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  • Matt10
    Hall Of Fame
    • Apr 2006
    • 16728

    #1

    Matt10's Madden 23 Sliders

    Matt10's Madden 23 Sliders

    Background: Even though the game is presented to us in a certain fashion and vision, does not mean that we have to accept it in that state. If there is an issue, or something that needs slight improvement, I am a big believer if giving the user the power to address it. Sliders do that, and have done so for years. Many believe that sliders do little to impact the games, and that very well could be true in regards to what that individual wants fixed. I use sliders as the guide towards the balance of what I want vs what I have to sacrifice to get there. Each year, we just have to hope for iterations of our favorite titles to start to get it - and hope that the base they have is good enough to build off of.

    Focus of the Sliders: The base of Madden 23 is a really positive one for me. I am seeing great interactions throughout the field, unpredictable QB play, logical decision making and some more penalties called than previous years. From a slider perspective, I am seeing slider values make an impact in crucial areas, and some slider values not making much of an impact.

    As always, I focus on animations because that is the confirmation of the logic I am pursuing. I want the game look like the game seen on TV, and less about what is seen in MUT. For the start of this year's title, I've taken an approach that has worked well, which is adjust threshold first, then penalties, then gameplay sliders. The good thing is each of those areas are still impactful enough that it was worth time researching and testing. So again, from a slider perspective, I have no complaints.

    I think the skill-based passing system is and incredible addition to the game as well. I am still not sure which is my preference, but I can say that the sliders have been tested with each type.

    This year I will not go into as much detail as before. The write-ups take too long, and the rate I test there can be times where the quick turnaround means removing massive (what feels like) amounts of text within the same day. I will provide a summary of my thoughts and explain any changes overall.

    I hope you all are enjoying Madden 23 as much as I am.

    Thanks as always, take care, and stay tuned.

    =================================
    Slider Update Log
    =================================
    1/21/2023:

    Hi everyone, I know it has been a while since I've updated the sliders here. The reason really is that I didn't feel there was much tweaking needed throughout the patch updates. However, the most recent update(s) have kind of hurt some things a bit with the set. As a result, I went through and tested the base and managed to find some values that needed adjusting.

    The first issue I saw was the coverage from both User and CPU. At times I would see the DBs/LBs jogging while in man coverage. It was a subtle animation, but one that suggested that there is a sense of passiveness to their attitude overall. As a result, I had to raise offside to get them well in front of the coverage and make sure that they go back to putting an arm on the receiver they are covering. Once that animation returned, I could feel both the coverage was there, but so was the perception of the CPU QB that this wasn't as easy as just running routes and playing catch. This had to be key for both the All-Madden set and the All-Pro set.

    With All-Pro I could just adjust the penalty values, but with All-Madden, I had to verify the previous Version 7 coverage and reaction values were intact. This is why QBA for the CPU took a drop and User PCV got a bump. CPU QBA is mainly to get more of those throws to look more realistic in the timing rather than just perfect pass and catching. Coverage is tighter, so there has to be a precision that most elite QBs can perform - but not to the point that they don't feel human as well. Very hard to do on All-Madden considering the CPU QB is always boosted a bit more.

    With those adjustments, the pass coverage was in a much better spot for both All-Madden and All-Pro sets. However, I still wanted there to be a need for progression, but I also want the receivers to stand out as playmakers on their own - which separates really good teams from the mediocre ones. To further emphasize this, I raised DPI for a better timed reaction by the defenders, but I also lowered RTP so they are more aggressive in their attempts towards the ball carrier or intended receiver. This makes for some great runs after the catch or for RBs to perform skill moves in the open field.

    The set finishes off with the User tackling going down to 50 from 52. This just allows less attempts at harder hits when there should be wrap up tackles. It should reduce the shorter RBs ability to break tackles by bigger defensive players initially. After that, I felt that the FG power for the user was a bit overpowered, so it's been dropped a bit. Keep in mind, I've also switched completely over to using the kicking meter to power and aim - so not using the analog stick to aim at all. It's been tricky, but very rewarding.

