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Why not make all-star more challenging???

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  • simbayless
    MVP
    • May 2011
    • 2063

    #1

    Why not make all-star more challenging???

    2k said that All-star difficulty is the most balanced from a gameplay standpoint
    So why not make it more challenging by on default
    When I up the sliders like offense awareness the cpu still brain dead ect..
  • Fake Empire
    Rookie
    • Sep 2024
    • 169

    #2
    Re: Why not make all-star more challenging???

    Originally posted by simbayless
    2k said that All-star difficulty is the most balanced from a gameplay standpoint
    So why not make it more challenging by on default
    When I up the sliders like offense awareness the cpu still brain dead ect..
    I'm playing on All Star and cpu is far from brain dead both offensively and defensively. I'm a NBA2k vet for 24 years and this year's game is one the most challenging ones. The majority of my All Star difficulty games are so close it's getting ridiculous now. Ofc it might be a skill issue, you might be way better than me. I play on Real Player % and I feel that if I go to Superstar difficulty I'll be totally destroyed by the cpu.

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    • CHiC25
      Rookie
      • Sep 2024
      • 130

      #3
      Re: Why not make all-star more challenging???

      Make all sliders even 50/50 for both human and cpu and tell me what you think..

      Comment

      • cch99
        MVP
        • May 2003
        • 1566

        #4
        Why not make all-star more challenging???

        My issue is that All-Star is too challenging and Pro is way too easy.

        Can’t find that middle ground. Also it feels like this years version is the least differentiation between teams.

        Can’t find the spot where I win most games with good teams but lose most with bad teams.

        I definitely think one thing that keeps CPU in games is Offensive Rebounding seems skewed to CPU advantage and it doesn’t seem to matter who you play they almost always get 2x the amount of O boards that I do.

        Played last night 91 Lakers vs 91 Twolves in myNBA. Major advantage for Lakers who I was. Got out rebounded by almost 20 and killed on o boards by Felton Spencer. Ended up winning by 9 but they got like 15 more shots than me because of o boards

        I should also mention I play with Real Shooting %


        Sent from my iPhone using Operation Sports
        Last edited by cch99; 01-14-2025, 11:24 AM.

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        • sirjam
          MVP
          • Oct 2002
          • 3535

          #5
          Re: Why not make all-star more challenging???

          Originally posted by simbayless
          2k said that All-star difficulty is the most balanced from a gameplay standpoint
          So why not make it more challenging by on default
          When I up the sliders like offense awareness the cpu still brain dead ect..
          You must have a different game than I do

          Comment

          • AIRJ23
            MVP
            • Apr 2021
            • 2804

            #6
            Re: Why not make all-star more challenging???

            In terms of standard gameplay, do you all agree that all star is the most balanced? Any notable adjustments it needs?

            In previous 2K’s I had to adjust a ton to get it right.

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            • MiracleMet718
              Pro
              • Apr 2016
              • 2194

              #7
              Re: Why not make all-star more challenging???

              I personally play on Superstar because I like the challenge, but I find HOF with High Risk shooting to be the most balanced. It makes me think when I play and actually take care of the ball instead of just throwing it around and getting easy wide open jumpers since the CPU AI is a little too slow/relaxed.

              Comment

              • cch99
                MVP
                • May 2003
                • 1566

                #8
                Re: Why not make all-star more challenging???

                I am so far behind you guys in skill level who are playing HOF and talking about getting wide open shots all the time. I play whatever the level above Pro is and if the teams are even I lose basically every time.

                I do use Real Player % so that probably makes a huge difference but if I use any skill based shooting I can't make anything.

                Last night was playing 91 Pistons versus 91 Suns. I was Detroit. Using Real Player%. I got so many wide open looks off screens and plays for Dumars and Thomas and they both shot 9-22. I lost by about 8 but they just kept missing Wide Open mid range jumpers, not even talking threes. Too really great mid range shooters couldn't hit mid range shots.

