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Old 09-25-2023, 11:18 AM   #1
Woad23
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Woad23's Arena
 
OVR: 0
Join Date: Feb 2016
Madden 24 CPU vs CPU sliders COMPETITIVE mode

SETTINGS: I only input in franchise. (My kid plays too much and is constantly changing MM)

DIFFICULTY: ALL PRO

GAME STYLE: COMPETITIVE

QUARTER LENGTH: 11 min
ACC CLOCK : ON 15 seconds (taken straight from Matt 10, it just works. You’ll still see audibles with the 15 sec)

OFFENSIVE PLAY CD: 8
OFFENSIVE PLAY LIMIT:3 (This helps teams dive deeper into playbooks and my fear of endless 4 verts in key 2 min drills is old and deep rooted!)

DEFENSIVE PLAY CD: 4
DEFENSIVE PLAY LIMIT: 8

HFA: OFF

PROGRESSIVE FATIGUE: OFF (with high Fatigue CPU teams are terrible at managing this)

TEAM HELPERS

BALL HAWK: ON
HEAT SEEKER: OFF
FLIP: ON

DEV TRAIT MANAGEMENT

BREAKOUT SCENARIOS: ON
SUPERSTAR ABILITIES: ON (these are part of the fun for me, love seeing a Hidden drafted)

SLIDERS player and CPU are the same

QB ACC: 50

PASS BLK: 50

WR CATCH: 50

RUN BLK: 50

BALL SECURITY: 27

PASS REACTION: 50

INTS: 27

PASS COVERAGE: 50

TACKLING: 50

SPECIAL TEAMS

FG ACC: 15
FG POW: 15
PUNT ACC: 65
PUNT POW: 15
KICK OFF: 15

GAME OPTIONS AND PENALTIES

INJURIES: 35

FATIGUE: 85

THRESHOLD: 50

PENALTIES

OFFSIDES: 50
FALSE START: 50
HOLDING: 50
FACE MASK: 50
DPI: 50
OPI: ON
KCI: ON
BLOCK IN BACK: 50
IG: OFF
ROUGHING PASSER: 50
RK: ON
RIK: ON
IC: OFF

AUTO SUBS
85 in
78 out
For all except HB, DT, DE
Those are 95 in 88 out

Seeing great results with these. Really like how competitive works with near default.

Last edited by Woad23; 11-05-2023 at 06:56 AM.
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