[PS4] madden 21 Simulation Based Roster adjusted ratings

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  • ImXeno
    Rookie
    • Mar 2021
    • 86

    #1

    [PS4] madden 21 Simulation Based Roster adjusted ratings

    EiJXrtAXcAQOQ6j.jpg
    INTRODUCTION
    Hi I would like to to give a shout out stayodd i am trying to get my roster to be somewhere in that neighborhood also shout out to Tommycoa, mike lowe, Matt10, Schnidait, and many more for your amazing sliders, rosters and draft classes



    WHO AM I:
    I am a 12 year old boy who want's to make madden a better game for everyone I spend endless hours adjusting ratings for Madden, Atleast everyday after school i try to update the roster




    MY KNOWLEDGE
    About my sliders, I try to get my roster accurate as possible, so i go into a Franchise and if i see any stats out of order (for example) if i see Andy dalton leading the lead in passing td's i fix that or if someone averages 30.2 sacks a game i adjust their ratings and i actually seen these stats to so yea, and some people might call me harsh but players that got injured this year took a -1 to a -9 overall hit like Stephon Glimore (88 ovr) or Micheal thomas(85 ovr) because he had no touchdowns, Players who regressed took a hit on overall players like big ben (75 ovr), Lamar jackson (92 ovr) lamar was decent this year tbh, contracts are up to date for the offseason


    How I find ratings

    First of i would like to say plagiarism is NOT NOT NOT right so big shout out to Cycloniac and stayodd, this is from cyclonic i follow how he gets his ratings Quarterbacks are assessed based on, but not limited to:
    -Passing and Rushing Yardage
    -Turnover Ratio
    -Net Yards per Attempt
    -Play Action Completion Percentage
    -Deep Ball Completion Percentage
    -Completion Percentage when Under Pressure
    -Frequency of "Danger Plays" i.e. high-risk plays
    -Fumble Rate

    Running Backs are assessed based on, but not limited to:
    -Yardage and Carries Per Game
    -Breakaway Rate
    -Yards Created per Touch
    -Receptions per Game
    -BMI (influences grouping into one of four categories, along with weight: balanced, elusive (change of pace/scatback), receiving, power)

    Wide Receivers are assessed on, but not limited to:
    -Yardage per game
    -Average Depth of Target (influences role i.e. slot vs primary/flanker)
    -Yards After Catch per Reception

    Tight End ratings are based on:
    -Yardage per game
    -Average Depth of Target
    -Percentage of snaps used as blocker

    Offensive linemen are rated using PFF's pass blocking and run blocking grades as a baseline. Playing time is then factored in.

    Defensive linemen are assessed based on, but not limited to:
    -QB pressure rate
    -Impact play rate i.e. sacks, forced fumbles, tackles for loss
    -Weight (to determine physical stats, as well as power or speed bias)
    -Playing time (influences role i.e. starter vs rotational lineman)
    -Missed tackle rate

    If a lineman has an elite pressure rate, PFF's pass rush and run defense grades are factored in. This helps to seperate players like Maxx Crosby, who is an excellent edge rusher, but not as polished defending the run at this stage of his career.

    Linebackers are assessed based on, but not limited to:
    -Completion percentage and passer rating allowed, with adjustments based on number of targets (influences LB type: coverage, balanced, pass rush as well as coverage ratings)
    -QB pressure rate
    -Impact play rate
    -Solo tackle rate vs missed tackle rate
    -Playing time

    Cornerbacks are rated based on:
    -Completion percentage and passer rating allowed, with ceilings implemented based on number of targets (influences coverage skills in man and zone)
    -Average Depth of Target (influences role i.e. slot vs man-to-man/zone)
    -Playing time

    Safeties are rated based on:
    -Completion percentage and passer rating allowed, with number of targets factored in
    -Solo tackle and tackle for loss rate
    -Forced fumbles dictate hit power

    Kicker ratings are based on:
    -Touchback percentage (kick power)
    -Field goal percentage (kick accuracy)

    Punter ratings are based on:
    -Yards allowed per punt return
    -Percentage of punts inside the 20-yard line
    -Number of kickoffs (kick power bonus to identify kickoff specialists)

    Once all of the ratings are completed, traits are adjusted for every player. As a result:
    -Only the elite players known to force fumbles receive the big hitter trait
    -Physical/deep threat receivers receive the aggressive play ball trait, all others are balanced
    -All defensive linemen have play ball set to conservative
    -Only elite ball hawks at CB/S receive aggressive play ball, most are bala



