[Guide] Modding, Editing, and Porting PSP & PS2 NCAA

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  • antdroid
    NCAA 06 Next Mod
    • May 2007
    • 1222

    #856
    Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

    Originally posted by rom3
    Thanks for taking a look at the issue for me. No, I did not make any updates or changes. I had previously downloaded and used your old 2018-NCAAFootball PS2 dynasty file and converted it from NCAA Football 11 to use for NCAA Football 09. I'm not sure it will help but I have attached the original zip file that I downloaded with the included roster and dynasty file. I had started this dynasty before you had created the new 2021 rosters. I appreciate all your help.
    Ok I fixed it! Here's what I did for future reference, though the problem should be resolved moving forward I hope.

    First off, the bowl games that you used did not match what was in the original NCAA 2009 game, so that's why the scheduling froze. There was an additional bowl game in the modded file, which threw the game off.

    So I created a new dynasty and simmed the pre-season to create a new schedule. I then opened up this new dynasty and extracted the Schedule and the Bowl configuration tables out of it. I then took Weeks 15 and onward (Championship Week and Bowl games) out of the new dynasty SCHD and overrided your dynasty's SCHD for these weeks. (For Reference, SEWN is the column in SCHD table for Schedule Week) I also removed the extra line you had since you had an extra bowl game that did not exist.

    I then modified the new dynasty's BOWL config to add the Big Ten/Pac12 games in there. I also updated the Trophy to make it show the right one.

    Then I imported it the fixed schedule and bowl tables into you dynasty file and it seems to work. Let me know!
    Attached Files
    Huskies. Seahawks. Arsenal. Sounders. Sonics. Mariners.
    | My Site | NCAA 06 NEXT | College Football Coach for Android | | NCAA NEXT Discord |

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    • rom3
      Rookie
      • Nov 2005
      • 48

      #857
      Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

      Originally posted by antdroid
      Ok I fixed it! Here's what I did for future reference, though the problem should be resolved moving forward I hope.

      First off, the bowl games that you used did not match what was in the original NCAA 2009 game, so that's why the scheduling froze. There was an additional bowl game in the modded file, which threw the game off.

      So I created a new dynasty and simmed the pre-season to create a new schedule. I then opened up this new dynasty and extracted the Schedule and the Bowl configuration tables out of it. I then took Weeks 15 and onward (Championship Week and Bowl games) out of the new dynasty SCHD and overrided your dynasty's SCHD for these weeks. (For Reference, SEWN is the column in SCHD table for Schedule Week) I also removed the extra line you had since you had an extra bowl game that did not exist.

      I then modified the new dynasty's BOWL config to add the Big Ten/Pac12 games in there. I also updated the Trophy to make it show the right one.

      Then I imported it the fixed schedule and bowl tables into you dynasty file and it seems to work. Let me know!
      Awesome! This is great to hear. The problem with the scheduling makes sense and I have made a note in case I run into the same issue in the future. I will play through the fixed dynasty and let you know how it goes. I definitely appreciate all the help!

      Comment

      • rom3
        Rookie
        • Nov 2005
        • 48

        #858
        Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

        Originally posted by antdroid
        Ok I fixed it! Here's what I did for future reference, though the problem should be resolved moving forward I hope.

        First off, the bowl games that you used did not match what was in the original NCAA 2009 game, so that's why the scheduling froze. There was an additional bowl game in the modded file, which threw the game off.

        So I created a new dynasty and simmed the pre-season to create a new schedule. I then opened up this new dynasty and extracted the Schedule and the Bowl configuration tables out of it. I then took Weeks 15 and onward (Championship Week and Bowl games) out of the new dynasty SCHD and overrided your dynasty's SCHD for these weeks. (For Reference, SEWN is the column in SCHD table for Schedule Week) I also removed the extra line you had since you had an extra bowl game that did not exist.

