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Re: Madden NFL 23 Title Update Available Now - Patch Notes
The updates to blocking sound great. As well as all the franchise fixes.
Was hoping to see the INT issue addressed like everyone else, but they straight up told up at the beginning it won't be fixed till the next patch. Not in so many words, but I think we know that's what they are getting at.
Sucks we have to wait longer, but they can only do so much in one update and this is from stuff before the wide release so I think we have to just deal with it for a little while longer, which sucks. But pretty confident this will be a major theme of the next patch.
Re: Madden NFL 23 Title Update Available Now - Patch Notes
LOL. They didn't fix the Comp Pass issues in MUT. They didn't fix the gamebreaking bug in FoF after Season 1. They didn't fix the Cloud Franchise fantasy draft glitch that makes it unplayable. They didn't fix offline franchise glitch that happens 10 seasons in. They didn't fix CPU INTs. They didn't fix man blitz cheese for online games.
And we didn't even get all of the helmets. It's better than nothing, but crazy to release a patch and ignore all of the major gamebreaking issues.
Re: Madden NFL 23 Title Update Available Now - Patch Notes
Originally posted by PVarck31
The updates to blocking sound great. As well as all the franchise fixes.
Was hoping to see the INT issue addressed like everyone else, but they straight up told up at the beginning it won't be fixed till the next patch. Not in so many words, but I think we know that's what they are getting at.
Sucks we have to wait longer, but they can only do so much in one update and this is from stuff before the wide release so I think we have to just deal with it for a little while longer, which sucks. But pretty confident this will be a major theme of the next patch.
Re: Madden NFL 23 Title Update Available Now - Patch Notes
Originally posted by tcnumba10
It’s mentioned that these were concerns during feedback from Early Access. Why wasn’t Interception mentioned during feedback for Early Access?
From what I recall of the beta, this was not a huge issue. I never once remember having a INT issue in the beta. Maybe I completely missed it. But I played the beta a lot.
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