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The upgrade is complete, but you've probably noticed the forums are only showing posts up to about April 8. Posts made after that are still in the process of being moved over, and that should take another week or two. Feel free to start a new thread.
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Here is some nuggets for you on your franchise set-up menu:
Staff Talent Cost Modifier - Multiply the amount of Staff Points needed to purchase each talent. Slowest (3X), Slower (2X), Slow (1.5X) Normal (1X) or Fast (0.5X)
Progressive Fatigue - when on all players carry over fatigue from week to week and can be managed through “player health” in “Weekly Strategy”
Practice Injury - when on injuries may occur during weekly training due to setting practice intensity to “Full Pads”. Or “Higher Practice Reps” in “Weekly Strategy”
Auto Progress Talents - set to on to auto progress your teams talents
Just a heads up to anyone with the beta, there is a Graphics setting now. You can choose between Performance and Image Quality. Performance seems smoother overall especially during after the play scenes. Image Quality reminds more of Madden 21 on PS5.
During Franchise, I simmed to the playoffs and got a neat scenario
Spoiler
where the head coach was letting his players know the game would played in the snow, etc. So now players for both teams are supposed to have trouble accelerating, changing directions, and reaching their normal top speed. Pretty cool if it actually works....
I have a lot of thoughts so far after messing with the game for a couple hours.
You can choose to gameplan with full or half pads. Full pads gives an extra stamina drain and injuries can occur.
Home field advantage stuff seems cool. Nothing too OP. Although the game keeps crashing when trying to play in Lambeau.
No new abilities or ratings
New menus are welcome but will be confusing at first
Coaching tree abilities are hit and miss. A lot of old stuff was put in there like xp boosts. Nothing crazy.
League history tab now goes back to 1967
News section is kind of a jumbled mess I hope they make it sleeker.
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I agree with everything you mentioned here..
Also, the season recap is nice but it seems they are off by a year. It acts like the Bucs and Chiefs just played Super Bowl 56 and the Chiefs and Packers played in Super Bowl 2.
Just a heads up to anyone with the beta, there is a Graphics setting now. You can choose between Performance and Image Quality. Performance seems smoother overall especially during after the play scenes. Image Quality reminds more of Madden 21 on PS5.
During Franchise, I simmed to the playoffs and got a neat scenario
Spoiler
where the head coach was letting his players know the game would played in the snow, etc. So now players for both teams are supposed to have trouble accelerating, changing directions, and reaching their normal top speed. Pretty cool if it actually works....
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The weather already impacted those areas in the past. Domes also impacted kick distances and accuracy. Denver also saw a kick power increase. We were able to see all of the modifiers and the values EA had set by default when modding Madden on PC.
Maybe they have expanded on those mechanics more and it is why they're mentioning it now?
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“No one is more hated than he who speaks the truth.”
Not sure why it got deleted so i'll ask again - Is the button changed for clock management settings (hurry up, normal, chew clock) in the play call screen? In M21 next gen it was clicking the right stick twice so it put you into the quick sim screen if the game didn't recognize the second click.
Because it’s a question. This is impressions only.
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Because it’s a question. This is impressions only.
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Since when? The guys with the beta said we could ask questions and they were answering them until whatever this nonsense is... The people asking for beta codes didn't need to be in here but we've always been able to ask questions to people with the beta in this thread in the past and until like 5 minutes ago...
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