Madden 23 Franchise Glitches- Tests, Workarounds ETC

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  • Instant C1a55ic
    2022 Clark Cup Champions!
    • Mar 2007
    • 2959

    #1

    Madden 23 Franchise Glitches- Tests, Workarounds ETC

    Alright everyone, I made this thread to bring the glitches plaguing Madden 23 in Franchise mode, and their respective workarounds under one roof. This gives the testers somewhere to post their work, and in turn I will update this post with said work, so everyone can find it.

    Glitches

    Draft glitch-

    What this glitch pertains to is completing a draft, progressing a little, only to reload your save and being thrown back into the draft.

    Update 11/21/22

    The November patch has seemingly fixed the issue. I read that many users were able to continue their once looping drafts, and progress. However, I won't give it the all clear, more of a start at your own risk. Below is still the most effective workaround if you experience issues.

    Workaround

    To avoid the draft glitch for a online CFM, you need to sim the draft. The glitch is very random, with no apperrant trigger.(Personally, it's a server issue that EA needs to further investigate.)

    Save corruption
    11/23/22
    Thanks to Greenhorn2112, it has been reported on the EA community forums that save corruption may have been fixed on the last title update. Users have stated they were able to load a manual franchise save and progress, when they were not able to progress before. Also, some testing has been done with custom draft classes going as far as 2035 with zero issues. This is certainly encouraging news, however I am not sold until it's unanimous. I will leave data and work-arounds below until I am sold it has been fixed.

    CROSSING MY FINGERS!!!

    Offline-With the testing effort of British Bronco, I think it's safe to exclude the lack of coaches in the future years of an offline CFM as being an issue. It may still have something to do with custom draft classes, however no definite trigger for this issue has been established.

    Online:
    I tested with both custom draft classes, and coach firing on over 10 seasons. Game loaded fine, and no issues with being dashboarded following a game.

    Unless otherwise reported, save corruption is being determined to be an offline issue.

    Workaround-

    Offline:
    Credit to British Bronco for the following workaround:

    A) Play as a GM and never play or watch your team in-game i.e. just draft and develop players. Do not use a custom draft file.

    B) Set up 32 team control. Coach Firing to OFF. No custom draft file. That way you can at least play or watch the games. And just accept that there will never be coach moves/hires etc in your make believe NFL mini-world, and that Pete Carroll will still be at the Seahawks when he turns 100 years old.

    Thats what I have so far. I know there are a ton of other issues, and I wanna bring them under one roof for testing and making the test results available for everyone. Testers, please feel free to add results here, and for the older results just PM me what thread they are in and I will include them.
    Last edited by Instant C1a55ic; 11-23-2022, 08:41 AM.
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  • Tweeg
    MVP
    • Jul 2008
    • 1414

    #2
    Re: Madden 23 Franchise Glitches- Tests, Workarounds ETC

    I just ran two quick franchise tests, and here are the results.

    Setup 1
    Xbox Series X/Disc version
    Online franchise
    Head coach role
    Head coach firing off
    Default generated draft classes
    Start with active roster in regular season

    I simmed 10 years into the future before taking a look at the current coaching staffs. Nearly every team fired their original guy, but it's noticeable that a lot of those guys have HC jobs at other teams. My hunch is that helps the online mode avoid the full crash bug. No save corruption, but I don't think this was ever an issue for online franchise mode.

    I entered the next draft, and did a bunch of trading down. Made my picks, simmed preseason, and then played week 1. Played meaning I picked to play the game, kicked off, and then supersimmed. Upon going back to the menu, everything was fine. No draft rewind business.

    So I guess everything was cool, but man I hate not being able to control as much as I want in the online league.

    Setup 2
    Xbox Series X/Disc version
    Offline franchise
    Head coach role (1 team)
    Head coach firing off
    Default generated draft classes
    Start with active roster in regular season


    Simmed 10 years into the future, and looked at the head coaching situation. Again, nearly everyone had been fired. The difference is that there weren't any 2022 HC guys that had taken new HC jobs. This was very different from what I had found in the online version. The encouraging news, is that I fired my OC and DC, and there were a ton of guys available in the coaching pool - a lot more than when you usually start a franchise. Maybe this is new, or maybe it was always this way (I've been out of Madden for like 5 years).

    At the Super Bowl, I took control of one of the teams and played the game (kick off, then sim the rest). I did not experience any franchise corruption after the game, and moved into the offseason.

    I did the draft, with trade downs and everything, and it went fine. Simmed to week 1, and again, everything was fine - no draft rewind glitch.
    Prototype Supreme

    Comment

    • Instant C1a55ic
      2022 Clark Cup Champions!
      • Mar 2007
      • 2959

      #3
      Re: Madden 23 Franchise Glitches- Tests, Workarounds ETC

      Originally posted by Tweeg
      I just ran two quick franchise tests, and here are the results.

