Madden 24 - Penalties

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  • CokeFrog22
    Rookie
    • Jul 2004
    • 22

    #1

    Madden 24 - Penalties

    Been reading many of the threads on Madden 24's beta feedback and the deep dives. Didn't buy last year for the first time in ages (maybe ever), but this one has me intrigued, based on what I've been reading (understanding that Madden will always be Madden, warts and all), with one exception - the lack of penalties again. This more than anything takes me out of the "simulation" aspect of the game. So important for the ebb and flow of each drive; would also obviously keep scores down. Has there been any word at ALL from Duece, a blog, or any dev that explicitly addresses whether or not they are going to un-nerf those sliders this year?
  • Iteachpercussion
    MVP
    • Jul 2012
    • 1815

    #2
    Re: Madden 24 - Penalties

    Originally posted by CokeFrog22
    Been reading many of the threads on Madden 24's beta feedback and the deep dives. Didn't buy last year for the first time in ages (maybe ever), but this one has me intrigued, based on what I've been reading (understanding that Madden will always be Madden, warts and all), with one exception - the lack of penalties again. This more than anything takes me out of the "simulation" aspect of the game. So important for the ebb and flow of each drive; would also obviously keep scores down. Has there been any word at ALL from Duece, a blog, or any dev that explicitly addresses whether or not they are going to un-nerf those sliders this year?
    So far there has been nothing about penalties discussed by anyone actually associated with the game. I tried to ask Deuce here in the thread where he was answering questions and that was something he did not answer. I am sure that is not his area in the game anyway, so I did not expect him to answer or even know the answer.

    It is an area, as you know, that needs addressed in a MAJOR way. Penalties were great in M16 and the penalty sliders worked well in M16 as well. Since then it has only gotten worse and M24 beta was worse than M23 in terms of penalties being called in a game. The sliders seemed to have less impact than previous years.

    Comment

    • Playmakers
      Hall Of Fame
      • Sep 2004
      • 15345

      #3
      Re: Madden 24 - Penalties

      Originally posted by Iteachpercussion
      So far there has been nothing about penalties discussed by anyone actually associated with the game..
      Yep

      It's always hush hush when discussing this in those threads.

      I was playing ncaa 14 a few days ago and I was amazed at the amount of penalties called in that game compared to my experience with madden 23 last year.

      It's part of the reason why I decided to shelve the game after a few months of playing it non stop. Loved madden 23 initially then the lack of penalties and presentation just made it stale.

      I'm sure I'll initially start out loving 24 but if penalties remain non existent I can see things going south again.

      It's a shame to because I feel like EA is so close to making a helluva game.
      NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
      https://forums.operationsports.com/f...s-dynasty.html

      Follow some the Greatest College Football players of All Time in NCAA Football 14

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      • Kanobi
        H*F Cl*ss *f '09
        • Apr 2003
        • 6050

        #4
        Re: Madden 24 - Penalties

        Has anybody experimented with roster edits and turned all the players' traits to "undisciplined" to see what effect that has, if any? I plan to mess around with that to see what happens.

        Comment

        • gr18
          MVP
          • Sep 2007
          • 2289

          #5
          Re: Madden 24 - Penalties

          Originally posted by Kanobi
          Has anybody experimented with roster edits and turned all the players' traits to "undisciplined" to see what effect that has, if any? I plan to mess around with that to see what happens.
          I tried that for 2 teams with '23 and it made no difference( 2-3 per game still)but I didn't have time enough with the beta to do that so it's certainly worth a try but I'd be surprised.

          Comment

          • CokeFrog22
            Rookie
            • Jul 2004
            • 22

            #6
            Re: Madden 24 - Penalties

            Originally posted by Playmakers
            Yep

            It's always hush hush when discussing this in those threads.

            I was playing ncaa 14 a few days ago and I was amazed at the amount of penalties called in that game compared to my experience with madden 23 last year.

            It's part of the reason why I decided to shelve the game after a few months of playing it non stop. Loved madden 23 initially then the lack of penalties and presentation just made it stale.

            I'm sure I'll initially start out loving 24 but if penalties remain non existent I can see things going south again.

