Slider thoughts

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  • CLORPIOUS
    Rookie
    • May 2020
    • 203

    #1

    Slider thoughts

    Let’s be honest here

    How many of you have had a really good slider set locked in. You’re playing game after game and you’re loving it. Until you see one thing, one animation, one player clipping through another that you don’t like. You think another set out there exists that will fix that problem and you abandon it, thus creating a severe case of slideritis

    I am not here to say I don’t suffer from it. I absolutely do. But I will say this. I have been slowly every year going to less and less lengths to make the game play the “right way” I simply don’t feel like editing traits of every single player or making sure that I import from main menu to franchise.


    My philosophy with sliders is simple. Keep everything at default. I use default All Madden to play now. It might seem crazy, you may be itching to fix that one tiny issue that another set can fix but breaks a million other things. But keep it at default and watch real football be played on the screen, where anything can happen and not limited to slider or penalty values
  • TEAMPURPJG
    Rookie
    • Feb 2014
    • 43

    #2
    Re: Slider thoughts

    That does sound interesting. How has that been working out for you?

    I just may give it a go.

    Comment

    • CLORPIOUS
      Rookie
      • May 2020
      • 203

      #3
      Re: Slider thoughts

      Originally posted by TEAMPURPJG
      That does sound interesting. How has that been working out for you?

      I just may give it a go.

      Pretty great. Games not perfect. But if it plays the closest to default or at default, imo it looks and feels better animation wise.

      I do however wanna mess around with the speed parity scale. The way it’s been taught to me is that 95 is what you put if you want tighter coverage and a more rigid game and 0 for more wide open gameplay

      Right now mine is at 50 since I’m defaulting everything. Might bump it up and see what it looks like. I’ll lyk

      Comment

      • TON1C
        Rookie
        • Mar 2010
        • 262

        #4
        Re: Slider thoughts

        I definitely agree with where you're coming from. I picked up the game a few weeks ago and have tried about every set on here to no avail - no matter what something was "wrong" or "off" or "missing". Then I tried JoshC's one-click set. And while it's not perfect, it gives me a lot of what I'm looking for - impactful ratings, no ratings boosts/nerfs to the CPU or user, competitive and varied games, and like you're talking about - not obsessing about what slider to tweak next. My only gripe per se is too many INTs and fumbles but not sure if I'm going to mess with that or not.

        Comment

        • CLORPIOUS
          Rookie
          • May 2020
          • 203

          #5
          Re: Slider thoughts

          Originally posted by TON1C
          I definitely agree with where you're coming from. I picked up the game a few weeks ago and have tried about every set on here to no avail - no matter what something was "wrong" or "off" or "missing". Then I tried JoshC's one-click set. And while it's not perfect, it gives me a lot of what I'm looking for - impactful ratings, no ratings boosts/nerfs to the CPU or user, competitive and varied games, and like you're talking about - not obsessing about what slider to tweak next. My only gripe per se is too many INTs and fumbles but not sure if I'm going to mess with that or not.

          JoshC has a fantastic set, it’s a little too easy for my taste which is why I play on All Madden. But I find that him and I share similar stances on sliders and achieving a fair gameplay
          Last edited by CLORPIOUS; 01-18-2023, 12:33 PM.

          Comment

          • Kanobi
            H*F Cl*ss *f '09
            • Apr 2003
            • 6056

            #6
            Re: Slider thoughts

            My approach to Madden 23 is different from most in terms of sliders.

            My focus isn't so much about whether or not players are performing according to their Madden ratings but moreso whether they are performing like their real-life counterparts.

            I watch the action on the field and ask "Does it resemble what I see on Sundays?" and I wasn't seeing that at all with default sliders/settings on all-pro or anything close to default.

            But once I began applying my theory and accomodating for all the adjustments EA made on their end via patches, I found something pretty close to what I was seeking, especially in terms capturing the physicality, explosiveness and suddeness of the sport.

