My first foray into sliders. Madden 23 (All-Pro) PS5/Series X|S

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  • PVarck31
    Moderator
    • Jan 2003
    • 16869

    #1

    My first foray into sliders. Madden 23 (All-Pro) PS5/Series X|S

    So I always mess with sliders in Madden. I usually end up coming up with a set that works for me. I've been tinkering for the last day because I feel like there are some things that need some minor, or even a couple major adjustments.

    I really like the game this year, but a couple things standing out to me is the number of interceptions, fumbles, pass blocking on the CPU side, and run blocking on both sides.

    I tinkered a bit and here are just a few preliminary adjustments if you are having these issues.

    I'm using All-Pro, 10min Quarters right now. I may eventually test this at 14-15 minutes. I use accelerated clock at 13 seconds, but this is up to you.

    These are just the basic slider to start with. I will fill in the options later. Of course, that can all be personal preference.

    Version 1.0 preliminary sliders

    Speed Parity: 75: This might be just personal preference. I also have options like heat seeker off, but again, personal preference.

    Pass Accuracy HUM: 45|CPU 38 Raise CPU to 40 if good QBs have under 60% passing.

    Pass Blocking HUM: 53|CPU 35 -5

    I moved the CPU from 45 to 35 because I wasn't getting enough sacks even with the top edge rushers. 35 seems to be even better numbers wise.

    WR Catch HUM: 52|CPU 50

    Run Blocking HUM: 55|CPU 60 +5

    Fumbles HUM: 67|CPU 67

    Reaction HUM: 53|CPU 42

    INT HUM: 1|CPU 10

    Pass Coverage HUM: 50|CPU 35 -10

    Tackling HUM: 47|CPU 45

    If you notice the CPU breaking too many tackles, raise HUM to 48. It seems the slider at 47-48 lets the CPU ball carrier have a better chance at breaking the first tackle and gaining a few extra yards. This helps the CPU running game. Especially with better backs.

    These are the basic set. I will be diving into penalties and special teams
    tonight.

    Let me know if you feel anything needs an adjustment. I'm totally open to feedback.

    This is my first time ever doing this, so go easy on me, lol.
    Last edited by PVarck31; 08-17-2022, 08:09 PM.
  • Decent at Best
    Rookie
    • May 2020
    • 458

    #2
    Re: My first foray into sliders. Madden 23 (All-Pro) Lower INTs and Fumbles

    Just a heads up what you're seeing with the fumbles may be a placebo. That slider is reversed so when you lower it, it increases fumbles and vice versa. So if you're seeing too many fumbles at 50, you would need to raise it.

    Sent from my SM-A102U using Operation Sports mobile app

    Comment

    • Lil Worm
      MVP
      • Sep 2010
      • 1314

      #3
      Re: My first foray into sliders. Madden 23 (All-Pro) Lower INTs and Fumbles

      Originally posted by PVarck31
      So I always mess with sliders in Madden. I usually end up coming up with a set that works for me. I've been tinkering for the last day because I feel like there are some things that need some minor, or even a couple major adjustments.

      I really like the game this year, but a couple things standing out to me is the number of interceptions, fumbles, pass blocking on the CPU side, and run blocking on both sides.

      I tinkered a bit and here are just a few preliminary adjustments if you are having these issues.

      I'm using All-Pro, 10min Quarters right now. I may eventually test this at 14-15 minutes. I use accelerated clock at 13 seconds, but this is up to you.

      First off, I changed the speed parity to 95. I've done this every year and feel it separates the men from the boys. The NFL is a fast game and fast players need to be fast. At 95 you won't see LBs chasing down WR's or fast RBs.

      I changed CPU pass blocking to 40. Even with Myles Garrett, Joey Bosa, Kahlil Mack, and a few others, it seems a little hard to get to the QB. At 50, I was lucky to get 1 sack per game. I'm seeing 2-4 with the slider set at 40.

      I also raised CPU run blocking to 55. This seems to help the better backs get through the first level a little more. Christian McCaffery only managed 40 yards at 50. But at 55, he hit me with 104 yards on 19 carries. I also raised user run blocking to 55. This seems to help the better backs play more like themselves. I'm looking into human pass blocking as well. Not sure if it needs an adjustment yet.

      With INTs at 50, I was throwing about 4-5 per game. Some were blatantly my fault and just stupid throws. I'm using the new passing mechanic, accuracy plus placement. It makes it harder at first to throw well, but practice in the skills trainer helps.

      I lowered INTs to 10. I threw 2 in each of two different games. One with Herbert, and one with Watson. 2 of those 4 INTs were my fault.

      In the last game I played I was the Chargers vs Seahawks and was 25-41 341 yards 2 TDs and 2 INT with Herbert.

      Gonna keep testing at 10, but this seems reasonable. I had CPU DBs knocking the ball away more than attempting to pick it. But it was realistic because the balls weren't thrown right into their chest. The slider at 50 would cause the DBs to be able to snag the ball much easier.

      I moved fumbles down to 5. After a few games at default, there were way to many. maybe 5-6. After putting it at 5, I had one in two games.

      This is all preliminary. Just thought I would post this if anyone might be interested in helping cut down some of the stuff happening a little too much.

      This seems to be helping. I will report back with any other changes.

      Let me know if any of this helps or you have an suggestions. I will be looking at special teams and penalties soon. As well as other gameplay sliders.


      Interested in your set man! I’m working the INT slider myself, and will take it on to 10 after this game. I have gotten all the way down to 25, so was headed in that direction too.

      Also for dropped passes. Not sure if it is just a coincidence, or lowering to 17 I have seen a couple this game. I will be going lower for my next match up.


