Finally figured out the player movement

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  • Brooke2011
    MVP
    • Aug 2013
    • 1898

    #1

    Finally figured out the player movement

    UPDATEd after latest patch 2/11/21
    Changes are in red

    after the latest patch the movement was off. One thing I figured out is that vertical unleashes how quick your player gets up in the air. The players now how have a soft bounce when moving and do not jitter around especially when switching directions. Had to lower pass speed because the game seemed faster since the latest patch. Surprisingly raising the attributes for speed and acceleration made the players look smoother not faster. 2k is funny like this . Keeping these basic slider adjustments makes it easy to correct when 2k drops patch after patch. Seeing very much the same animations playing out as my first set, so it is encouraging to see that I don’t have to mess with a whole bunch of sliders. After posting multiple sliders that I find rewarding and using a few here on OS , I decided to flip the switch on my approach and what I’ve seen on OS.
    My dilemma with 2k is it’s slow reaction time and natural flow to the game.

    I didn’t want to go all out on sliders either. I wanted to keep the base sets, so they play according to their difficulty level. Some things I was looking for are:
    - How do players walk then run or basically all out sprint ?
    - Next is how accurate is the hand on the ball when shooting and passing. Does the ball unrealistically leave the hand before the motion is completed ?
    - How is the contact under the rim. Do players react to block or defend without delay?
    - How do players back peddle on defense?
    - Do players catch and shoot without delay?

    First thing I did was raise game speed to 65
    - this triggers the animations faster and it makes the CPU get into their offense much quicker and more realistic.

    Second thing is I start on HOF.
    - this keeps it competitive and rewarding

    Third thing is the following sliders I only change.

    On the User side I change 3pt shooting to 70

    Next is the attributes for both user and CPU.
    User/ CPU
    pass speed 40/40
    - acceleration. 35/25. 40/30
    - vertical. 45/35 45/30
    - strength. 70/60
    - speed. 45/35 55/35

    major update 2/12
    Default HOF
    User 3pt success 70
    User vertical 100
    Game speed is still 65
    Just apply those 3 sliders only to default HOF

    you can try both slider sets, but I prefer the most recent one . Let me know which one U guys prefer .
    These changes have made the game look and feel like the NBA.

    I know you think a 65 game speed might be to fast, but try it out with the very simple slider adjustments and see that it plays slower and smoother than you think.

    U can adjust other sliders for your liking but I would start with these first.

    Enjoy!!!
    Last edited by Brooke2011; 02-12-2021, 01:06 AM.
  • BugsBunny007
    Rookie
    • May 2018
    • 37

    #2
    Re: Finally figured out the player movement

    Great, I’m excited to try it. You are a wizard with this


    Sent from my iPhone using Operation Sports

    Comment

    • Brooke2011
      MVP
      • Aug 2013
      • 1898

      #3
      Re: Finally figured out the player movement

      Originally posted by BugsBunny007
      Great, I’m excited to try it. You are a wizard with this


      Sent from my iPhone using Operation Sports
      I also play on broadcast cam with a zoom of 10 and height of 1

      Comment

      • Brooke2011
        MVP
        • Aug 2013
        • 1898

        #4
        Re: Finally figured out the player movement

        Yeah these adjustments opened up a whole bunch of animations! Been playing next gen since launch day and I’m seeing so many new animations. The interaction and realism of the player physics is pretty on point.
        Starting to get fun to play again.

        Comment

        • BugsBunny007
          Rookie
          • May 2018
          • 37

          #5
          Re: Finally figured out the player movement

          Feels so real. The step back animations are smooth and quick


          Sent from my iPhone using Operation Sports

          Comment

          • Brooke2011
            MVP
            • Aug 2013
            • 1898

            #6
            Re: Finally figured out the player movement

            Originally posted by BugsBunny007
            Feels so real. The step back animations are smooth and quick


            Sent from my iPhone using Operation Sports
            Yes! And the chase down blocks are a thing of beauty

            Comment

            • Abass76
              Rookie
              • May 2017
              • 90

              #7
              Re: Finally figured out the player movement

              So now with this new patch will you be updating your settings/sliders?


              Sent from my iPhone using Operation Sports

              Comment

              • Brooke2011
                MVP
                • Aug 2013
                • 1898

                #8
                Re: Finally figured out the player movement

                Yes! Working on it right now

                Comment

                • Brooke2011
                  MVP
                  • Aug 2013
                  • 1898

                  #9
                  Re: Finally figured out the player movement

                  Updated the first page with my sliders since the latest patch. 😉

                  Comment

                  • rhouserjr0614
                    Rookie
                    • Jan 2017
                    • 491

                    #10
                    Re: Finally figured out the player movement

                    What rosters do you use?


                    Sent from my iPhone using Operation Sports

                    Comment

                    • Brooke2011
                      MVP
                      • Aug 2013
                      • 1898

                      #11
                      Re: Finally figured out the player movement

                      Default 2k roster

                      Comment

                      • jrnlgrn
                        Pro
                        • Oct 2018
                        • 3076

                        #12
                        Re: Finally figured out the player movement

                        I really haven't gotten into a b-ball game since the early 2000s NBA live the 2k games always felt a bit off. I've used your values along with some other personal prefs and am really enjoying the game. Animations look way more realistic now and its playing very smooth. Respect.
                        "Listen son, you only have enough runs when you’re showering after a win."

                        Comment

                        • Brooke2011
                          MVP
                          • Aug 2013
                          • 1898

                          #13
                          Re: Finally figured out the player movement

                          Major Update!!!!!!!! You all must try this!!!! I wasn’t totally satisfied with how the players moved after the latest patch. Always trying to perfect the gameplay I found a HUGE attribute that gets rid of any herky jerky, jittery movement . It not only ties the whole game together but when played on a game speed of 65, it just moves and feels amazing . All this time we have been moving this slider and that slider just to have it just come down to one simple slider!!!

                          It is the *VERTICAL* slider! Start the game on HOF. Play a quarter on default HOF at the recommended game speed of 65. Then go back and raise the user vertical to 100. Start the game over and see the difference!!! Also on HOF put user 3pt shooting on 70.

                          So it goes as follows ..... very simple .....

                          HOF difficulty

                          Game speed ————-65

                          User vertical————100

                          User 3pt success ——70


                          This is also good for when 2k drops another patch and messes up the gameplay. U only have to finagle 3 sliders to get the game back to normal

                          Comment

                          • rhouserjr0614
                            Rookie
                            • Jan 2017
                            • 491

                            #14
                            Re: Finally figured out the player movement

                            Originally posted by Brooke2011
                            Default 2k roster


                            Awesome that’s what I use, but a lot of the other sliders have a certain roster they use.


                            Sent from my iPhone using Operation Sports

                            Comment

                            • rhouserjr0614
                              Rookie
                              • Jan 2017
                              • 491

                              #15
                              Re: Finally figured out the player movement

                              What quarter length do you play?


                              Sent from my iPhone using Operation Sports

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