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Old 06-22-2022, 02:05 PM   #3
jack1535
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Re: Franchise Players: Drafted player rstings

Quote:
Originally Posted by Jolly Roger
Yes, but I don't really follow a process. I also go in periodically and give back attribute losses to older players since regression is too strong. I let their physical attributes like speed, durability, and reaction drop, but not their actual baseball skills. I also add more attribute points to prospects since progression is too slow.

I try not to get too rigorously formulaic in my Franchise, because then I start to worry about consistency of application. Plus, what with the sim stats not being exactly what you'd see in modern MLB and the bad AI bullpen usage, I try to just go with the flow and enjoy it.

Yeah that’s how I’ve been doing it. Just randomly adding points. I make a few players drafted significantly better so I can get some AI generated superstars (potentially. All don’t pan out

Without editing the league just becomes a bunch of old mid tier guys.
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