    And This is From stayodd :In short I look at these grades and look at the production, which then leads me to the ratings… If a player is graded poorly on PFF and ranked 60th at their position and ranked #4 in Madden I consider them to be regressing and make an adjustment. Does that mean the player should be ranked 60th in their position group in Madden, no, what it does mean is that they are not as dominant as they were last year or over the past few years and they need to be adjusted accordingly. The same goes for players ranked in the top 5 on PFF and 60th in Madden, see Rams RB Darrell Henderson for a progressing or Raiders C Rodney Hudson for a regressing player. I follow them rules and get my ratings


    TO CLOSE THIS OUT:

    Just like stayodd said if your looking for odell to be like a 99 or something like that this aint it chief only in some ways �� i want my ratings to fit the playstyle players play in irl but i still want it to be madden realistic if you understand you understand


    You can feel free to critique my ratings i want to know what everyone thinks so i can possibly change some ratings and extra

    PSN NAME: XenoFn-_-XX
    FILE NAME: Madden22RatingsAdjusted
    ps. I used to have 1k plus downloads but i deleted it, this roster has the most up to date accessories from getty images



    11
    should i have the accesories on that ea assigned them in mut
    0%
    2
    should i put the accesories the rookies had on in their last game of college
    0%
    9

    The poll is expired.

  • ImXeno
    Rookie
    • Mar 2021
    • 86

    #2
    Re: [PS4] madden 21 Simulation Based Roster adjusted ratings

    Forgot to say i added rookies

    Comment

    • TopSide83
      MVP
      • Sep 2016
      • 1403

      #3
      Re: [PS4] madden 21 Simulation Based Roster adjusted ratings

      Originally posted by ImXeno
      Forgot to say i added rookies
      Welcome buddy.. looks like you did some great work here. If I was still on the ps4 I’d give them a go. For being 12, I’m impressed with your write up.

      Comment

      • ImXeno
        Rookie
        • Mar 2021
        • 86

        #4
        Re: [PS4] madden 21 Simulation Based Roster adjusted ratings

        Originally posted by TopSide83
        Welcome buddy.. looks like you did some great work here. If I was still on the ps4 I’d give them a go. For being 12, I’m impressed with your write up.

        thanks man i really appreciate that i see whats happening in the madden Community and its crazy when i first played this game was back when i was 4 playing madden 09 and up and its a tragidy how bad this game Develops now and i just want to make it a decent game aleast

        Comment

        • tommycoa
          MVP
          • Nov 2008
          • 4982

          #5
          Re: [PS4] madden 21 Simulation Based Roster adjusted ratings

          I will give these a shot soon. Very cool to see kids your age into ratings and rosters. Thanks for sharing these with us. Since stayodd isn’t updating anymore, it’s cool to have someone take up his system/style. I’ll do some cpu/cpu play now games. I’ll also share them with a buddy so he can test them out.

          Quick question. Did you put the rookies on teams based on mock drafts or are they in free agency?

          Thanks for sharing your work.

          Originally posted by ImXeno
          INTRODUCTION
          Hi i would like to to give a shout out stayodd i am trying to get my roster to be somewhere in that neighborhood also shout out to Tommycoa, mike lowe, Matt10, Schnidait, and many more for your amazing sliders, rosters and draft classes



          WHO AM I:
          I am a 12 year old boy who want's to make madden a better game for everyone I spend endless hours adjusting ratings for Madden, Atleast everyday after school i try to update the roster




          MY KNOWLEDGE
          About my sliders, I try to get my roster accurate as possible, so i go into a Franchise and if i see any stats out of order (for example) if i see Andy dalton leading the lead in passing td's i fix that or if someone averages 30.2 sacks a game i adjust their ratings and i actually seen these stats to so yea, and some people might call me harsh but players that got injured this year took a -1 to a -9 overall hit like Stephon Glimore (88 ovr) or Micheal thomas(85 ovr) because he had no touchdowns, Players who regressed took a hit on overall players like big ben (75 ovr), Lamar jackson (92 ovr) lamar was decent this year tbh, contracts are up to date for the offseason


          How I find ratings

          First of i would like to say plagiarism is NOT NOT NOT right so big shout out to Cycloniac and stayodd, this is from cyclonic i follow how he gets his ratings Quarterbacks are assessed based on, but not limited to:
          -Passing and Rushing Yardage
          -Turnover Ratio
          -Net Yards per Attempt
          -Play Action Completion Percentage
          -Deep Ball Completion Percentage
          -Completion Percentage when Under Pressure
          -Frequency of "Danger Plays" i.e. high-risk plays
          -Fumble Rate