            I'm also getting penalties with my set. Sometimes none and other times too many as crazy as that may sound. Lol! So overall, I'm quite pleased.

            Still, at the end of the day, sliders are a matter of personal taste so I implore folks to find their "fit".

            Comment

            • CLORPIOUS
              Rookie
              • May 2020
              • 203

              #7
              Re: Slider thoughts

              Originally posted by Kanobi
              My approach to Madden 23 is different from most in terms of sliders.

              My focus isn't so much about whether or not players are performing according to their Madden ratings but moreso whether they are performing like their real-life counterparts.

              I watch the action on the field and ask "Does it resemble what I see on Sundays?" and I wasn't seeing that at all with default sliders/settings on all-pro or anything close to default

              But once I began applying my theory and accomodating for all the adjustments EA made on their end via patches, I found something pretty close to what I was seeking, especially in terms capturing the physicality, explosiveness and suddeness of the sport.
              I'm also getting penalties with my set. Sometimes none and other times too many as crazy as that may sound. Lol! So overall, I'm quite pleased.

              Still, at the end of the day, sliders are a matter of personal taste so I implore folks to find their "fit".

              Kanobi I avidly use your sliders as well from time to time. Awesome set you cooked up. You know more than I do about the little things in the game

              Comment

              • Kanobi
                H*F Cl*ss *f '09
                • Apr 2003
                • 6056

                #8
                Re: Slider thoughts

                Originally posted by CLORPIOUS
                Kanobi I avidly use your sliders as well from time to time. Awesome set you cooked up. You know more than I do about the little things in the game
                Thanks!! I'm glad you enjoyed my set!

                I think what drives my approach is a longtime background with the old 2k football games.

                It just dawned on me that what I've been attempting subconsciously is to replicate the explosiveness and violence of those 2k games (particularly APF 2k8 and its focus on the uniqueness and impact of elite players) in Madden 23...at least to the extent that Madden's own physics/animation engine will permit.

                In that regard, my current set is not perfect by any stretch but it's about as close as I can get it to 2k gameplay IMO. Overall, it's a very addictive endeavor even if it ultimately proves futile. LOL!
                Last edited by Kanobi; 01-19-2023, 09:52 AM.

                Comment

                • CLORPIOUS
                  Rookie
                  • May 2020
                  • 203

                  #9
                  Re: Slider thoughts

                  Originally posted by Kanobi
                  Thanks!! I'm glad you enjoyed my set!

                  I think what drives my approach is a longtime background with the old 2k football games.

                  It just dawned on me that what I've been attempting subconsciously is to replicate the explosiveness and violence of those 2k games (particularly APF 2k8 and its focus on the uniqueness and impact of elite players) in Madden 23...at least to the extent that Madden's own physics/animation engine will permit.

                  In that regard, my current set is not perfect by any stretch but it's about as close as I can get it to 2k gameplay IMO. Overall, it's a very addictive endeavor even if it ultimately proves futile. LOL!


                  Something that drives me insane about this years madden is their new "fieldsense" promotion yet i hardly see anything different animation wise. Its as if the players truly are unaware of their surroundings. clipping and warping and dbs punching through a reciever to knock the ball out are things that should NOT be happening in a 2023 game.

                  I really hope a new engine is in store for us soon, but knowing EA i have little hope

                  Comment

                  • TON1C
                    Rookie
                    • Mar 2010
                    • 262

                    #10
                    Re: Slider thoughts

                    The biggest thing that kills me with that is when a DB doesn't react to a ball that's near them if it isn't targeting their man. Like I get a bit of a delay per se since your man isn't making a catching motion and maybe you didn't turn to see the ball as quickly etc, but it looks so out of place to have one DB just in la-la-land covering their guy with their head down while another DB a yard or two away is perfectly playing the ball since it's targeting their man.

