
Are you ready for some football?
What's up guys? The goal for this roster project is simple: make players feel and play different using a smart statistical modeling system. I'm going to leverage EA's archetypes to make sure each team and player have unique identities, clear strengths and clear weaknesses.
If you've used my work (in any game), you know what I'm saying and what to expect. If not, you might be saying that's vague and everyone says that. So, let me explain.
Let's discuss running backs, for example. In the modern NFL, running backs have unique skillsets, and many are specialists. There are a few three-down workhorse backs, but teams usually rotate in different players for different situations. You'll see that reflected in these rosters, both by looking at each back's archetype grade and their underlying attributes.
I'm also cross-referencing Pro Football Focus when necessary (already pulling data on each player from Pro Football Reference) and ensuring players fit into relevant tiers, depending on position. This year, I have Madden 22 on PC, so I've been able to test the numbers my models give me, see the OVRs and archetypes, tinker and update much more quickly.
NOW AVAILABLE
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FIle Name: REALISTICROSTER
User Name: Cycloniac24
Franchise Setup Instructions and Sliders
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