            It's a shame to because I feel like EA is so close to making a helluva game.
            Agreed. I can live with the presentation being lackluster (again), and the repetitive commentary - I'll just mute and play music through Spotify. But the on-game stuff - penalties (and injuries) - just kill it for me. Such a huge and basic part of the game that's just not implemented correctly year after year. So frustrating.

            Anyways, we'll see what the inevitable Day-1 patch brings.

            Comment

            • djflock
              Pro
              • Sep 2022
              • 645

              #7
              Re: Madden 24 - Penalties

              Originally posted by CokeFrog22
              Agreed. I can live with the presentation being lackluster (again), and the repetitive commentary - I'll just mute and play music through Spotify. But the on-game stuff - penalties (and injuries) - just kill it for me. Such a huge and basic part of the game that's just not implemented correctly year after year. So frustrating.

              Anyways, we'll see what the inevitable Day-1 patch brings.
              Dont forget stamina & subs

              Comment

              • BadAssHskr
                XSX
                • Jun 2003
                • 3511

                #8
                Re: Madden 24 - Penalties

                It is amazing that EA can't just open penalties up in Simulation Mode. it's basically sacrilege, that they're not there.

                Assuming we're seeing more injuries this year, and at different positions, especially RB and QB, the addition of Penalties would completely change the game.

                #NoPenaltiesNoPeace
                "Not the victory but the action. Not the goal but the game. In the deed the glory."

                Comment

                • CokeFrog22
                  Rookie
                  • Jul 2004
                  • 22

                  #9
                  Re: Madden 24 - Penalties

                  Originally posted by djflock
                  Dont forget stamina & subs
                  Absolutely. just trying to stay on topic, but you are 100% correct.

                  These things are what keeps me from pre-ordering or it being a day-one buy. EA has created an environment (for me, at least), where I need like three months to see (via this forum and the great testers here) how things shake out with patches before figuring out if it's worth a buy. Been like this for awhile now. Sad.

                  Comment

                  • CokeFrog22
                    Rookie
                    • Jul 2004
                    • 22

                    #10
                    Re: Madden 24 - Penalties

                    Originally posted by BadAssHskr
                    It is amazing that EA can't just open penalties up in Simulation Mode. it's basically sacrilege, that they're not there.

                    Assuming we're seeing more injuries this year, and at different positions, especially RB and QB, the addition of Penalties would completely change the game.

                    #NoPenaltiesNoPeace
                    Common sense would dictate that that's EXACTLY what "simulation" mode is for. SMH.

                    And you are dead-on with your last statement.

                    Comment

                    • khaliib
                      MVP
                      • Jan 2005
                      • 2878

                      #11
                      Re: Madden 24 - Penalties

                      This topic pops up every year and I believe I started a thread some years ago highlighting some of this info that's an accumulation going all the way back to breaking into M25 game save (excuse the stains lol)

                      A) The Penalty Formula consists mainly of the following for triggering...

                      1) Player Fatigue Level (*not Stamina Rating)
                      2) AWR Rating (*needs to be low to receive full weight in formula)
                      3) Close Radius of OFF/DEF players
                      4) Area/Location of interaction (ie LOS vs Open Field)


                      B) For Player Fatigue Level, it's structured the same way as the Blocking Formula where certain components that make up/drive a player's Fatigue Level is weighted

                      1) Several aspects such as Difficulty level, Play Style etc... have an weighted %, but their weight is so small not going to list them all

                      2) ***There is an notation that Temperature does apply a small weighted % to the Player Fatigue Level
                      a) temp must be above 90 degrees or below -30 degrees for an application
                      b) although each city does have seasonal Temp avg's in their profile, we can't tell what cities, if any, have the designated temp thresholds applied

                      3) Stamina Rating is noted as having the heaviest weight % (ie 80%) applied to Player Fatigue Level
                      a) Rating vs % applied towards the 80% weight
                      - 75 Stamina Rating = 50%
                      - 65 Stamina Rating = 100%

                      ***not a single player from the Front End Roster nor withing the Draft Classes Generators has a player meeting either of these thresholds, thus greatly impacting the Penalty Triggering Formula

                      4) Fatigue Slider impact
                      a) ***I wasn't able to pull any readable info surrounding this Slider, but it is safe to assume that this impact will run similar to the % impacts of other Sliders/Traits etc...
                      - most apply an 1-5% increase/decrease towards an formula