                    Comment

                    • CLORPIOUS
                      Rookie
                      • May 2020
                      • 203

                      #11
                      Re: Slider thoughts

                      Originally posted by TON1C
                      The biggest thing that kills me with that is when a DB doesn't react to a ball that's near them if it isn't targeting their man. Like I get a bit of a delay per se since your man isn't making a catching motion and maybe you didn't turn to see the ball as quickly etc, but it looks so out of place to have one DB just in la-la-land covering their guy with their head down while another DB a yard or two away is perfectly playing the ball since it's targeting their man.

                      Lazy coding is what it all boils down too. And until we get a new engine I’m probably gonna stick with default am

                      Comment

                      • Agk90
                        Just started!
                        • Nov 2020
                        • 3

                        #12
                        Re: Slider thoughts

                        What's the best passing style? And I like default AM but the interceptions...

                        Comment

                        • CLORPIOUS
                          Rookie
                          • May 2020
                          • 203

                          #13
                          Re: Slider thoughts

                          Originally posted by Agk90
                          What's the best passing style? And I like default AM but the interceptions...
                          Definitely the new free form passing. Can never go back to classic after using that. Accuracy and Placement is what I play on

                          Comment

                          • rockbottom3
                            Rookie
                            • Feb 2003
                            • 221

                            #14
                            Re: Slider thoughts

                            Originally posted by CLORPIOUS
                            Let’s be honest here

                            How many of you have had a really good slider set locked in. You’re playing game after game and you’re loving it. Until you see one thing, one animation, one player clipping through another that you don’t like. You think another set out there exists that will fix that problem and you abandon it, thus creating a severe case of slideritis

                            I am not here to say I don’t suffer from it. I absolutely do. But I will say this. I have been slowly every year going to less and less lengths to make the game play the “right way” I simply don’t feel like editing traits of every single player or making sure that I import from main menu to franchise.


                            My philosophy with sliders is simple. Keep everything at default. I use default All Madden to play now. It might seem crazy, you may be itching to fix that one tiny issue that another set can fix but breaks a million other things. But keep it at default and watch real football be played on the screen, where anything can happen and not limited to slider or penalty values

                            I agree and have been playing this way for a few years now. Sliders are a rabbit hole and the team has adjusted the game to what they feel resembles football. By altering those sliders you can make the game more realistic in one area but unrealistic in another. Alway questioning if that 5 interceptions and 2 fumbles by your CB was a once in a lifetime holy cow moment or is it because of this slider change? Will it keep happening ? Then you nit pick the sliders and re adjust. I gave up on that rabbit hole. It’s good it there but to get true adjustments there’s so many variables per player to make everyone happy. How many minutes? What runoff or none? Should I play the whole game ? Sim defense? Hell I struggle with minutes per quarter still. I play the whole game and at 8 minutes I’m like dam that game was great then a blowout happens 2 or 3 times and I go uh oh better lower my minutes but then realize it’s a video game and not a true sim so screw it have fun.

                            Comment

                            • CLORPIOUS
                              Rookie
                              • May 2020
                              • 203

                              #15
                              Re: Slider thoughts

                              Originally posted by rockbottom3
                              I agree and have been playing this way for a few years now. Sliders are a rabbit hole and the team has adjusted the game to what they feel resembles football. By altering those sliders you can make the game more realistic in one area but unrealistic in another. Alway questioning if that 5 interceptions and 2 fumbles by your CB was a once in a lifetime holy cow moment or is it because of this slider change? Will it keep happening ? Then you nit pick the sliders and re adjust. I gave up on that rabbit hole. It’s good it there but to get true adjustments there’s so many variables per player to make everyone happy. How many minutes? What runoff or none? Should I play the whole game ? Sim defense? Hell I struggle with minutes per quarter still. I play the whole game and at 8 minutes I’m like dam that game was great then a blowout happens 2 or 3 times and I go uh oh better lower my minutes but then realize it’s a video game and not a true sim so screw it have fun.


                              You’re absolutely right. Take Asante Samuel Jrs first half against the Jags. Dude had 3 picks. That’s insane. And most people if that happened on Madden would be going crazy about how they needed to change the sliders around to get something “more realistic”

                              Comment

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