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Old 05-18-2021, 02:42 AM   #4
febraro
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Join Date: Apr 2010
Re: Suggestion: Trigger hitting interface (PS5)

Quote:
Originally Posted by TripleCrown
I’ve got the idea and indeed there’s a lot of place for improvement in that area.

But if you played baseball you’ll remember it’s a bit the opposite. A ball hit hard on the sweet spot is causing less vibrations at hands level and it’s like cutting smooth butter. On the other end, a weak contact will often creates a lot of vibrations and that bad feeling like you hit a metal ball thrown by Chapman ;-)
That's cool to know! I've never had the chance to play baseball, it's not big in my part of the world.

But yes, the general idea would be to use the DualSense's triggers, in combination with the haptics, to replicate whatever it is that a particular result feels like in real life.
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