      Setup 1
      Xbox Series X/Disc version
      Online franchise
      Head coach role
      Head coach firing off
      Default generated draft classes
      Start with active roster in regular season

      I simmed 10 years into the future before taking a look at the current coaching staffs. Nearly every team fired their original guy, but it's noticeable that a lot of those guys have HC jobs at other teams. My hunch is that helps the online mode avoid the full crash bug. No save corruption, but I don't think this was ever an issue for online franchise mode.

      I entered the next draft, and did a bunch of trading down. Made my picks, simmed preseason, and then played week 1. Played meaning I picked to play the game, kicked off, and then supersimmed. Upon going back to the menu, everything was fine. No draft rewind business.

      So I guess everything was cool, but man I hate not being able to control as much as I want in the online league.

      Setup 2
      Xbox Series X/Disc version
      Offline franchise
      Head coach role (1 team)
      Head coach firing off
      Default generated draft classes
      Start with active roster in regular season


      Simmed 10 years into the future, and looked at the head coaching situation. Again, nearly everyone had been fired. The difference is that there weren't any 2022 HC guys that had taken new HC jobs. This was very different from what I had found in the online version. The encouraging news, is that I fired my OC and DC, and there were a ton of guys available in the coaching pool - a lot more than when you usually start a franchise. Maybe this is new, or maybe it was always this way (I've been out of Madden for like 5 years).

      At the Super Bowl, I took control of one of the teams and played the game (kick off, then sim the rest). I did not experience any franchise corruption after the game, and moved into the offseason.

      I did the draft, with trade downs and everything, and it went fine. Simmed to week 1, and again, everything was fine - no draft rewind glitch.
      Excellent finds.

      I remember after year one in my OG franchise thats now corrupted, that there was like 4 or 5 available replacements after firing my oc and DC.

      I also just got a message from CM Hooe and he stated something interesting related to your coach theory. CM stated they implemented a fix for OC and DC's to now finally being able to be hired as HC's. Was that not a thing prior to yesterday's update?

      Sent from my SM-F916U using Operation Sports mobile app
      NFL - Denver Broncos
      NCAAF - Boise State Broncos
      Champions Indoor Football - Sioux City Bandits 9-2
      MLB - Toronto Blue Jays 56-45
      NHL - Colorado Avalanche 2022 STANLEY CUP CHAMPIONS
      United States Hockey League - Sioux City Musketeers
      2022 Clark Cup Champions

      Comment

      • malky
        MVP
        • Feb 2009
        • 1304

        #4
        Re: Madden 23 Franchise Glitches- Tests, Workarounds ETC

        For the draft glitch, I heard the workaround is just don't do trades during the draft and it works fine. Can anybody confirm if this is true?
        Games I'm playing FOREVER: NFL2K5, That is all.

        Comment

        • Tweeg
          MVP
          • Jul 2008
          • 1414

          #5
          Re: Madden 23 Franchise Glitches- Tests, Workarounds ETC

          Originally posted by malky
          For the draft glitch, I heard the workaround is just don't do trades during the draft and it works fine. Can anybody confirm if this is true?
          In both of my tests above, I traded down 3 times.
          Prototype Supreme

          Comment

          • timhere1970
            MVP
            • Sep 2013
            • 1810

            #6
            Re: Madden 23 Franchise Glitches- Tests, Workarounds ETC

            Xbox one
            Head coach
            Single player online freanchise

            After the 2042 season someone hired my offensive and defensive coordinators. There were plenty of defensive coordinators available for hire. There were zero offensive coordinators for hire. Checked every other team and they all had their coordinator positions filled. Went through the preseason without an offensive coordinator. When I advanced to the regular season the cpu created and hired a new offensive coordinator. I don't know if this has any bearing on the glitches that people are experiencing. Just putting it out there. Maybe offline doesn't create these coordinators when their are none and it causes problems with the game being able to advance.

            Comment

            • didi1
              Rookie
              • Apr 2013
              • 66

              #7
              Re: Madden 23 Franchise Glitches- Tests, Workarounds ETC

              So from what I’m gathering, we basically can’t use custom draft classes no matter what?

              Also, how long does it to take usually to set up 32 team control? It’s ridiculous that franchise STILL can’t be played using all features as intended

              Comment

              • MattyIce
                Pro
                • Apr 2012
                • 975

                #8
                Re: Madden 23 Franchise Glitches- Tests, Workarounds ETC

                So are there any reported glitches or issues happening in just one season of franchise? 32 team control or not I’m just wondering about issues in season 1


                Sent from my iPhone using Operation Sports
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                Comment

                • adembroski
                  49ers
                  • Jul 2002
                  • 5829

                  #9
                  Re: Madden 23 Franchise Glitches- Tests, Workarounds ETC

                  For PC players only (it's probably the same problem on other platforms, but it can be fixed manually on PC).

                  There appears to be a glitch where sometimes, not everytime, the engine numbers the undrafted players Round 63 1-450. This is especially probably if you're importing a draft class that was converted from Madden 21.

                  Normally, undrafteds are round 63, pick 225-450. What this means is that the CPU is trying to include extra guys from the draft class you're copying over which means a 224 player overload. The game reads pick first and round second, so if you go into edit draft class, you'll notice the projection doesn't sort properly, slotting undrafted guys in weird places.

