Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here
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Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here
Now that the game has been out a couple days, going to break this out a bit more since some peeps are trying to tweak some things vs. the AI vs. what's going down in human vs. human games.I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.Tags: None -
Re: Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here
The CPU QB AI has been improved a lot. Maybe I'll be proved wrong as I play more games, or it gets broken again in a Update, but the CPU drop back bug seems to be totally gone. QBs will get the ball will even attempt get the ball to WRs down the field when they get quick pressure instead of just checking it down.
In a game against Philly the CPU attempted 7 passes against me that were over 40 yards. The variety of outcomes was great, way overthrown, underthrows, caught passes, broken up passes, everything that you expect with that many deep passes.
They do throw the ball away a little too often instead of trying to challenge one on one coverage more on some of those plays, and of course they still are programmed to never get called for Intentional Grounding for throwing the ball away inside of the pocket, but it's much preferable to so many sacks being taken. The CPU gets the ball away so well now that I got 3 Roughing penalties in one game(User controlled) because I'm not use to them being able to get the ball off so quickly, luckily it was a preseason game.Jordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
Do the same thing tomorrow. And the next. Now do it forever. -
Re: Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here
CPU RB AI is much improved too. All the moves are used and more importantly they aren't zigzagging around running into tacklers. Le'Veon Bell ran much different stylistically than James Connor did.
Playing on AM with the way Route Running is now, I put pass blocking down to 35 for both CPU and User. It mimics the NFL time in pocket at that setting and it is great. It of course help coverage when the has to come out in a couple of seconds. User DBs do seem to get caught staring at the QB and instead of turning a running sometimes but of course I don't know if that is a bug or by design. I'm not seeing catastrophically bad pass defense that others are seeing.
I still see some suction on blocking plays, it's much rarer on tackles. There are of course still two man WR/DB interactions, they aren't as jarring as they were last gen, but hopefully going forward they can mask it ever more or of course eliminate them as a best cast scenario. Blocking is better, although I still see players in the run game target defenders who are on the second level instead of a player on the LOS which of course gets the RB blown up.
There's quite a few legacy issues that are still there, I'm not expecting any of them to be addressed this year, so we'll see what happens on that front with 22.Jordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
Do the same thing tomorrow. And the next. Now do it forever.Comment
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Re: Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here
I'm on AM defaults still and I agree with Jfsolo, CPU QB AI is definitely much better than last gen and I'm really liking that I have to call more blitz plays so I can get pressure on the QB. A sack now is an accomplishment and OL ratings seem to matter more.
The great WR's stand out as they should and a good QB/WR combo will tear down a defense until you adjust.
Running the ball is probably my favorite improvement and momentum/size seems to matter more now as I can run over a player if I have a burst of speed and I'm seeing more tackles that require more than just 1 defensive player to bring them down.Comment
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Re: Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here
Pass blocking at 35 is beautiful
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Re: Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here
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Re: Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here
Jordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
Do the same thing tomorrow. And the next. Now do it forever.Comment
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Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here
I raised coverage to 60 for both. Lowered cpu accuracy to 45. Still see them go long.Other than that I am having a blast
Sent from my iPhone using Operation SportsLast edited by marino13; 12-06-2020, 06:15 PM.Comment
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Re: Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here
I raised coverage to 60 for both. Lowered cpu accuracy to 45. Still see them go long.Other than that I am having a blast
Sent from my iPhone using Operation SportsComment
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Re: Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here
To see my CPU controlled Edge rushing OLB do a speed rush to the outside and then use a quick spin move back inside to get a sack was unbelievable.
With pass blocking at 35 and the realistic messy pocket that exists now, I may have to turn the Roughing the passer slider down some as CPU controlled rushers for both teams will often trigger a QB tackle animation from 2 or 3 yards away and rightly get flagged for it. If it was once a game that would be fine, but 3 times in a game is too often.Jordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
Do the same thing tomorrow. And the next. Now do it forever.Comment
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Re: Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here
How in the world do yall play all madden? Lol
I'm pretty good at madden (this year js challenging) I play AM for a series on offense and defense and turned it right back to AP. Its ridiculous. I already can't get any pressure and the CPU qb tears me apart, on AM I dont even want to know what it looks like.
Pass rush is non existent for the most part and coverage it seems the CBs are half re+arded most the time. Other than that im enjoying the game. Its just whenever I finally get stops on D I feel like its more lucky.Last edited by Amalone83; 12-07-2020, 02:57 AM.Comment
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Re: Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here
To see my CPU controlled Edge rushing OLB do a speed rush to the outside and then use a quick spin move back inside to get a sack was unbelievable.
With pass blocking at 35 and the realistic messy pocket that exists now, I may have to turn the Roughing the passer slider down some as CPU controlled rushers for both teams will often trigger a QB tackle animation from 2 or 3 yards away and rightly get flagged for it. If it was once a game that would be fine, but 3 times in a game is too often.
Haven't tried the pass block at 35 but I been turned down that roughing the passer to like 20. Frustrating when I finally do get a pass rush and get the qb that its a flag lolComment
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Re: Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here
I found my sweet spot.
All Madden
User coverage and reaction at 100
User run blocking 40
CPU run blocking 75
CPU accuracy 30
CPU pass blocking 30
all penalties except face masking(53)and block in the back(57) at 99
I'm getting amazing varied results. Some low scoring and a few shoot outs. CPU usually gets 60 -100 rushing yards. Henry thought went for 300. He was unstoppable which is pretty cool cause I never thought I'd say that about a CPU running back.
CPU completion rate is a bit low. Mostly between 55-65 % but Rodgers just threw 72% last game. I'll take a little low though cause my borked coverage isnt killing me now.
I honestly havent had this much fun with a Madden game in probably a decade. Seriously I cant stop playing.2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersComment
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Re: Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here
Anyone else having issues with INTS,
I throw at least 3 ints per game, last game threw 6 ints.
It seems 1 on 1 is either a catch or a INT.
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