View Single Post
Old 06-02-2022, 10:59 AM   #6
canes21
Hall Of Fame
 
canes21's Arena
 
OVR: 41
Join Date: Sep 2008
Location: Tennessee
Blog Entries: 2
Re: Madden 23 Gameplay & Franchise Improvements by GameInformer

Quote:
Originally Posted by Broncos86
Those statements are not in opposition. Physics dictate how a tackle plays out, that does NOT mean "procedurally generated animations." It means if my player has certain size, weight, and speed and crashes into a smaller player who is at standstill, then those physics will dictate the outcome of that interaction. Meaning, an animation that will accurately depict the outcome.



This would be in opposition to a 5'9" corner standing still and driving backwards a massive RB who had a full head of steam because of the animation that was chosen to play out.
Think 2k, NFL or NBA. Full of animations, but they're all physics driven and it's why the games make sense visually.

Sent from my SM-N950U using Tapatalk
__________________
“No one is more hated than he who speaks the truth.”


― Plato
canes21 is offline  
Reply With Quote