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M12 RPCS3 issues
Disregard, simple fix.Last edited by Madden08PCgmr; 10-29-2022, 08:29 PM.You want free speech?
Let's see you acknowledge a man whose words make your blood boil, advocating at the top of his lungs that which you would spend a lifetime opposing at the top of yours.Tags: None -
Re: M12 RPCS3 issues
It was the graphic settings.
I had to import a custom graphic setting to play Head Coach 09. That is what caused my issue with M12.
Reset your graphic configuration to default and it should clear up this issue, if you're having it.You want free speech?
Let's see you acknowledge a man whose words make your blood boil, advocating at the top of his lungs that which you would spend a lifetime opposing at the top of yours.Comment
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Re: M12 RPCS3 issues
Here are the Madden 12 settings for RPCS3 that are working without any issues.
RPCS3 Settings:
***********************************************
CPU:
PPU Decoder= Recompiler (LLVM)
SPU Decoder= Recompiler (LLVM
SPU XFloat Accuracy= Approximate XFloat
SPU Block Size= Safe
Preferred SPU Threads= Auto
************************************************** ****
GPU:
Renderer= Vulkan
Graphics Device= (Your Graphics Card)
Anisotropic Filter= 16x
ZCULL Accuracy= Precise (Slowest)
Framelimit= Auto
Anti Aliasing=Auto
Shader= High
Resolution Scale= 200%
Output Scaling= Bilinear
Shader Mode= Async (Multi-Threaded)
************************************************** ***********
Audio:
Audio Out= Cubeb
√ Enable Buffering (100 ms)
************************************************** ***********Comment
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Re: M12 RPCS3 issues
It is best to reset the Madden 12 settings to default before applying the above custom settings.Here are the Madden 12 settings for RPCS3 that are working without any issues.
RPCS3 Settings:
***********************************************
CPU:
PPU Decoder= Recompiler (LLVM)
SPU Decoder= Recompiler (LLVM
SPU XFloat Accuracy= Approximate XFloat
SPU Block Size= Safe
Preferred SPU Threads= Auto
************************************************** ****
GPU:
Renderer= Vulkan
Graphics Device= (Your Graphics Card)
Anisotropic Filter= 16x
ZCULL Accuracy= Precise (Slowest)
Framelimit= Auto
Anti Aliasing=Auto
Shader= High
Resolution Scale= 200%
Output Scaling= Bilinear
Shader Mode= Async (Multi-Threaded)
************************************************** ***********
Audio:
Audio Out= Cubeb
√ Enable Buffering (100 ms)
************************************************** ***********Comment

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