          Running Backs are assessed based on, but not limited to:
          -Yardage and Carries Per Game
          -Breakaway Rate
          -Yards Created per Touch
          -Receptions per Game
          -BMI (influences grouping into one of four categories, along with weight: balanced, elusive (change of pace/scatback), receiving, power)

          Wide Receivers are assessed on, but not limited to:
          -Yardage per game
          -Average Depth of Target (influences role i.e. slot vs primary/flanker)
          -Yards After Catch per Reception

          Tight End ratings are based on:
          -Yardage per game
          -Average Depth of Target
          -Percentage of snaps used as blocker

          Offensive linemen are rated using PFF's pass blocking and run blocking grades as a baseline. Playing time is then factored in.

          Defensive linemen are assessed based on, but not limited to:
          -QB pressure rate
          -Impact play rate i.e. sacks, forced fumbles, tackles for loss
          -Weight (to determine physical stats, as well as power or speed bias)
          -Playing time (influences role i.e. starter vs rotational lineman)
          -Missed tackle rate

          If a lineman has an elite pressure rate, PFF's pass rush and run defense grades are factored in. This helps to seperate players like Maxx Crosby, who is an excellent edge rusher, but not as polished defending the run at this stage of his career.

          Linebackers are assessed based on, but not limited to:
          -Completion percentage and passer rating allowed, with adjustments based on number of targets (influences LB type: coverage, balanced, pass rush as well as coverage ratings)
          -QB pressure rate
          -Impact play rate
          -Solo tackle rate vs missed tackle rate
          -Playing time

          Cornerbacks are rated based on:
          -Completion percentage and passer rating allowed, with ceilings implemented based on number of targets (influences coverage skills in man and zone)
          -Average Depth of Target (influences role i.e. slot vs man-to-man/zone)
          -Playing time

          Safeties are rated based on:
          -Completion percentage and passer rating allowed, with number of targets factored in
          -Solo tackle and tackle for loss rate
          -Forced fumbles dictate hit power

          Kicker ratings are based on:
          -Touchback percentage (kick power)
          -Field goal percentage (kick accuracy)

          Punter ratings are based on:
          -Yards allowed per punt return
          -Percentage of punts inside the 20-yard line
          -Number of kickoffs (kick power bonus to identify kickoff specialists)

          Once all of the ratings are completed, traits are adjusted for every player. As a result:
          -Only the elite players known to force fumbles receive the big hitter trait
          -Physical/deep threat receivers receive the aggressive play ball trait, all others are balanced
          -All defensive linemen have play ball set to conservative
          -Only elite ball hawks at CB/S receive aggressive play ball, most are bala



          And This is From stayodd :In short I look at these grades and look at the production, which then leads me to the ratings… If a player is graded poorly on PFF and ranked 60th at their position and ranked #4 in Madden I consider them to be regressing and make an adjustment. Does that mean the player should be ranked 60th in their position group in Madden, no, what it does mean is that they are not as dominant as they were last year or over the past few years and they need to be adjusted accordingly. The same goes for players ranked in the top 5 on PFF and 60th in Madden, see Rams RB Darrell Henderson for a progressing or Raiders C Rodney Hudson for a regressing player. I follow them rules and get my ratings


          TO CLOSE THIS OUT:

          Just like stayodd said if your looking for odell to be like a 99 or something like that this aint it chief only in some ways �� i want my ratings to fit the playstyle players play in irl but i still want it to be madden realistic if you understand you understand


          You can feel free to critique my ratings i want to know what everyone thinks so i can possibly change some ratings and extra

          PSN NAME: XenoFn-_-XX
          FILE NAME: Madden22RatingsAdjusted
          ps. I used to have 1k plus downloads but i deleted it, this roster has the most up to date accessories from getty images



          For an alltime legends team on xbox, search usertag haughtypine7723

          The file is called xboxassantesgreatestever.

