Adaptive AI: I read somewhere it indicates how quickly the CPU will attack your tendencies. (Example, if Conservative it might take 5 outside runs on 1st down to start playcalling to stop outside run on first down. On Aggressive it might only take 3). Is this across games or intra-game logic only? I only want to know for the purposes of tweaking my experience. Also shouldn't that be an online dynasty league setting if it dictates CPU behavior?
Offensive Aggressiveness: Slider defaults to 50. What does this do? Is it likelihood of going for a deep pass, or going for it on 4th down? Does it change coach recommended plays, or is it only used for simulation purposes? Or like Adapative AI is it more of a tweak for CPU?
Defensive Agressiveness: Slider defaults to 50. Same questions as above. Is this dictating how often you blitz or go for interceptions versus playing the ball, how often you try to block a kick?
Right now I'm telling online league Adapative AI needs to be Aggressive and that the coaches can all set aggressiveness sliders however they want...but none of us know WTH it does.
I'd also like to understand if the Coach Scheme presented has any impact if it doesn't match your playbook. My guess from reading deep dive is scheme in this game is tied to a school purely for the purposes of coaching carousel and everything else such as team needs is tied to your playbook but choosing your scheme mattered in Madden...so I want confirmation
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