        I then modified the new dynasty's BOWL config to add the Big Ten/Pac12 games in there. I also updated the Trophy to make it show the right one.

        Then I imported it the fixed schedule and bowl tables into you dynasty file and it seems to work. Let me know!
        I deleted the bad dynasty file from my memory card and imported the attached fixed dynasty file. It appears I am getting the same freezing issue when trying to sim through the same game on the schedule (San Jose State). Could this be the bad dynasty file with the schedule issue instead of the fixed one?

        Comment

        • antdroid
          NCAA 06 Next Mod
          • May 2007
          • 1222

          #859
          Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

          Originally posted by rom3
          I deleted the bad dynasty file from my memory card and imported the attached fixed dynasty file. It appears I am getting the same freezing issue when trying to sim through the same game on the schedule (San Jose State). Could this be the bad dynasty file with the schedule issue instead of the fixed one?
          just to make sure, i re-saved the file as a new name in case they got mixed up.

          I verified this sims all the way through the entire season. I'm currently simming the off-season and next season just to make sure there's no additional bugs

          Update: I simmed it through the full next season and no crashes.

          [Removed broken file]
          Last edited by antdroid; 01-03-2022, 07:09 PM.
          Huskies. Seahawks. Arsenal. Sounders. Sonics. Mariners.
          | My Site | NCAA 06 NEXT | College Football Coach for Android | | NCAA NEXT Discord |

          Comment

          • antdroid
            NCAA 06 Next Mod
            • May 2007
            • 1222

            #860
            Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

            Note to Realignment Modders:

            So for some reason I didn't do this before, but I just realized that when you do a major conference realignment, where you swap out full conferences (i.e. Big Ten <-> MAC, Pac-12 <-> Conf USA), you need to swap the conf ID (cgid) as well. This way, trophies are corrected. In my previous dynasty mods, I didn't do this and left the conf numbering the same. MAC and Conf USA never got trophies, and Big Ten and PAC 12 gave tropies to the regular season winner as normal instead of the title game winner.

            so in my example above:

            Big Ten CONF, DIVI, and TEAM needs to change CGID from 1 to 7 (dgid = 2, 3)
            MAC change from 3 to 1 (dgid = 15)
            PAC 12 change from 10 to 4 (dgid = 8,9)
            CUSA change from 4 to 10 (dgid = 15)

            And for reference: UTID (Trophy ID) for Big Ten is 3 and Pac 10 is 9
            Last edited by antdroid; 01-03-2022, 05:38 PM.
            Huskies. Seahawks. Arsenal. Sounders. Sonics. Mariners.
            | My Site | NCAA 06 NEXT | College Football Coach for Android | | NCAA NEXT Discord |

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            • rom3
              Rookie
              • Nov 2005
              • 48

              #861
              Re: [Guide] Modding, Editing, and Porting PSP &amp; PS2 NCAA

              Originally posted by antdroid
              just to make sure, i re-saved the file as a new name in case they got mixed up.

              I verified this sims all the way through the entire season. I'm currently simming the off-season and next season just to make sure there's no additional bugs

              Update: I simmed it through the full next season and no crashes.

              The .psu file in the Zip file appears to be empty. I tried to import into my memory card and it says it is invalid. The file size is 0KB. I apologize for all the trouble but greatly appreciate all your help.

              Comment

              • antdroid
                NCAA 06 Next Mod
                • May 2007
                • 1222

                #862
                Re: [Guide] Modding, Editing, and Porting PSP &amp; PS2 NCAA

                Originally posted by rom3
                The .psu file in the Zip file appears to be empty. I tried to import into my memory card and it says it is invalid. The file size is 0KB. I apologize for all the trouble but greatly appreciate all your help.
                Whoops. Try this.
                Attached Files
                Huskies. Seahawks. Arsenal. Sounders. Sonics. Mariners.
                | My Site | NCAA 06 NEXT | College Football Coach for Android | | NCAA NEXT Discord |

                Comment

                • rom3
                  Rookie
                  • Nov 2005
                  • 48

                  #863
                  Re: [Guide] Modding, Editing, and Porting PSP &amp; PS2 NCAA

                  Originally posted by antdroid
                  Whoops. Try this.
                  The dynasty works perfectly now! I am able to play through all the weeks without any issues. Thank you so much for your help fixing the issue. You saved my dynasty.

