Shot meter help

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  • himynameisangel
    Rookie
    • Aug 2010
    • 67

    #1

    Shot meter help

    Anyway to make this stupid thing start earlier? I always shoot in the red because the damn thing comes up when Midshot, then I release too early afterwards to compensate…
  • tru11
    MVP
    • Aug 2010
    • 1816

    #2
    Re: Shot meter help

    Originally posted by himynameisangel
    Anyway to make this stupid thing start earlier? I always shoot in the red because the damn thing comes up when Midshot, then I release too early afterwards to compensate…


    Myplayer or another mode?




    Verzonden vanaf mijn iPhone met Operation Sports

    Comment

    • jk31
      MVP
      • Sep 2014
      • 2654

      #3
      Re: Shot meter help

      Originally posted by himynameisangel
      Anyway to make this stupid thing start earlier? I always shoot in the red because the damn thing comes up when Midshot, then I release too early afterwards to compensate…

      Do not follow the movement of the shot meter. Just use it as kind of feedback and shoot by the shooting animation and/or your muscle memory. Online it doesn't even work that you "watch" the shot meter to release the shot because of the delay.

      Comment

      • MoreThanAGamer
        Rookie
        • Oct 2021
        • 145

        #4
        Re: Shot meter help

        Originally posted by jk31
        Do not follow the movement of the shot meter. Just use it as kind of feedback and shoot by the shooting animation and/or your muscle memory. Online it doesn't even work that you "watch" the shot meter to release the shot because of the delay.

        This. I have mainly played offline and I can tell you that the latency or lag in the meter online is bad. It's like I have to relearn the release point because the meter doesn't stop when I release the button or stick. I know this has been a 2K issue for years. Even the NBA games in My Career are similar to offline games. Once I go to the parks and indoor courts, it's a totally different game because of meter latency and lag in player movement. It's not my internet.

        Comment

        • jeebs9
          Fear is the Unknown
          • Oct 2008
          • 47562

          #5
          Re: Shot meter help

          Just turn it off. Promise you, play about 10 games like this you'll never go back.
          Hands Down....Man Down - 2k9 memories
          http://www.youtube.com/watch?v=4IHP_5GUBQo

          Comment

          • moemoe24
            Rookie
            • Oct 2007
            • 1996

            #6
            Re: Shot meter help

            Originally posted by jeebs9
            Just turn it off. Promise you, play about 10 games like this you'll never go back.
            So when you turn it off do you choose shot timing “off” or “real player %”.

            Comment

            • jeebs9
              Fear is the Unknown
              • Oct 2008
              • 47562

              #7
              Re: Shot meter help

              Originally posted by moemoe24
              So when you turn it off do you choose shot timing “off” or “real player %”.
              I choose off.

              But you must know/practice your players release. I'm mainly a H2H guy. So I know multiple releases [emoji23]. I spend a lot of time in freestyle. But for the most part. I can pick any random players shot in about 2-3 jumpers.
              Hands Down....Man Down - 2k9 memories
              http://www.youtube.com/watch?v=4IHP_5GUBQo

              Comment

              • jk31
                MVP
                • Sep 2014
                • 2654

                #8
                Re: Shot meter help

                Originally posted by moemoe24
                So when you turn it off do you choose shot timing “off” or “real player %”.

                as you like it. realfg% takes timing completely out of the equation, you just have to start the shooting motion. off still includes the timing but you dont see a meter.

                Comment

                • Thunderhorse
                  Rookie
                  • Jun 2011
                  • 485

                  #9
                  Re: Shot meter help

                  Don't use the meter to shoot. Pay attention to the shooting animation when you're shooting and use the results of the meter as feedback.

                  If it's coming back late/early, adjust accordingly so that you are releasing the button during the appropriate part of the animation.

                  It also helps to pay attention to your player's feet, and recognizing when the shooting animation is actually going to start.

                  Comment

                  • jeffy777
                    MVP
                    • Jan 2009
                    • 3320

                    #10
                    Re: Shot meter help

                    Originally posted by jeebs9
                    I choose off.

                    But you must know/practice your players release. I'm mainly a H2H guy. So I know multiple releases [emoji23]. I spend a lot of time in freestyle. But for the most part. I can pick any random players shot in about 2-3 jumpers.

                    ^^^ This right here.

                    Turning it off is the best decision you'll make.

                    I still can't time Horford for the life of me tho lol.

                    Comment

                    • jeebs9
                      Fear is the Unknown
                      • Oct 2008
                      • 47562

                      #11
                      Re: Shot meter help

                      Originally posted by Thunderhorse
                      Don't use the meter to shoot. Pay attention to the shooting animation when you're shooting and use the results of the meter as feedback.

                      If it's coming back late/early, adjust accordingly so that you are releasing the button during the appropriate part of the animation.

                      It also helps to pay attention to your player's feet, and recognizing when the shooting animation is actually going to start.
                      You can also use missed to tell you if it's early or late. If it's short you held it too long. If it hits back rim you released it to early. I have zero notifications besides take over because you can't turn that off
                      Originally posted by jeffy777
                      ^^^ This right here.

                      Turning it off is the best decision you'll make.

                      I still can't time Horford for the life of me tho lol.
                      Seriously not only is it the best. But you also get a sight Boost for turning it off. So it's a pro move in my opinion.

                      But your have problems with anyone. Just hit the gym with them. Once I get a shot down. Only if they change the animation will I have to hit the gym again.
                      Hands Down....Man Down - 2k9 memories
                      http://www.youtube.com/watch?v=4IHP_5GUBQo

                      Comment

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