    Overall, I am content with where the game is at right now. I am hoping a bit for a patch to fix some coverages, in particular some blitz coverages, but the game plays really solid and there is plenty of variety to look forward to. I think the CPU QBs perception is really key in establishing that variety where it won't feel like just another pass and catch type of game. I got tired of seeing every route play out perfectly, with no sense of resistance or not feeling any indecision on my own throws. It just got a bit boring, and I'm glad with a couple tweaks, it's now a lot more challenging. Hopefully that is what you experience, but if not, definitely post concerns. Give it a couple games of course, but regardless, I look forward to hearing feedback as always.

    Enjoy version 8!


    If you provide feedback, please advise of any modifications you have done from this set.

    Make sure to edit the sliders in the main menu.
    Make sure to reset the sliders in the Franchise before importing.
    Import the sliders in franchise.





    Matt10's Madden 23 Sliders - Version 8 || feat. MrHurriicane

    Game Options
    *Please see spoilers in the OP for previous version values. Previous version values are noted in parentheses.*

    Skill Level: All-Madden and All-Pro
    Game Style: Simulation
    Quarter Length: 13 minutes
    Accelerated Clock: On
    Minimum Play Clock Time: 15 seconds
    System: Current Gen (PS5, XB Series X)
    Rosters: EA Default (Active or Preseason)
    Auto-subs: Default
    Superstar Abilities: On | Personal Preference

    Gameplay Helpers

    Auto Flip Defensive Play Call: Off
    Defensive Ball Hawk: On
    Defensive Heat Seeker Assist: Off
    Defensive Switch Assist: Off

    Player Sliders

    Injuries: 25
    Fatigue: 50
    Speed Disparity Scale: 48

    Penalties

    Offside: 75 (previous: 45)
    False Start: 50
    Offensive Holding: 75
    Facemask: 85
    Illegal Block in the Back: 50
    Roughing the Passer: 45 (previous: 50)
    Defensive Pass Interference: 70 (previous: 50)
    Ineligible Receiver Downfield: On
    Offensive Pass Interference: On
    Kick Catch Interference: On
    Intentional Grounding: Off
    Roughing the Kicker: On
    Running into the Kicker: On
    Illegal Contact: Off

    Gameplay Sliders

    ////All-Madden USER/CPU

    QB Accuracy: 50/48
    Pass Blocking: 50/45
    WR Catch: 40/40
    Run Blocking: 50/48
    Fumbles: 51/51
    Pass Defensive Reaction: 70/65
    Interceptions: 25/25
    Pass Coverage: 55/52 (Previous: 50/52)
    Tackling: 50/48 (previous: 52/48)

    ////All-Pro USER/CPU

    QB Accuracy: 45/55
    Pass Blocking: 35/55
    WR Catch: 35/50
    Run Blocking: 25/75 (previous: 25/65)
    Fumbles: 50/55
    Pass Defensive Reaction: 50/55
    Interceptions: 15/35
    Pass Coverage: 50/55
    Tackling: 48/55

    Special Teams

    FG Power: 55/65
    FG Accuracy: 35/30
    Punt Power: 50/50
    Punt Accuracy: 50/50
    Kickoff Power: 50/50



    =================================
    Video Archive
    =================================
    Spoiler


    *********************
    =================================
    Slider Log Update - Archive
    =================================

    Version 1
    Spoiler

    Version 2
    Spoiler

    Version 3 (pre-patch)
    Spoiler

    Version 4
    Spoiler


    Version 5
    Spoiler


    Version 6
    Spoiler

    Version 7

    Spoiler


    Last edited by Matt10; 01-21-2023, 02:29 PM.
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  • kingcrf
    Pro
    • Jul 2011
    • 620

    #2
    Re: Matt10's Madden 23 Sliders

    There needs to be a button stronger than like, been waiting for this
    Colts
    Vikings
    Lakers
    Gophers
    Gators
    Yankees

    Comment

    • Jagsfan24
      MVP
      • Mar 2016
      • 1864

      #3
      Re: Matt10's Madden 23 Sliders

      Yes wooooot finally. Can’t wait to try these out, curious that you have ball hawk ON when most people were turning them off because of the amount of ints. But maybe something different with these sliders

      Comment

      • Jagsfan24
        MVP
        • Mar 2016
        • 1864

        #4
        Re: Matt10's Madden 23 Sliders

        Also do we implement these sliders on the main menu also? I know in previous maddens we did

        Comment

        • Rmiok222
          MVP
          • Nov 2015
          • 3129

          #5
          Re: Matt10's Madden 23 Sliders

          Glad you’re here Matt. Can’t wait for the AP set as well.