                  Comment

                  • esayem
                    Pro
                    • Jan 2008
                    • 608

                    #864
                    Re: [Guide] Modding, Editing, and Porting PSP &amp; PS2 NCAA

                    So I’ve been trying to figure out a way to implement neutral site games and I came up with a few findings.

                    If you change a team’s home stadium (SGID) to a neutral site, like Army-Navy in Philly, then you just end up with a team playing their home games there and the crowd isn’t split. I did this with Navy vs Northeastern.

                    I tried it with FAMU at UF-UGA in Jacksonville and it actually did split the crowd which I found interesting. I changed FAMU’s home stadium to Jacksonville and sure enough the crowd was split. All end zone art is unaffected, which was disappointing.

                    There must be somewhere in the editor where we can access neutral site games because I can’t figure out how the game knows to make certain matchups neutral site. There must be a reference somewhere.

                    I might have messed up when I tried a bowl game for a home stadium. I was going for Army to play in the Alamodome, but I ended up at Buffalo’s stadium for some reason. I’m going to revisit that later.

                    Comment

                    • antdroid
                      NCAA 06 Next Mod
                      • May 2007
                      • 1222

                      #865
                      Re: [Guide] Modding, Editing, and Porting PSP &amp; PS2 NCAA

                      I've been working on a simple Coach Editor excel macro spreadsheet that lets you edit some of the attributes of coaches in dynasties.

                      It let's you edit the following things:

                      Coach Names
                      Skin Color
                      Coach Prestige
                      Off/Def Playbooks
                      Offense Type
                      Off/Def Passing Ratio
                      Off/Def Aggessiveness
                      Off/Def Sub Percentage
                      Recruiting / Training / Discipline Ratio

                      These are the main things that affect the gameplay in dynasty mode.

                      To use this, you'll need to export the COCH table out of your Dynasty save file using Madden DB Editor (or Madden Xtreme DB Editor), and copy/paste the data into the Input tab in this spreadsheet file. Instructions are included.

                      Once you're done, you can save the Output tab as a CSV to import back into your dynasties.

                      Make sure you have a backup in-case something goes wrong!

                      This is a spreadsheet tool that lets you import your Coach database and edit some important fields and export it out to modify dynasties. - antdroidx/NCAA-Football-PS2-Coach-Editor
                      Last edited by antdroid; 01-13-2022, 05:16 PM.
                      Huskies. Seahawks. Arsenal. Sounders. Sonics. Mariners.
                      | My Site | NCAA 06 NEXT | College Football Coach for Android | | NCAA NEXT Discord |

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                      • antdroid
                        NCAA 06 Next Mod
                        • May 2007
                        • 1222

                        #866
                        Re: [Guide] Modding, Editing, and Porting PSP &amp; PS2 NCAA

                        Neutral Game Sites


                        So today, jet5195, and I were discussing about Neutral Site games. We discovered that there is a table on the gamedisc file, STRMDATA.DB, called NESG, that contains the 4 neutral-game defaults in the games.

                        ARMY-NAVY
                        TEXAS-OKLAHOMA
                        FLORIDA-GEORGIA
                        COLORADO-COLORADO STATE

                        Anyway, I was able to modify it by adding the Apple Cup (Washington-WSU) as a neutral game and set it SGID to the Rose Bowl in Pasadena.

                        In the Quick Game mode, the stadium ends up being randomly chosen. In Dynasty mode, however, the Rose Bowl is selected!

