Injuries in CFM post patch

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  • StillFunkyB
    Rookie
    • May 2004
    • 218

    #1

    Injuries in CFM post patch

    Injuries are out of control after the patch yesterday.

    I started a new online franchise week 10. I simmed to the offseason and didn't pay attention to injuries. After getting through the offseason I simmed the first pre-season game and there were 8 injuries. After game 2, 4 more injuries. Game 3 of the preseason there were 5 more new injuries.

    After I simmed the entire season to the playoffs I checked and each team has double digit injuries and at least 2 full season injuries per team. This is all with the injury setting at 25 (Matt10).
  • Instant C1a55ic
    2022 Clark Cup Champions!
    • Mar 2007
    • 2960

    #2
    Re: Injuries in CFM post patch

    Originally posted by StillFunkyB
    Injuries are out of control after the patch yesterday.

    I started a new online franchise week 10. I simmed to the offseason and didn't pay attention to injuries. After getting through the offseason I simmed the first pre-season game and there were 8 injuries. After game 2, 4 more injuries. Game 3 of the preseason there were 5 more new injuries.

    After I simmed the entire season to the playoffs I checked and each team has double digit injuries and at least 2 full season injuries per team. This is all with the injury setting at 25 (Matt10).
    What's your fatigue set at?

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    Comment

    • StillFunkyB
      Rookie
      • May 2004
      • 218

      #3
      Re: Injuries in CFM post patch

      Originally posted by Instant C1a55ic
      What's your fatigue set at?

      Sent from my SM-F946U using Operation Sports mobile app
      I'm using Matt10 sliders with injuries at 25 and fatigue at 50. I'm going to start another one and see what happens.

      Comment

      • gman2774
        MVP
        • Mar 2004
        • 1071

        #4
        Re: Injuries in CFM post patch

        Originally posted by StillFunkyB
        I'm using Matt10 sliders with injuries at 25 and fatigue at 50. I'm going to start another one and see what happens.
        All positions or mainly defensive guys? Wondering if it's tied to the adjustment to fatigue in yesterday's patch. The more tired, the higher chance for injury maybe??

        Comment

        • StillFunkyB
          Rookie
          • May 2004
          • 218

          #5
          Re: Injuries in CFM post patch

          All different positions. Both offense and defense. I also have progressive fatigue turned off.

          Comment

          • StillFunkyB
            Rookie
            • May 2004
            • 218

            #6
            Re: Injuries in CFM post patch

            Ok, created a new franchise and I can't duplicate the issue.

            Comment

            • Instant C1a55ic
              2022 Clark Cup Champions!
              • Mar 2007
              • 2960

              #7
              Re: Injuries in CFM post patch

              Originally posted by gman2774
              All positions or mainly defensive guys? Wondering if it's tied to the adjustment to fatigue in yesterday's patch. The more tired, the higher chance for injury maybe??
              That's exactly what I was thinking.

              Maybe split fatigue in half and see what happens?

              Sent from my SM-F946U using Operation Sports mobile app
              NFL - Denver Broncos
              NCAAF - Boise State Broncos
              Champions Indoor Football - Sioux City Bandits 9-2
              MLB - Toronto Blue Jays 56-45
              NHL - Colorado Avalanche 2022 STANLEY CUP CHAMPIONS
              United States Hockey League - Sioux City Musketeers
              2022 Clark Cup Champions

              Comment

              • ajra21
                MVP
                • Oct 2011
                • 2170

                #8
                Re: Injuries in CFM post patch

                Kinda enjoying the extra injuries I'm experiencing.

                Comment

                • tdogg097
                  Pro
                  • Jun 2012
                  • 855

                  #9
                  Re: Injuries in CFM post patch

                  Injury and fatigue at 50 for me. I simmed preseason and 2 weeks of the season and didn't have a single injury. Going to play some games and see if I notice an uptick.

                  I did play a game. I had what I feel was a normal amount of injuries and not one of them resulted in any games lost.
                  Last edited by tdogg097; 01-11-2024, 02:37 PM.

                  Comment

                  • Jagsfan24
                    MVP
                    • Mar 2016
                    • 1864

                    #10
                    Re: Injuries in CFM post patch

                    The fatigue issue in this game is definitely playing a factor in the amount of injuries I am seeing.

                    Comment

                    • Richie71
                      Rookie
                      • Sep 2014
                      • 499

                      #11
                      Re: Injuries in CFM post patch

                      DEs, who are especially vulnerable to the new fatigue (I don't believe the threshold for rush moves works) especially are getting more injuries.

                      Comment

                      • Chubby Giangio
                        Rookie
                        • Mar 2012
                        • 6

                        #12
                        Re: Injuries in CFM post patch

                        I saw on a discord that the weight of the DE matters when someone is going no huddle. They will become less fatigued if they are closer in weight to the offensive tackle.

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