This stuff is coming to AAA video games whether we like it or not. Back in November via PC Gamer, EA's CEO Andrew Wilson was already talking up NFTs as a concept EA would adopt, and from the same article it was reported EA had job postings talking about NFTs last year. It's not just EA, though. Ubisoft announced its own NFT program this past December and is doubling down on their initiatives despite intense consumer backlash, and Square Enix's president has already personally effecively declared NFTs as the future of video games in a company-addressed letter published on New Year's Day. On the flip side, Valve has already banned all games which include NFTs from their ubiquitous video game digital store Steam.
Regardless - there's no possible way these can add any sort of value to Madden for anyone in this particular section of the Madden audience, right? Like, if we compiled all the items from every wishlist ever posted at Operation Sports, Maddenmania, Reddit, and so on, we'd all vote for any item on anyone's list before this, right?
I admit I don't really know what my point is with this thread. I think I'm mostly just venting in exasperation of the inevitable, but I figure I'd get that out of the way now to brace myself for my future disappointment. I assume the easy route these get into the game is that artificial scarcity is going to get introduced for NFT-bound limited edition MUT cards and The Yard gear which carries over from one Madden game to the next. However, I fear a frustratingly dumb future of Madden where, for example, Tiburon brings back create-a-play into the game and enables custom playbooks in MUT, but each custom play is tied to its original author via NFT and you have to pay with real-world cash to add a particular play someone else authored to your playbook, of which the original author gets a pittance.
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