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Old 03-15-2021, 03:51 PM   #8
johnmangala
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Join Date: Apr 2016
Re: Is it possible to bring back the old sub system in a patch?

Take out minigames from grappling. How would strikers feel if striking were turned into an irrelevant puzzle you have to solve before finishing strikes?

I can understand sub games being a mini game since that was hard to capture real time, but transition based subs open the door to real time submission gameplay and since Skynet and the devs said they are looking into it I am hopeful.

Turning GNP into timed mini game is a terrible and unnecessary. UFC 3's GNP is better, and I didn't think that at first but as time goes on it feels more and more lacking. Beyond the posture duration which is the worst part of GNP atm. They removed so many features from GNP- we all know about elbows and hammerfists, but lemme take a moment and remind you what else is gone:

- Immediate transition wheel
- Deniable transitions
- Bottom subs (like the arm trap subs)
- Arm traps
- Momentum getups
- Body punches in many positions
- Body straights and elbows
- Some FTF positions
- Fast FTF subs

On subs in particular, please no more sub minigames. They are so boring and lifeless. Improve the transition system (less stalling denial based- should be more activity based like transitioning blocking of UD3) and turn subs into positions we transition in and out of.
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