Agreed. I would expect such a thing affects more how the player suddenly wants to be a diva, hold out for a contract negotiation, pull an A A Ron, etc. haha. Player ability increases might should be half goal related but more so in the context of this fatigue system they are trying to implement. As in, if a player can do more in expected lesser than scenarios - say you have the worst O line in the league, but you are a RB that's still tearing it up - that warrants leveling up or the gamer version of being a breakout player..?