          Teams finished:
          Bears, bills, browns, KC, Dall, Miami, Philly, ATL, SF, NYG, Jags, GB, NE, OAK, Rams, Ravens, WASH, NO, PITT, broncos, Texans, panthers, vikings, colts

          Comment

          • jerwoods
            MVP
            • Jan 2009
            • 3002

            #6
            Re: [PS4] madden 21 Simulation Based Roster adjusted ratings

            great job i did not get into to rosters uill i was 16 my 02 cents stick with your system whatever it is

            Comment

            • ImXeno
              Rookie
              • Mar 2021
              • 86

              #7
              Re: [PS4] madden 21 Simulation Based Roster adjusted ratings

              Originally posted by tommycoa
              I will give these a shot soon. Very cool to see kids your age into ratings and rosters. Thanks for sharing these with us. Since stayodd isn’t updating anymore, it’s cool to have someone take up his system/style. I’ll do some cpu/cpu play now games. I’ll also share them with a buddy so he can test them out.

              Quick question. Did you put the rookies on teams based on mock drafts or are they in free agency?

              Thanks for sharing your work.

              First off man i have to keep my cool like you commented on my thread im so happy and the rookies are in free agency im putting out more after i finish this franchise game

              Comment

              • ImXeno
                Rookie
                • Mar 2021
                • 86

                #8
                Re: [PS4] madden 21 Simulation Based Roster adjusted ratings

                Update
                rookies added

                Amon-ra st.brown
                Anthony schwartz (he has the fastest 90 time than anyone in the 2020 draft)



                Comment

                • ImXeno
                  Rookie
                  • Mar 2021
                  • 86

                  #9
                  Re: [PS4] madden 21 Simulation Based Roster adjusted ratings

                  Originally posted by tommycoa
                  I will give these a shot soon. Very cool to see kids your age into ratings and rosters. Thanks for sharing these with us. Since stayodd isn’t updating anymore, it’s cool to have someone take up his system/style. I’ll do some cpu/cpu play now games. I’ll also share them with a buddy so he can test them out.

                  Quick question. Did you put the rookies on teams based on mock drafts or are they in free agency?

                  Thanks for sharing your work.
                  and i put them in F/A because i do not agree with ALOT of mock drafts some of the are just straight garbage and a disgrace so i just put them in free agency

                  Comment

                  • ImXeno
                    Rookie
                    • Mar 2021
                    • 86

                    #10
                    Re: [PS4] madden 21 Simulation Based Roster adjusted ratings

                    i dont know how to post picture but i used my roster with tommycoa sliders and had some grest results but the only thing i didn't like was the passer rating:

                    josh allen had a 109.0 passer rating 68% completion 28/41 completions 332 yards 2 touchdowns and no Int's
                    and
                    ryan tannehill had 303 yards 92.3 passer rating 23/38 complete 2 touchdowns 1 Int 60 pass completion the other stat leaders


                    derrick henry 21 rushing attempts 107 yards 5.0average yards 1 td 0 fumbles his longest run a 11 yarder



                    devin singletary 17 attempts 61 yards 3.5 yards per 1 td and 0 fumbles his long run a 9 yarder



                    Stefon diggs 7 catches 94 yards 13.4 yards per 1 td 55 rac yards longest catch a 35 yarder


                    cole beasley 10 catches 113 yards 11.3 yards a catch 1 td 52 rac yards longest catch was a 25 yarder



                    Aj brown 7 catches 130 yards 18.5 yards per 1 td 54 rac longest catch a 44 yarder



                    Armani hooker lead with 12 total tackles bud

                    dupree lead with 3.0 sacks

                    levi wallace with 1 pick

                    micah hyde with 1 forced fumble



                    I know im not a sliders guy but i just wanted to show the stats and this game was simmed on fast it went to overtime and the bills beat the titans by a field goal to win it it was a close good game all game

                    Comment

                    • tommycoa
                      MVP
                      • Nov 2008
                      • 4982

                      #11
                      Re: [PS4] madden 21 Simulation Based Roster adjusted ratings

                      Gameplay sliders have no effect when doing Super Sim on Fast or Normal speed. Sliders only work when you use Slow speed in Super Sim.

                      As for the qb ratings. I always use iteachpercussion’s QB Awareness formula. I go to pro football reference and look at the qbs current season stats.

                      I’m gonna do Josh Allen since you mentioned him.

                      Allen’s qb rating was 107.2 in 2020.

                      Take that 107.2 and add 90.

                      107.2+90=197.2

                      Now divide that by 2.

                      197.2/2=98.6

                      Grab these stats from Pro Football Reference.
                      TD%
                      INT%
                      Sack%

                      You will add the TD% to the 98.6 number we got. Allen’s TD% was 8.3%

                      98.6+8.3=105.1

                      Now subtract the Sack% and INT%

                      His sack% was 4.3

                      His INT% was 1.7.