      Sent from my iPhone using Operation Sports

      Comment

      • PVarck31
        Moderator
        • Jan 2003
        • 16869

        #4
        Re: My first foray into sliders. Madden 23 (All-Pro) Lower INTs and Fumbles

        Originally posted by Decent at Best
        Just a heads up what you're seeing with the fumbles may be a placebo. That slider is reversed so when you lower it, it increases fumbles and vice versa. So if you're seeing too many fumbles at 50, you would need to raise it.

        Sent from my SM-A102U using Operation Sports mobile app
        I do remember seeing this in previous years now that you mention it. I will play some more and see what happens and adjust from there. Thank you for bringing it to my attention.

        Comment

        • PVarck31
          Moderator
          • Jan 2003
          • 16869

          #5
          Re: My first foray into sliders. Madden 23 (All-Pro) Lower INTs and Fumbles

          I lowered pass accuracy for both user and cpu to 40. I may go down a little more. I feel like anywhere between 35-40 is looking good right now.

          I moved coverage to 55 for both CPU and human. And lowered tackling for both to 43. I feel like guys are going down a bit to easily. But again, all preliminary. What works for me, may not work for you.

          I'm trying to get a good mix of talent level when it comes to playing against and as good vs not so great QBs and RBs. I feel like CPU run blocking at 55 is solid for both good backs and average backs.

          Comment

          • extremeskins04
            That's top class!
            • Aug 2010
            • 3863

            #6
            Re: My first foray into sliders. Madden 23 (All-Pro) Lower INTs and Fumbles

            Is there any chance you could update your original post with your current slider settings and as you find new settings, keep that first post updated?

            I'm following yours.

            Comment

            • PVarck31
              Moderator
              • Jan 2003
              • 16869

              #7
              Re: My first foray into sliders. Madden 23 (All-Pro) Lower INTs and Fumbles

              Originally posted by extremeskins04
              Is there any chance you could update your original post with your current slider settings and as you find new settings, keep that first post updated?

              I'm following yours.
              Absolutely. I will do that later this evening when I'm home and have a chance.

              EDIT: I want to get in a few more games before I release my working set. I will update the first post with the sliders probably sometime tomorrow.
              Last edited by PVarck31; 08-16-2022, 10:55 PM.

              Comment

              • Swagger Jack
                Rookie
                • Dec 2015
                • 302

                #8
                Re: My first foray into sliders. Madden 23 (All-Pro) Lower INTs and Fumbles

                Curious on your reasoning for the speed parity at 95 unless that slider is reversed and I didn't know about it that would make speed matter LESS and give big men a much easier time running down fast RB's WRs in the open field.

                Comment

                • extremeskins04
                  That's top class!
                  • Aug 2010
                  • 3863

                  #9
                  Re: My first foray into sliders. Madden 23 (All-Pro) Lower INTs and Fumbles

                  Doesn't the higher speed parity, the bigger the separation? Allowing for bigger plays to happen?

                  Comment

                  • ShaneTheMaster
                    Rookie
                    • Jun 2006
                    • 410

                    #10
                    Re: My first foray into sliders. Madden 23 (All-Pro) Lower INTs and Fumbles

                    Originally posted by extremeskins04
                    Doesn't the higher speed parity, the bigger the separation? Allowing for bigger plays to happen?
                    Yep, lower speed parity means bigger difference in speed between slowest and fastest players. I think OP has it backwards.
                    ShaneTheMaster
                    YouTube: https://www.youtube.com/@ShaneTheMaster-up6xi

                    Comment

                    • kiddlex
                      Pro
                      • Apr 2003
                      • 628

                      #11
                      Re: My first foray into sliders. Madden 23 (All-Pro) Lower INTs and Fumbles

                      Originally posted by ShaneTheMaster
                      Yep, lower speed parity means bigger difference in speed between slowest and fastest players. I think OP has it backwards.


                      Yep this 100%


                      Sent from my iPhone using Operation Sports

                      Comment

                      • PVarck31
                        Moderator
                        • Jan 2003
                        • 16869

                        #12
                        Re: My first foray into sliders. Madden 23 (All-Pro) Lower INTs and Fumbles

                        You guys sure about this? I've always heard the higher the more separation.

                        If this is true, I will lower it to 50 for now and re-experiment with it. I was just under the impression higher was more parity.

                        Comment

                        • TheBleedingRed21
                          Game Dev
                          • Oct 2010
                          • 5071

                          #13
                          Re: My first foray into sliders. Madden 23 (All-Pro) Lower INTs and Fumbles

                          95 = less separation. Less big plays.
                          25 = more separation. Bigger plays.

                          95 threshold is key to getting great gameplay imo. 75 is also great if you want some bigger plays.

                          Hope that helps. I’m 100% positive and 100% confident.
                          PSN: TheBleedingRed21
                          Twitch: http://www.twitch.tv/TheBleedingRED21_OS

                          Comment

                          • Decent at Best
                            Rookie
                            • May 2020
                            • 458

                            #14
                            Re: My first foray into sliders. Madden 23 (All-Pro) Lower INTs and Fumbles

                            Originally posted by PVarck31
                            You guys sure about this? I've always heard the higher the more separation.

                            If this is true, I will lower it to 50 for now and re-experiment with it. I was just under the impression higher was more parity.
                            Positive about it. Someone made a post last year stating 95 was the most realistic threshold with very good supporting info. But the idea with that slider is the lower you put it, the more separation between the fast and slow players.

                            Sent from my SM-A102U using Operation Sports mobile app

                            Comment

                            • PVarck31
                              Moderator
                              • Jan 2003
                              • 16869

                              #15
                              Re: My first foray into sliders. Madden 23 (All-Pro) Lower INTs and Fumbles

                              Thanks guys. I'll test this in action tonight. I'll move it to 75 for now.

                              And I updated the first post with my first set.

                              Comment

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