Or do you still need to turn it off by at least week 8?
Progressive Fatigue Fixed?
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Re: Progressive Fatigue Fixed?
It's been working great in the tests I've done.
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Re: Progressive Fatigue Fixed?
I started my franchise same day as the update currently in week 11 and i keep checking up on the cpu who in playing against and everything has been running smooth and im honestly so happy about that, because that was just a pain. One thing i see that i wish was fixed is the week after a Thursday night game, with it being a long week my players are still at the same fatigue as they would be if it was a regular week. Overall i’m not complaining though. Have fun and enjoy your franchise!!Comment
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Re: Progressive Fatigue Fixed?
But what I don't understand is what is the actual purpose of this? Do they sub out players during the game better and etc. with it on? (AKA what auto subs are supposed to do)Comment
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Re: Progressive Fatigue Fixed?
Several people have now confirmed that the new update fixed the problem, so feel free to turn it on for I guess I could say more realism, or turn it off if you want every single player in the league to be 100% refreshed at the beginning of every game.Comment
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Re: Progressive Fatigue Fixed?
I’ve seen conflicting reports with some saying turning it off means players get artificially boosted in development, and some say they didn’t see that happen. Anyone have experience with this?Comment
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Re: Progressive Fatigue Fixed?
Yes, it's working fine in my CFM that was started before the scouting patch/progressive fatigue fix patch.Comment
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Re: Progressive Fatigue Fixed?
You could game the system by turning it on, setting training to full pads (then starters, backup or split, whatever you want) then the training benefits remain at that level after you turn PF off.
I don't know if that works post patch, or what the AI teams do in terms of training with PF off.Comment
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Re: Progressive Fatigue Fixed?
You could game the system by turning it on, setting training to full pads (then starters, backup or split, whatever you want) then the training benefits remain at that level after you turn PF off.
I don't know if that works post patch, or what the AI teams do in terms of training with PF off.Comment
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Re: Progressive Fatigue Fixed?
I'm noticing CPU teams are slightly fatigued late in the season and into the playoffs which gives me an advantage as I do half pads/backups late in the season/playoffs and my starters are fully rested.
I've reeled off 5 wins plus my first playoff game with the Lions in year 2 of my CFM.
They need to tweak this some more.Comment
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Re: Progressive Fatigue Fixed?
I'm noticing CPU teams are slightly fatigued late in the season and into the playoffs which gives me an advantage as I do half pads/backups late in the season/playoffs and my starters are fully rested.
I've reeled off 5 wins plus my first playoff game with the Lions in year 2 of my CFM.
They need to tweak this some more.
Thanks for the feedback Mizzou. I’ve read your post in the slider forum along with a few others that have suggested games in the first half of the season are much more competitive/challenging vs. games on the back half of the schedule. The thought was progressive fatigue was playing a major role in this. Meaning although CPU starters are playing, they fatigue faster giving the human teams an advantage if managed as you describe in the post above. Has anyone else experienced something similar? Just starting week one and wondering if I should leave progressive fatigue on or off. Thx!
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