I think it partly has to do with the auto/save feature. But this “stuck in mud” feeling of menu navigation has been in the game for years. I wondered if they felt like it made the game “cool” by having “animations” between screens.
But in reality I think it may just be old code that can’t keep up with the modern day graphics and information. I have absolutely no expertise so I’m probably wrong, but that’s what makes sense in my head.
They can’t possibly think it improves the experience and you’d have to think enough people have complained and enough people working on the game have noticed it that they would fix it if they (easily) could.
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