                        Anyway the NESG file would need to be modified and a new game disc would have to be burned to get this mod to work.

                        The columns are:

                        SGID - Stadium
                        NMFL - Name of Field?
                        NSFT - Neutral Site First Team
                        NSST - Neutral Site Second Team

                        Change the SGID to the stadium you want and the two team IDs into NSFT and NSST. I'm not sure what NMFL does yet.


                        Also, I started collecting random spreadsheets of data I've made over the years and dumped it on a github repository here:
                        Huskies. Seahawks. Arsenal. Sounders. Sonics. Mariners.
                        | My Site | NCAA 06 NEXT | College Football Coach for Android | | NCAA NEXT Discord |

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                        • antdroid
                          NCAA 06 Next Mod
                          • May 2007
                          • 1222

                          #867
                          Re: [Guide] Modding, Editing, and Porting PSP &amp; PS2 NCAA

                          I've cleaned up the first 5 posts with updated links, instructions, etc

                          If anyone has more links to add to the front page posts, let me know and I can add them! I've been gone for 2.5 years so there's probably new info I'm missing!

                          Also we have a discord to chat about this stuff: https://discord.gg/NrMvtaFs7D
                          Huskies. Seahawks. Arsenal. Sounders. Sonics. Mariners.
                          | My Site | NCAA 06 NEXT | College Football Coach for Android | | NCAA NEXT Discord |

                          Comment

                          • antdroid
                            NCAA 06 Next Mod
                            • May 2007
                            • 1222

                            #868
                            Re: [Guide] Modding, Editing, and Porting PSP &amp; PS2 NCAA

                            COACHING CAROUSEL MOD

                            So you can kind of make a coaching carousel.

                            At the end of the season, say, after the NT game, you can go into COCH table in your save file, and set every FBS team's CFUC to 1. This sets every coach as a user coach.

                            Then go back in the game, and change "fire" coaches manually.

                            The game will then auto-populate the coach from the pool of available head coaches (mostly from FCS).

                            So, one idea is to make a "free agent" pool of coaches in the FCS.

                            You can also, at this point, take the fired coaches, which will now show as "NO TEAM", and try to put them on teams that will want to hire them as well.

                            After this is done, you can save, and then go back into your COCH table and remove the CFUC from all the CPU teams.



                            To set this up, ahead of time, I would recommend changing all the FCS coach names and ratings to whoever you want, so when the teams hire new coaches, it's all set-up.


                            I have tried this in NCAA 07 on PSP, and it worked beautifully. Some of the changes that happened:

                            Texas Tech hired Kellen Moore
                            UCLA hired Alex Grinch from USC
                            Virginia hires Deion Sanders
                            and so on...

                            The other thing to note is that the "fired" coaches are swapped with the "hired" coaches, so they become part of the free agent pool for the next time you do this.
                            Huskies. Seahawks. Arsenal. Sounders. Sonics. Mariners.
                            | My Site | NCAA 06 NEXT | College Football Coach for Android | | NCAA NEXT Discord |

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                            • Brock
                              MVP
                              • Apr 2008
                              • 1442

                              #869
                              Re: [Guide] Modding, Editing, and Porting PSP &amp; PS2 NCAA

                              Aren't recruiting tendencies in the coaches profiles as well?

                              Comment

                              • antdroid
                                NCAA 06 Next Mod
                                • May 2007
                                • 1222

                                #870
                                Re: [Guide] Modding, Editing, and Porting PSP &amp; PS2 NCAA

                                Originally posted by Brock
                                Aren't recruiting tendencies in the coaches profiles as well?
                                I'm not sure. I think it's more of a combination of off/def strategies and the recruiting percentage in the off-season, but I could be wrong. I don't know which column that would be anyway.
                                Huskies. Seahawks. Arsenal. Sounders. Sonics. Mariners.
                                | My Site | NCAA 06 NEXT | College Football Coach for Android | | NCAA NEXT Discord |

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