F..F...F..F... Fatigue --Best for CPU line changes

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • johnnydrum
    Pro
    • Sep 2009
    • 745

    #1

    F..F...F..F... Fatigue --Best for CPU line changes

    Hello you beauties'!
    Hope you are all well.

    Todays ramblings--FATIGUE EFFECT/ RECOVERY.

    Noticing that when playing the CPU, the rotter plays his First Line out for as longs as 5 minutes (EA Clock time- eg...opening Face Off, several rushes/stoppages.....5 mins in CPU is still deploying the 1st line)

    I am presuming that this is ties into the FATIGUE sliders---any tips on getting the CPU more realistic?

    I have began re -editing the individual ENDURANCE attribute --lowering it on every player (apart from the Star Players/ Minute Crunching D Men) as it was pointed out to me yesterday that the individual Player Endurances were "too samey"
    (eg First line players may be 85, the same as the 4th liner)

    As always, any help and thoughts are greatly appreciated.

    Peace and Love to to all.....apart from the Pens.

    Johnny
  • PernellKarl076
    MVP
    • Dec 2019
    • 1382

    #2
    Re: F..F...F..F... Fatigue --Best for CPU line changes

    Hey Johnny !

    First off, I don't have that problem in my games. Yes the CPU will maybe keep their 1st line a bit longer to start the game but not as extreme...

    In NHL25, I found that ATTRIBUTES EFFECT at 10 plays a major part on players attributes more than years past and especially the FATIGUE EFFECT. Do a test with FATIGUE EFFECT very high, and you will see players crawl on the ice after a 60 seconds shift...
    PernellKarl076 NHL25 Slider Set
    HOCKEY is the GREATEST sport on earth
    If you know, you know !
    Follow me on your favourite TUBE (Videos backstories often in my Slider Thread)

    Comment

    • johnnydrum
      Pro
      • Sep 2009
      • 745

      #3
      Re: F..F...F..F... Fatigue --Best for CPU line changes

      Originally posted by PernellKarl076
      Hey Johnny !

      First off, I don't have that problem in my games. Yes the CPU will maybe keep their 1st line a bit longer to start the game but not as extreme...

      In NHL25, I found that ATTRIBUTES EFFECT at 10 plays a major part on players attributes more than years past and especially the FATIGUE EFFECT. Do a test with FATIGUE EFFECT very high, and you will see players crawl on the ice after a 60 seconds shift...
      Hey PK!
      How are you pal.
      Did you go for the new "Coaches Roster?"

      Comment

      • BigBadAss33
        Rookie
        • Jul 2013
        • 496

        #4
        Re: F..F...F..F... Fatigue --Best for CPU line changes

        Originally posted by PernellKarl076
        Hey Johnny !

        First off, I don't have that problem in my games. Yes the CPU will maybe keep their 1st line a bit longer to start the game but not as extreme...

        In NHL25, I found that ATTRIBUTES EFFECT at 10 plays a major part on players attributes more than years past and especially the FATIGUE EFFECT. Do a test with FATIGUE EFFECT very high, and you will see players crawl on the ice after a 60 seconds shift...
        I have become part of the ATTRIBUTE EFFECT set at 1 club.. IDK the game looks way smoother and the players actually try to deke and avoid getting hit. IMO the game is better with AE at 1

        EL PRESIDENTE
        BIGBADASS33

        [EL PRESIDENTE - PK76 SLIDER CLUB

        NHL - "THE BIG BAD" Boston Bruins
        CFB - 2024 NATIONAL CHAMPIONS - Michigan Wolverine Football
        CCHA - Michigan Wolverine Hockey
        NFL - Americas Team - Dallas Cowboys
        MLB - NY Metropolitans
        NBA - NY Knickerbockers

        Comment

        • johnnydrum
          Pro
          • Sep 2009
          • 745

          #5
          Re: F..F...F..F... Fatigue --Best for CPU line changes

          Originally posted by BigBadAss33
          I have become part of the ATTRIBUTE EFFECT set at 1 club.. IDK the game looks way smoother and the players actually try to deke and avoid getting hit. IMO the game is better with AE at 1

          EL PRESIDENTE
          This is interesting. Please tell me more.

          Comment

          • johnnydrum
            Pro
            • Sep 2009
            • 745

            #6
            Re: F..F...F..F... Fatigue --Best for CPU line changes

            Originally posted by BigBadAss33
            I have become part of the ATTRIBUTE EFFECT set at 1 club.. IDK the game looks way smoother and the players actually try to deke and avoid getting hit. IMO the game is better with AE at 1

            EL PRESIDENTE
            Going to ping you a PM over if thats OK

            Comment

            Working...