Zone Defense CPU and Human
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Re: Zone Defense CPU and Human
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Re: Zone Defense CPU and Human
Call it cheese, but the only way I've found to balance the scales, for me, is to run straight man most of the game. I usually just run man blitz out of Nickel or Dime. Occasionally I will run a Cover 2 man, but this year zone is GARBAGE.
Also, I've been usering whoever is covering the RB, TE or the player in the slot. Line up DBs by speed as well. The last 3 games I've done this, I've held the CPU under 30 points. Every other game prior to that when I ran a blend of zone and man...CPU scored 40+ every game. That's my solution for now. I'm not gonna put myself in a bad spot for the sake of "realism". So for me it's 95% man or man blitz and very rarely zone coverage.Comment
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Re: Zone Defense CPU and Human
What's missing from the equation is the pass rush. Any defensive coordinator will tell you that no coverage will hold forever. On default all-madden, if it's like years past, pass blocking is too good for the cpu and qb accuracy is too high for the cpu quarterback, put those two things together and you're going to get picked apart.
And this is assuming you have a decent to good knowledge of coverages, when to call them based on down and distance, formation etc
The reality is many of us don't know much about football, even when we've played football ourselves.
I remember asking Clint Oldenburg for coverage advice many years ago and he wasn't able to help as much as I would like. But, he was an offensive lineman. Football can be very compartmentalized, where you really only know the position you played.
I've seen it now from several former nfl qbs. They are fine on offense, but when they get on defense I'm thinking "wth are you doing?"
My last example, Matt Patricia. Great defensive coordinator, he switched to offensive coordinator and was terrible. Now you'd think that because you are coaching again offenses and you're trying to take away what they do, that the knowledge would transfer over because you also would know what hurts defenses, but it didn't go so well.
Now, obviously it wasn't 100% him, but you get my point. Madden, in many ways forces you to learn both sides of the ball. But I digress.
Before we can judge pass coverage, we need to know how much time the qb has in the pocket. If it's more than 2.5 to 2.7 seconds, even when the oline is poor, you gotta fix that first. Then qb accuracy, and if you're still getting lit up, it could be pass coverage needs adjusting, your play calling does, or both.Comment
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Re: Zone Defense CPU and Human
The thing is that i avg 200yds per game in AP/AM on M24. on M25 I'm avg 360yds per game. I completed two hail Mary where the CB and S just let my WR pass through. Also the DB doesn't react at all.. they stay there waiting for the pass to be completed. This is not even close to what was on M24.English, is not my first language.Comment
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Re: Zone Defense CPU and Human
Latest patch /500MB didn't do anything. Hopefully they fix this but the defense are SO bad that i'm very negative on EA getting the Pass defenses fix it. There are several issues i see. QB being too accurate, DL not being able to apply preasure and DB being dead.. is hard to get all this fix it on a patch.English, is not my first language.Comment
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