                      105.1-4.3-1.7=99.1

                      So Allen will have a 99 Awareness rating.

                      Originally posted by ImXeno
                      i dont know how to post picture but i used my roster with tommycoa sliders and had some grest results but the only thing i didn't like was the passer rating:

                      josh allen had a 109.0 passer rating 68% completion 28/41 completions 332 yards 2 touchdowns and no Int's
                      and
                      ryan tannehill had 303 yards 92.3 passer rating 23/38 complete 2 touchdowns 1 Int 60 pass completion the other stat leaders


                      derrick henry 21 rushing attempts 107 yards 5.0average yards 1 td 0 fumbles his longest run a 11 yarder



                      devin singletary 17 attempts 61 yards 3.5 yards per 1 td and 0 fumbles his long run a 9 yarder



                      Stefon diggs 7 catches 94 yards 13.4 yards per 1 td 55 rac yards longest catch a 35 yarder


                      cole beasley 10 catches 113 yards 11.3 yards a catch 1 td 52 rac yards longest catch was a 25 yarder



                      Aj brown 7 catches 130 yards 18.5 yards per 1 td 54 rac longest catch a 44 yarder



                      Armani hooker lead with 12 total tackles bud

                      dupree lead with 3.0 sacks

                      levi wallace with 1 pick

                      micah hyde with 1 forced fumble



                      I know im not a sliders guy but i just wanted to show the stats and this game was simmed on fast it went to overtime and the bills beat the titans by a field goal to win it it was a close good game all game
                      For an alltime legends team on xbox, search usertag haughtypine7723

                      The file is called xboxassantesgreatestever.

                      Teams finished:
                      Bears, bills, browns, KC, Dall, Miami, Philly, ATL, SF, NYG, Jags, GB, NE, OAK, Rams, Ravens, WASH, NO, PITT, broncos, Texans, panthers, vikings, colts

                      Comment

                      • ImXeno
                        Rookie
                        • Mar 2021
                        • 86

                        #12
                        Re: [PS4] madden 21 Simulation Based Roster adjusted ratings

                        Where can i find this forum









                        Originally posted by tommycoa
                        Gameplay sliders have no effect when doing Super Sim on Fast or Normal speed. Sliders only work when you use Slow speed in Super Sim.

                        As for the qb ratings. I always use iteachpercussion’s QB Awareness formula. I go to pro football reference and look at the qbs current season stats.

                        I’m gonna do Josh Allen since you mentioned him.

                        Allen’s qb rating was 107.2 in 2020.

                        Take that 107.2 and add 90.

                        107.2+90=197.2

                        Now divide that by 2.

                        197.2/2=98.6

                        Grab these stats from Pro Football Reference.
                        TD%
                        INT%
                        Sack%

                        You will add the TD% to the 98.6 number we got. Allen’s TD% was 8.3%

                        98.6+8.3=105.1

                        Now subtract the Sack% and INT%

                        His sack% was 4.3

                        His INT% was 1.7.

                        105.1-4.3-1.7=99.1

                        So Allen will have a 99 Awareness rating.

                        Comment

                        • walkerdonald22
                          Rookie
                          • Feb 2020
                          • 32

                          #13
                          Re: [PS4] madden 21 Simulation Based Roster adjusted ratings

                          the QB ratings are WAAY too high.. whatever formula you concocted needs some work.

                          Comment

                          • ImXeno
                            Rookie
                            • Mar 2021
                            • 86

                            #14
                            Re: [PS4] madden 21 Simulation Based Roster adjusted ratings

                            I kinda figured that Thanks for the feedback i am currently updating ratings

                            Comment

                            • tommycoa
                              MVP
                              • Nov 2008
                              • 4982

                              #15
                              Re: [PS4] madden 21 Simulation Based Roster adjusted ratings

                              Originally posted by ImXeno
                              Where can i find this forum
                              I’m not sure which post or how to find it. You may just want to ask him in his 1983 thread. He’s also quick to respond and has good answers in his threads. Good dude.
                              For an alltime legends team on xbox, search usertag haughtypine7723

                              The file is called xboxassantesgreatestever.

                              Teams finished:
                              Bears, bills, browns, KC, Dall, Miami, Philly, ATL, SF, NYG, Jags, GB, NE, OAK, Rams, Ravens, WASH, NO, PITT, broncos, Texans, panthers, vikings, colts

                              Comment

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