Some updates dropped this morning:
FF16 will not be open world, will be a linear chapter-based game in the same vein as FF7 Remake
https://www.ign.com/articles/final-f...-16-open-world
Honestly love this, I grew tired of open-world games a long, long time ago. Elden Ring has been the only one to do it "right" for me basically since Red Dead 2 came out; I have no problem with a linear story-driven experience
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FF16 will have you control one character in action while the rest of the party you get along the way will be fully AI-driven
https://www.gamesradar.com/final-fan...ers-in-battle/
Bit of a disappointment here, I loved how FF7R handled the party system with the ease of switching to other characters with the touch of a single button, or you can tell them to do commands on their own. And FF15 was much better when it gave you the reigns to the other party members. But with the Devil May Cry main gameplay director on board, I have no concerns about the quality of gameplay coming
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FF16 will be an "ambitious, more mature entry in the series"
https://www.gamespot.com/articles/fi.../1100-6504803/
The writer from Tactics is on the team here, I expect it to be a very political game in the sense that Tactics was, as opposed to a more fantastical, typical FF story. If we get the Shakespearean dialogue from 12 back it could be perfect, still some of my favorite voice acting in any game