Fumbling on QB slide
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Fumbling on QB slide
Lately, I have had my QB, with 92 carry, fumble with every slide in which a defender hits him mid-slide. The CPU gets a base animation and my defenders just glide over them when they slide. I would not think I am sliding too late because it is usually not within diving distance of a defenderTags: None -
Re: Fumbling on QB slide
I’d argue that if a defender is hitting you mid slide that you are in fact sliding too late.Favorite Teams:
College #1: Michigan Wolverines
College #2: Michigan State Spartans (my alma mater)
College #3: North Carolina Tar Heels
NHL: Detroit Redwings
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Re: Fumbling on QB slide
Just in case this is unknown by some, holding X (on Xbox) dives and allows the defense to tackle you. Tapping X slides, making the QB off limits.Favorite Teams:
College #1: Michigan Wolverines
College #2: Michigan State Spartans (my alma mater)
College #3: North Carolina Tar Heels
NHL: Detroit Redwings
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Re: Fumbling on QB slide
The biggest problem with sliding is that it doesn't seem like the animations play out correctly. If I hit the slide button (tapping X), it should immediately go into the slide animation, cancelling the tackle animations and marking you down from where you hit the button.
Please feel free to disagree, this is just what I think should be the case.Comment
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Re: Fumbling on QB slide
The biggest problem with sliding is that it doesn't seem like the animations play out correctly. If I hit the slide button (tapping X), it should immediately go into the slide animation, cancelling the tackle animations and marking you down from where you hit the button.
Please feel free to disagree, this is just what I think should be the case.
And then when you do multiple tap the button, sometimes I overdo it and end up in a no-huddle, which I don't want.
Also, it seems like it takes a bit too long to start the slide animation, but I suppose you can compensate by starting your slide earlier. Perhaps a charitable interpretation is that the game is trying to get you to slide before you have imminent contact, so you can't sort of "cheat" the mechanic? I dunno, that may be giving them too much credit.
Final comment on this is that I think QB's are just too prone to fumbling/errors when you use them in the run game in CFB25. I understand they're trying to fight the players that just scramble around and break plays to cheese the game, but they've made QB's so weak and fumble-prone that they're hard to trust in the run game at all. Which I suppose you could make that argument for NFL football, but in college football, running your QB is an integral part of many team's playbook, and you don't see them fumbling all over the place even in heavy contact. It seems like half the teams in D1 now feature some QB runs either via options or straight powers, and teams aren't afraid to run their QB's into heavy traffic (especially the option QBs). They don't fumble the ball at the drop of a hat, although obviously fumbles occur at the same rate as they do w/ any other player.Comment
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Re: Fumbling on QB slide
Agree with pretty much every @pietasterp just posted. The one thing I would say is that there's a probably a fine line where if you make it SUPER-responsive, it could trigger by accident, including something like your QB sliding on the 1 yard line when you meant to dive in for a TD.
It definitely needs some work, but as it currently is, it's not that bad. I pretty use it if I've scrambled about 10-15 yards and feel the safeties and corners start to close in on my. Yes, you have to do it earlier than you think or it either won't trigger, or they may just hit you anyway (and you could fumble). What frustrates people, I think, is that what the animation displays is clearly a 15-yard penalty in real football, as they appear to be cranking a guy that has started to slide.
The fumbling by QB's does seem a little too frequent. However, there was one of the 360-era NCAA's (2010-ish, maybe?) that had a problem with ALL ballcarriers fumbling in traffic too much. So I still have a muscle memory of mashing that RB button to protect the ball in traffic, unless I'm using an RB with high carry rating or am using the truck stick instead. I don't find fumbling to be too excessive using these adjustments, but I understand the frustration of others. Yes, if you just slam a 200-pound QB into contact downfield, there will be semi-regular fumbles.Comment
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Re: Fumbling on QB slide
I have abandoned sliding altogether with the QB in open field and now just press R1 to protect ball like it were the slide button. He still fumbles occasionally, but much less than when I was trying to slide, ironically enough.
And now my QB is taking wear and tear damage, but that's just a cost of doing business because I was fumbling a lot more when getting hit trying to slide.Comment
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Re: Fumbling on QB slide
The slide mechanic is definitely delayed and annoying to use because of it, but if you are constantly getting your QB hit, you're 100% sliding too late. My offense in my current dynasty features the QB running pretty regularly on designed runs and I almost always slide and can't tell you the last time I tried to slide and still got touched at all.
Maybe I am just lucky, but I'd be willing to bet that the issue is you're sliding too late if your QB is getting hit whenever you want to slide.“No one is more hated than he who speaks the truth.”
― PlatoComment
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Re: Fumbling on QB slide
I have abandoned sliding altogether with the QB in open field and now just press R1 to protect ball like it were the slide button. He still fumbles occasionally, but much less than when I was trying to slide, ironically enough.
And now my QB is taking wear and tear damage, but that's just a cost of doing business because I was fumbling a lot more when getting hit trying to slide.
As a run first spread option guy, my QBs take PLENTY of wear and tear from my options, so I have them slide liberally whenever they have the opportunity so as to not take more damage than necessary.Favorite Teams:
College #1: Michigan Wolverines
College #2: Michigan State Spartans (my alma mater)
College #3: North Carolina Tar Heels
NHL: Detroit Redwings
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Re: Fumbling on QB slide
The slide mechanic is definitely delayed and annoying to use because of it, but if you are constantly getting your QB hit, you're 100% sliding too late. My offense in my current dynasty features the QB running pretty regularly on designed runs and I almost always slide and can't tell you the last time I tried to slide and still got touched at all.
Maybe I am just lucky, but I'd be willing to bet that the issue is you're sliding too late if your QB is getting hit whenever you want to slide.
I agree with this. When I first started out I’d get hit when sliding, but no longer. I know how long it takes to do the animation, so I make sure to slide early enough to avoid the hits.Favorite Teams:
College #1: Michigan Wolverines
College #2: Michigan State Spartans (my alma mater)
College #3: North Carolina Tar Heels
NHL: Detroit Redwings
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