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Old 07-22-2021, 03:12 AM   #8
BigBadAss33
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Join Date: Jul 2013
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Re: The CPU does not play fair

Quote:
Originally Posted by servo75
Hi and thanks again. I would appreciate you sending the sliders. I just don't know if the slider sets I see are meant for the particular skill level, like the on you linked said "All Star" or whatever the highest level is.


I tried many of the ideas you suggested. I like the player lock thing, because when I wasn't player-locking it felt like I had to play the opposing team almost all by myself and often got lost and my weakness defensively was getting too aggressive and going for the big hit or check then the guy gets past me does his little stick-wiggling thing and scores. It was a bit to get used to because I wasn't always sure where to position myself and gave up 2 goals because the on-ice trainer told me I was out of position, but it did tell me I played the position well offensively (I was playing C). The other thing I have to get used to with player lock, is that we got caught offsides very often because I wasn't watching where I was. When I always control the puck carrier it's easier, but now a CPU teammate will bring the puck in even when he sees I'm in there.

What does it mean when that blue polygon shows up in the D zone? And sometimes I would see a path of red arrows leading from me to the other side of the ice.


I will try some of the other suggestions like the sliders. I'm afraid the broadcast cam is a no-go, I'm just so used to always going up, it was very disorienting. I compromised and went with Dynamic High (used to use Dynamic Medium) and it seemed to work okay.
HERE you go... Let me know what you think..

GAME SETTINGS
Game Play Presets: Custom
Game Style: Custom
Post Whistle Rules: NHL

RULES
Fighting: 2/2
Icicng: Hybrid
INJURIES: ON
Offsides: Delayed
Penalties: 3 /4
Trapezoid Rule: ON
Period Length: 7 Minutes
Difficulty: PRO
Head Coach Edit Lines: NO
Injury Return NHL: FULLY HEALED
AHL Head Coach Edit Lines: YES
Injury return AHL: Fully Healed
Auto Save: ON
Auto Rotate Goalies: ON – Turn OFF for Playoffs
Auto Sign Free Agents: NO
Auto Staff: NO
Auto Scouting: Amateur Only
CPU Trades: On
Penalty Time Scaling: 2 / 6
Sim Engine Scoring: Medium
Draft Class Quality: Medium
Generated Prospect Quality: Medium
Sim Engine Shot Frequency: Medium
Trade Difficulty: Medium
Moral Meetings: OFF
Coincidental Time Scale: 6 / 6
FOG Of War: OFF
Block Buster Trade Alerts: ON

GAMEPLAY SLIDERS
GENERAL
Gameplay Version: LATEST
Game Style – Custom
Attribute Effects : 5/10
Broken Stick Frequency : 55/100
Game Speed : 1/6
Fatigue Effect : CPU: 40 / Human: 40
Fatigue Recovery : CPU: 45 / Human: 60
Injury Occurrence : CPU: 40/ Human: 40

SKATING
Back Skating: 45/100
Hustle Type : Authentic
Puck Carrier Agility : 25/100
Puck Carrier Skating : 35/100
Player Acceleration : CPU: 25 / Human: 35
Skating Speed : CPU: 50 / Human: 50
Skating Agility : CPU: 75 / Human: 75


SHOOTING
One Timer Accuracy : CPU: 20 / Human: 20
Shot Accuracy : CPU: 0 / Human: 0
Shot Power : CPU: 45 / Human: 45
Slap Shot Accuracy : CPU: 45 / Human: 45
Slap Shot Power : CPU: 55 / Human: 55

PASSING
Manual Passing - OFF
Pass Assist : 30
Min Pass Speed: 35/100
Max Pass Speed: 45/100
Saucer Pass Speed : 100/100
Pass Accuracy : CPU: 12 / Human: 24
Pass Interceptions : 70 / Human: 70
Pass Reception Ease : CPU: 5 / Human: 5
Reception Reaction Time : CPU: 25 / Human: 25
Puck Control Rating Effect : CPU: 80 / Human: 80
Puck Speed Reception Effect : CPU: 70 / Human: 70
Pickup Type Effect : CPU: 25 / Human: 25
Bouncing Puck Receptions : CPU: 15 / Human: 15

PUCK CONTROL
Incidental Contact Puck Loss : Stick , Legs and Body
Incidental Stick Contact Immunity : 5/100
Puck Control : CPU: 35 / Human: 45
Deking Impact : CPU: 100 / Human: 100
Spin Deke Impact : 35 / Human: 35
Skating Impact : CPU: 25 / Human: 25

GOALIES
Goalie Cover Frequency : 75/100
Goalie Passing : 75/100
Goalie Cross Crease Reaction Time : CPU: 75 / Human: 75
Goalie Save Reaction Time : CPU: 45 / Human: 45
Goalie Deflection Reaction Time : 25 / Human: 25
Goalie Screen Effect : CPU: 100 / Human: 100
Goalie Screen Persistence : CPU: 75 / Human: 75

CHECKING
Board Effect Non-Puck Carrier : 1
Board Effect Puck Carrier : 1/100
Hitting Assistance : 40/100
Stumble Threshold : 75/100
Fall and Stumble Fall Ease: 30/100
Aggression : CPU: 25 / Human: 25
Hitting Power : CPU: 25 / Human: 25
Size Effect : CPU: 45 / Human: 45
Speed Effect : CPU: 35 / Human: 35
Checking/Balance Rating Effect : CPU: 65 / Human: 65
Preparedness Effect : CPU: 50 / Human: 50
Incidental Contact Effect : CPU: 65 / Human: 65
Poke Checking Accuracy : CPU: 50 / Human: 50
Poke Checking Power : CPU: 50 / Human: 50
Stick Lift Effectiveness CPU: 75 / Human: 75


PENALTIES
CPU Penalties: 25
CPU Teammate Penalties: 25
Tripping: CPU: 20 / Human: 11
Slashing : CPU: 15 / Human: 15
Elbowing : CPU: 100 / Human: 100
High Sticking : CPU: 100 / Human: 100
Cross Checking: CPU: 100 / Human: 100
Boarding : CPU: 55 / Human: 55
Charging : CPU: 25 / Human: 25
Delay of Game : CPU: 40 / Human: 40
Holding : CPU: 45 / Human: 45
Hooking : CPU: 25 / Human: 25
Interference : CPU: 100 / Human: 100

AI
AI Learning: 0/6
CPU Difficulty Adjustment: 0/6
CPU Faceoff Difficulty: 65/100
Fight Difficulty: 50/100
CPU Strategy Adjustment: 5/6
User Strategy Adjustment: 0/6
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