          Sent from my iPhone using Operation Sports

          Comment

          • Reed1417
            MVP
            • May 2012
            • 6121

            #6
            Re: Matt10's Madden 23 Sliders

            Getting ready to plug these in and get some testing in! Thanks so much as always Matt!

            Sent from my SM-G960U using Tapatalk
            Reed is comin' atcha!
            Check out the YouTube channel!
            www.youtube.com/BRonSports

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            https://forums.operationsports.com/f...e-edition.html

            Comment

            • jake44np
              Post Like a Champion!
              • Jul 2002
              • 9563

              #7
              Re: Matt10's Madden 23 Sliders

              What passing system are you using?
              ND Season Ticket Holder since '72.

              Comment

              • Spelunker_
                Rookie
                • Jun 2019
                • 29

                #8
                Re: Matt10's Madden 23 Sliders

                Yessss finally super pumped to try these out!

                Comment

                • Billtomhere
                  Banned
                  • Dec 2018
                  • 128

                  #9
                  Re: Matt10's Madden 23 Sliders

                  Holy interceptions lol.


                  Sent from my iPhone using Tapatalk

                  Comment

                  • Wuxze
                    Just started!
                    • Aug 2022
                    • 2

                    #10
                    Re: Matt10's Madden 23 Sliders

                    I really do like these sliders, but I think the interceptions issue is on Madden's end? The only interceptions I'm only really throwing are because the WRs don't turn around or attack the ball. When contested, it's almost like the DB will ALWAYS attack, whilst the WR doesn't do much.

                    Comment

                    • Decent at Best
                      Rookie
                      • May 2020
                      • 462

                      #11
                      Re: Matt10's Madden 23 Sliders

                      Originally posted by Wuxze
                      I really do like these sliders, but I think the interceptions issue is on Madden's end? The only interceptions I'm only really throwing are because the WRs don't turn around or attack the ball. When contested, it's almost like the DB will ALWAYS attack, whilst the WR doesn't do much.
                      Yes. This is 100% a EA issue that needs to be addressed via patch. WRs aren't aware the ball is being thrown, nor are they fighting for it. And DBs are aware as soon as the QB goes to let loose, and attacking it at the catch point.

                      Sent from my SM-A102U using Operation Sports mobile app

                      Comment

                      • Jagsfan24
                        MVP
                        • Mar 2016
                        • 1864

                        #12
                        Re: Matt10's Madden 23 Sliders

                        Just getting done with my first game with these sliders, playing the 1-4 giants. I will say they gave me hell, shut me down on offense basically. Mostly seen positives. Though I was going up against 70 rated tyrod Taylor, wish maybe he would throw more inaccurate passes but overall pretty good.

                        I will say I got no pass protection at all, will play with that being my o line isn’t good anyways. Of course the interceptions are annoying but I think that’s a madden thing right now

                        Comment

                        • Billtomhere
                          Banned
                          • Dec 2018
                          • 128

                          #13
                          Re: Matt10's Madden 23 Sliders

                          If Matt can’t fix it it is 1000000% a game issue


                          Sent from my iPhone using Tapatalk

                          Comment

                          • franch1se
                            All Star
                            • Apr 2004
                            • 9062

                            #14
                            Re: Matt10's Madden 23 Sliders

                            played one game and got wrecked by the Saints. Winston was deadly accurate. Going to give it another go a bit later to get a larger sample size. I think i will turn down the CPU INT though. I know its more of a Madden issue but they still pick off way too many passes.

                            Comment

                            • jake44np
                              Post Like a Champion!
                              • Jul 2002
                              • 9563

                              #15
                              Re: Matt10's Madden 23 Sliders

                              Played my first game with these and I like what I see. Beat the Giants with the Bengals 36-19 but it was 22-19 with 3 minutes left. I ran for 200 yards with Mixon but he had a 80 yard run so on his other 23 carries he ran for 120 yards.
                              Both quarterbacks threw 2 picks.
                              Burrow was 23-30 for 240 yards 2 tds and 2 picks.
                              Jones was 21-34 for 255 1 TD 2 ints.
                              Barkley dominated me on their first 2 possessions then they just quit running him.
                              He ended up with 55 yards on 14 carries.
                              Overall it was a very fun game.
                              ND Season Ticket Holder since '72.

                              Comment

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