Feb 2017
          • 2083

          #5
          Re: NCAA 14 Sim Stats

          You have to edit QB awareness. What I do is I roll 1-5 for each incoming QB. If it's a 5 (or whatever number I pick for that year), he gets +15 AWR. You get some underclassmen starting this way, and less guys completing 40% of their throws.

          Sent from my SM-A102W using Operation Sports mobile app

          Comment

          • sherrane
            Pro
            • Apr 2013
            • 688

            #6
            Re: NCAA 14 Sim Stats

            Originally posted by mattjames2010
            Game sliders won't do anything. I'm talking about fast simming games throughout a season. The only things that impact this are player ratings OR coach sliders (That was the fix for 06, but I don't know if this ever worked for PS3 games)

            I don't believe sliders will have any effect in this game. Fast sim doesn't load anything except the roster and coach profile (run / pass on offense and defense as well as aggressive / conservative) from my observation. Essentially, they take these coaching profile ratings and calculate the results based on the rosters. young22 mentioned the Awareness rating (which effects every rating for each player) which should be your first try. Another thing to try is the Throw Accuracy to increase / decrease the QB completion percentage AFTER you determine Awareness doesn't quite get you the results you want. Keep in mind that when you decrease the THROW ratings, your QB is likely to run more often which is why this should be your second alternative.

            Comment

            • SonOfEd
              Pro
              • Dec 2010
              • 560

              #7
              Re: NCAA 14 Sim Stats

              Originally posted by young22
              You have to edit QB awareness. What I do is I roll 1-5 for each incoming QB. If it's a 5 (or whatever number I pick for that year), he gets +15 AWR. You get some underclassmen starting this way, and less guys completing 40% of their throws.

              Sent from my SM-A102W using Operation Sports mobile app
              This. Awareness is the key in sim stats.

              Comment

              • bryan_nelson88
                Rookie
                • Aug 2016
                • 153

                #8
                Re: NCAA 14 Sim Stats

                Just supersim every single game of the season. Problem solved. Lol

                Comment

                • mattjames2010
                  Rookie
                  • Feb 2012
                  • 85

                  #9
                  Re: NCAA 14 Sim Stats

                  Originally posted by bryan_nelson88
                  Just supersim every single game of the season. Problem solved. Lol
                  There are major issues with that as well. QBs that lack awareness tend to have extremely low completion %, often in the 40s.

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