Scrums and puck battles

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  • TheBigTicket205
    Rookie
    • Oct 2014
    • 200

    #1

    Scrums and puck battles

    Can someone tell me which slider(s) to increase or decrease to create more scrums from the AI?
    Pro fighter (UFC), I game! (PS4/XB1), This is my life!

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  • Qb
    All Star
    • Mar 2003
    • 8798

    #2
    Re: Scrums and puck battles

    These are the big three for more physicality and interactions between players:

    Stumble Threshold
    Fall And Stumble Fall Ease
    Incidental Contact Effect

    I'm still fiddling with each slider to find the right balance, but I believe I have all three between 85-100 right now. With these raised very high, playing the body without going for a big hit is a viable option, especially with lower puck control (IIRC I have it at 25). There are some wonky animations from time to time, but nothing like the pre-Frostbite when cranking the sliders made it look like a pee-wee intermission game.

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    • Mister NoBody
      Rookie
      • Nov 2015
      • 40

      #3
      Re: Scrums and puck battles

      Hey, those are awesome to watch. Especially when one kids whiffs and falls down, and another kid from the other team goes for a breakaway. It does my black heart good to hear about half the building get as loud as they can for one of the rug rats.

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      • The EVHL
        Pro
        • Nov 2014
        • 802

        #4
        Re: Scrums and puck battles

        Originally posted by TheBigTicket205
        Can someone tell me which slider(s) to increase or decrease to create more scrums from the AI?
        There's nothing you can do to make the front of the net more fun because EA programmed your AI to prioritize sprinting to the NZ to cover some arbitrary spot rather than fighting over a pretty loose puck in a chaotic situation in-front of the offensive net. The net-front play in this game is horrendous, but at least you can do the Michigan!!!
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