                      C) AWR Rating
                      a) per Q/A response from Clint, an low AWR Ratings is weighted into the Penalty Formula (Threshold targets and/or specific %'s applied where not noted)


                      D) Close Radius of OFF/DEF players
                      a) players have to be within a certain proximity of each other for triggering and that radius varies depending on who's interacting (think Roughing the Passer)

                      - ***because of typical large separation gaps between WR/DB (mainly due to higher Route Run Ratings vs MCV rating) post-snap, impacts penalty triggering between these two interacting positions


                      E) Area/Location of interaction
                      a) Blocking Box or LOS or Open Field
                      b) Notating specifically for WR/DB interaction = Open Field

                      - ***Notation that Holding Penalty "Can Not" trigger until after 10yrds from LOS (as LOS-10yrds is designated for the Press vs Release Animation Area)

                      - Run Route vs Coverage Ratings start at 11yrds, which as noted above, the needed Close Radius is not met for the Holding Penalty triggering chance


                      I just wanted to note this to give an idea of how convoluted the Penalty aspect of gameplay is, having to meet multiple different requirements just for the chance of triggering.

                      Even increasing the Penalty Slider % impact could introduce an game impacting bug in the game, so I can see why there's hesitation to monkey with it.
                      Attached Files

                      Comment

                      • Kramer5150
                        Medicore Mike
                        • Dec 2002
                        • 7385

                        #12
                        Re: Madden 24 - Penalties

                        To add insult to injury...a game that was released almost 20 years ago had offsetting penalties, and here is Madden...a game that actually HAD penalties functioning back in M16...but felt the need to "nerf" them and even remove a penalty...
                        People are for reviews if it backs their argument, and against them when they don't.
                        “I believe the game is designed to reward the ones who hit the hardest – If you can’t take it, you shouldn’t play!” Jack Lambert
                        “Quarterbacks should wear dresses.” Jack Lambert

                        Comment

                        • ODogg
                          Hall Of Fame
                          • Feb 2003
                          • 37953

                          #13
                          Re: Madden 24 - Penalties

                          You cannot blame EA for lack of penalties on default level. The general audience who buys Madden has repeatedly stated they like less penalties.

                          However, one *CAN* blame EA for the penalty sliders not working correctly because they currently do not. It should be if you set a slider to 100 you get a ton of calls, and 0 if you set it to 0 but right now that is not the case.

                          EA just needs to adjust the sliders so that they work correctly IMO.

                          Also, I like how penalties are on default, I think 2 or 3 is enough. I do wish they'd add more types of penalties though.
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                          Comment

                          • kennylc321
                            Pro
                            • Aug 2018
                            • 916

                            #14
                            Re: Madden 24 - Penalties

                            Penalties (or lack of) has always been one of my issues with this game. This is a perfect example of the purpose of sliders, yet the do not work as intended. If there is a segment of the population who do not want penalties in the game, fine.... that's what the "0" slider settings are for.

                            I don't even know what EA's thought process is regarding this one. I am pretty sure that they have their reasons... I would love to hear it.

                            These continuing issues are what prevents me from being fully invested in this game. I think it is great that the mini games are back and they addressed team relocation but things that directly affect game play and how a real GM would run his franchise (ie, QB and RB injuries, penalties etc) continue to hold the game back.

                            But hey... at least I can admire the refs on the field.

                            Comment

                            • Kramer5150
                              Medicore Mike
                              • Dec 2002
                              • 7385

                              #15
                              Re: Madden 24 - Penalties

                              Originally posted by ODogg
                              You cannot blame EA for lack of penalties on default level. The general audience who buys Madden has repeatedly stated they like less penalties.
                              The hell I can't!! They ARE to be blamed as it clearly states in the description that at normal (default) is based on NFL data...what NFL data shows that 2-3 penalties is realistic?..at default the way it is worded I SHOULD see penalties at a realistic rate, but that is false...this is where sliders SHOULD come into play, but as we all know that is not the case.

                              That's what "simulation" mode SHOULD be for, but again another EA implementation that doesn't work as it should.
                              People are for reviews if it backs their argument, and against them when they don't.
                              “I believe the game is designed to reward the ones who hit the hardest – If you can’t take it, you shouldn’t play!” Jack Lambert
                              “Quarterbacks should wear dresses.” Jack Lambert

                              Comment

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