Now, now..before I get started here, let me say I am INTIMATELY aware of every last one of Madden 22's deficiencies, from Offline Franchise having a mode-breaking, score changing bug, to the ever annoying holy light that blinds us all during the draft, and the few gameplay bugs that exist.
With that said, even if I didn't know a single one, everyone here does a great job of keeping us abreast of all of Madden's shortcomings, and so I've decided to start something positive and talk about what I do enjoy. It is my opinion that Madden 22 has made VERY impressive improvements, even if we just go from '21 to '22 (next-gen), that just can't be summarily ignored. Let's share our favorites. Now instead of naming every last one in a post that will go on way too long, I'll name 3..from Presentation, Gameplay, and my favorite mode, Franchise.
Presentation: Has taken a very nice, and welcome step forward from year-to-year, and I can't let it go unpraised. I just loaded into a Week 6 game in Year 2 of my franchise, and the lead-in not only mentions that I won a blowout victory in my last game of this particular matchup, but also that I'm the reigning Super Bowl champs, all the while watching the teams actually warm-up broadcast style, INSTEAD of a false highlight mashup video, with players doing things that can't actually be done in-game as was the case in Madden '21..it's the LITTLE THINGS that matter most, and I'm happy EA is on the right track here.
Gameplay: There's nothing more satisfying to me, then running a Full House Base Slam, right through the B gap behind one of my FB's and watching him crash headlong into a LB either clearing him completely, or atleast blowing him off balance and out of reach as I lean forward or cut off of that into whatever green grass I can get. Running the ball has never felt better to me and I love every second of it, on both sides. Whether trying to hold the point of attack, or blow through it, O-line-D-line interaction, and the running game off of it just FEELS better with the improvements of movement and momentum. Thank you.
Franchise: Yes, yes, the scouting update ain't here yet. But how about the most obvious addition? SCENARIOS. They add a whole new layer to franchise and it's much appreciated. It seems that people like to "Yeah, but" these kinds of things, I think people should embrace them, after all, craziness happens off the field that affects on the field, ALL the time right? I thought y'all wanted sim? But anyway, tip of the cap.
Anywho, I could mention any number of other great small gameplay additions like, like the animation of touching a player down that fell, just to make sure it's a tackle, c'mon that's golden. Or the simple pushing out of bounds of a player too close to the boundary instead of a full tackle like before, but I'll leave it here. I'm just saying, let's give props where they're due instead of piling on the shortcomings we all know about as we patiently wait for more improvements.
With that said, even if I didn't know a single one, everyone here does a great job of keeping us abreast of all of Madden's shortcomings, and so I've decided to start something positive and talk about what I do enjoy. It is my opinion that Madden 22 has made VERY impressive improvements, even if we just go from '21 to '22 (next-gen), that just can't be summarily ignored. Let's share our favorites. Now instead of naming every last one in a post that will go on way too long, I'll name 3..from Presentation, Gameplay, and my favorite mode, Franchise.
Presentation: Has taken a very nice, and welcome step forward from year-to-year, and I can't let it go unpraised. I just loaded into a Week 6 game in Year 2 of my franchise, and the lead-in not only mentions that I won a blowout victory in my last game of this particular matchup, but also that I'm the reigning Super Bowl champs, all the while watching the teams actually warm-up broadcast style, INSTEAD of a false highlight mashup video, with players doing things that can't actually be done in-game as was the case in Madden '21..it's the LITTLE THINGS that matter most, and I'm happy EA is on the right track here.
Gameplay: There's nothing more satisfying to me, then running a Full House Base Slam, right through the B gap behind one of my FB's and watching him crash headlong into a LB either clearing him completely, or atleast blowing him off balance and out of reach as I lean forward or cut off of that into whatever green grass I can get. Running the ball has never felt better to me and I love every second of it, on both sides. Whether trying to hold the point of attack, or blow through it, O-line-D-line interaction, and the running game off of it just FEELS better with the improvements of movement and momentum. Thank you.
Franchise: Yes, yes, the scouting update ain't here yet. But how about the most obvious addition? SCENARIOS. They add a whole new layer to franchise and it's much appreciated. It seems that people like to "Yeah, but" these kinds of things, I think people should embrace them, after all, craziness happens off the field that affects on the field, ALL the time right? I thought y'all wanted sim? But anyway, tip of the cap.
Anywho, I could mention any number of other great small gameplay additions like, like the animation of touching a player down that fell, just to make sure it's a tackle, c'mon that's golden. Or the simple pushing out of bounds of a player too close to the boundary instead of a full tackle like before, but I'll leave it here. I'm just saying, let's give props where they're due instead of piling on the shortcomings we all know about as we patiently wait for more improvements.
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