                  This has nothing to do with the draft glitch, that's happened to me with default and regular draft classes, though I assume a screwy draft class is going to cause more errors than normal.

                  To fix, open the franchise file in FET after importing your draft class, copy the following fields into a spreadsheet;

                  PLYR_DRAFTTEAM, ContractStatus, PLYR_DRAFTPICK, and PLYR_DRAFTROUND.

                  Add another field (I called it "Original Order) and number that in order as copied (starting with zero). I did this by entering zero in the top row, and +1 to each below it (A1 is header, A2 =0, A3 = A2+1, copy paste down the column). Copy the entire column and paste as values.

                  Create a filter.

                  Sort PLYR_DRAFTPICK A-to-Z
                  Sort PLYR_DRAFTROUND A-to-Z
                  Sort ContractStatus A-to-Z

                  Verify everyone who's ContractStatus reads, "Draft," is assigned to team 32.

                  From top to bottom, your draft class should go in order. If it isn't, you may notice that the highest undrafted as listed as pick 1, round 63. Edit the entries for PLYR_DRAFTPICK to be 225-450.

                  Sort by your created original order field A-to-Z. Copy the PLYR_DRAFTPICK column and paste directly into the Player table in FET.

                  FET is here- https://github.com/bep713/madden-fra...ditor/releases

                  Say hi to Ameer for me.
                  Last edited by adembroski; 10-16-2022, 11:28 PM.
                  There are two types of people on OS: Those who disagree with me, and those who agree.

                  The first kind is wrong. The second is superfluous.

                  The only difference between reality and fiction is that fiction needs to be credible.
                  -Mark Twain.

                  Comment

                  • dh13king
                    Rookie
                    • Aug 2016
                    • 206

                    #10
                    Re: Madden 23 Franchise Glitches- Tests, Workarounds ETC

                    Originally posted by Instant C1a55ic

                    I also just got a message from CM Hooe and he stated something interesting related to your coach theory. CM stated they implemented a fix for OC and DC's to now finally being able to be hired as HC's. Was that not a thing prior to yesterday's update?

                    Sent from my SM-F916U using Operation Sports mobile app
                    This happened to be before the patch. Both my OC and DC got hired as HCs after we were the #1 seed in the conference. I'm on an online franchise to avoid the save corruption glitch though

                    Comment

                    • TarHeelPhenom
                      All Star
                      • Jul 2002
                      • 7121

                      #11
                      Re: Madden 23 Franchise Glitches- Tests, Workarounds ETC

                      Originally posted by didi1
                      So from what I’m gathering, we basically can’t use custom draft classes no matter what?

                      Also, how long does it to take usually to set up 32 team control? It’s ridiculous that franchise STILL can’t be played using all features as intended

                      It takes all of 15-20. I normally change all coach roles to owner and create new owner for each team. I play exclusively offline and I haven't tested anything since the patch. I may try to do that tonight and see.
                      "Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"

                      Comment

                      • Ghost Of The Year
                        T Bone
                        • Mar 2014
                        • 6402

                        #12
                        Re: Madden 23 Franchise Glitches- Tests, Workarounds ETC

                        I wont play more then 4 seasons, does the draft problem with running out of coaches to hire occur during the first 3 years, or only after that?
                        Talk about things nobody cares.

                        Screw Discord. Make OS Great Again.

                        Comment

                        • utorde
                          Pro
                          • Aug 2005
                          • 929

                          #13
                          Re: Madden 23 Franchise Glitches- Tests, Workarounds ETC

                          Originally posted by Ghost Of The Year
                          I wont play more then 4 seasons, does the draft problem with running out of coaches to hire occur during the first 3 years, or only after that?

                          I would like to know as well. I usually never play more than 5 or 6 seasons, and then go back and start over.

                          Comment

                          • Hooe
                            Hall Of Fame
                            • Aug 2002
                            • 21555

                            #14
                            Re: Madden 23 Franchise Glitches- Tests, Workarounds ETC

                            So I am currently doing a draft in an online league and have observed the rewind glitch happening today even after the latest two updates. Was rewound from pick 21 to pick 3 following getting booted with a "Disconnected from server" message.

                            We appear to be working around this issue by doing the following:

                            1 - I am the commissioner
                            2 - I have the draft set to Paused
                            3 - every time a user makes a pick or trades down, I exit the league and re-enter. This appears to trigger a server save point, based on the timestamp on the league tile on the franchise file select menu updating
                            4 - I simulate all CPU picks using the "Skip Ahead In The Draft > Advance To Next User Selection" option and repeat step 3

                            This is annoying, and the lack of time pressure does obvious subtract from the drama of the draft, but so far it appears to be at least letting us progress. I will post a follow-up if things deteriorate further.

                            Comment

                            • Hooe
                              Hall Of Fame
                              • Aug 2002
                              • 21555

                              #15
                              Re: Madden 23 Franchise Glitches- Tests, Workarounds ETC

                              Update: immediately after completing the draft, our league got rewound to Round 1 Pick 2.

                              WELP

                              Comment

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