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Old 02-04-2022, 06:22 PM   #5
allBthere
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OVR: 21
Join Date: Jan 2008
Location: Toronto
Re: Grand Theft Auto VI

for me the next logical step would actually be a smaller city with every single interior available to you. I'd rather that than more and more - I played the matrix UE5 demo and as cool as it was graphically - I'd much rather something jam packed than sparse. Imagine 500 buildings 300 houses and 200 buildings including a few sky-scrapers with every inch availalbe for you to loot/rob/checkout and have people within them as well as high value items where you'd expect them to be including computers/servers banks etc.

If I get a city 5x the size of the last GTA it would be pointless unless it was procedural, but even then it's not enough motivation.

Better animation, better AI, more immersive, more explorable but less space I'd take any day
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