                Next game I tried to use low risk-low reward and was playing 91 Magic versuse 91 Nets. The Magic were terrible that year but I was getting killed because I could not make anything and could not get Denis Scott any free space and was getting destroyed. Switched back to Real% and at least kept it competitive for a while.

                Comment

                • simbayless
                  MVP
                  • May 2011
                  • 2063

                  #9
                  Re: Why not make all-star more challenging???

                  Originally posted by cch99
                  I am so far behind you guys in skill level who are playing HOF and talking about getting wide open shots all the time. I play whatever the level above Pro is and if the teams are even I lose basically every time.

                  I do use Real Player % so that probably makes a huge difference but if I use any skill based shooting I can't make anything.

                  Last night was playing 91 Pistons versus 91 Suns. I was Detroit. Using Real Player%. I got so many wide open looks off screens and plays for Dumars and Thomas and they both shot 9-22. I lost by about 8 but they just kept missing Wide Open mid range jumpers, not even talking threes. Too really great mid range shooters couldn't hit mid range shots.

                  Next game I tried to use low risk-low reward and was playing 91 Magic versuse 91 Nets. The Magic were terrible that year but I was getting killed because I could not make anything and could not get Denis Scott any free space and was getting destroyed. Switched back to Real% and at least kept it competitive for a while.
                  2k just needs to bring back 2k11 shot contest system &shot animations back
                  Will help 95% of the shooting problems
                  Every year it's shooting problems
                  So much it's like a effin holiday
                  PS3 era we didn't have so much shooting problems #Facts

                  Comment

                  • MiracleMet718
                    Pro
                    • Apr 2016
                    • 2194

                    #10
                    Re: Why not make all-star more challenging???

                    Originally posted by cch99
                    I am so far behind you guys in skill level who are playing HOF and talking about getting wide open shots all the time. I play whatever the level above Pro is and if the teams are even I lose basically every time.

                    I do use Real Player % so that probably makes a huge difference but if I use any skill based shooting I can't make anything.

                    Last night was playing 91 Pistons versus 91 Suns. I was Detroit. Using Real Player%. I got so many wide open looks off screens and plays for Dumars and Thomas and they both shot 9-22. I lost by about 8 but they just kept missing Wide Open mid range jumpers, not even talking threes. Too really great mid range shooters couldn't hit mid range shots.

                    Next game I tried to use low risk-low reward and was playing 91 Magic versuse 91 Nets. The Magic were terrible that year but I was getting killed because I could not make anything and could not get Denis Scott any free space and was getting destroyed. Switched back to Real% and at least kept it competitive for a while.
                    Nothing wrong with playing on lower skill levels, it’s only important that you enjoy the game the way you play it. I’m not sure how real % works for vintage teams tbh. I assume it’s based on tendencies + how open the player is as well, but not sure if it’s different because less 3s were shot back then and it’s mostly mid-range jumpers and layups/dunks. I’ve never played with Real % before, but does it give you shot feedback by any chance so you can see how open you are?

                    Also are you taking more shots or more layups/dunks? Just asking because I know layups are a bit harder this year using real % and meter. So if you are missing a bunch of those, that could contribute to it. I find using more eurostep or getting a good screen helps making them.

                    Comment

                    • AIRJ23
                      MVP
                      • Apr 2021
                      • 2804

                      #11
                      Re: Why not make all-star more challenging???

                      Yeah this game is much harder than any 2K before it. I have to lower CPU shooting sliders to 44 and keep mine at 55 (real fg%) to even be competitive. But I just started playing so I’m sure or assuming I’ll improve, unless the game cheeses too much.

                      Comment

                      • cch99
                        MVP
                        • May 2003
                        • 1566

                        #12
                        Re: Why not make all-star more challenging???

                        Originally posted by MiracleMet718
                        Nothing wrong with playing on lower skill levels, it’s only important that you enjoy the game the way you play it. I’m not sure how real % works for vintage teams tbh. I assume it’s based on tendencies + how open the player is as well, but not sure if it’s different because less 3s were shot back then and it’s mostly mid-range jumpers and layups/dunks. I’ve never played with Real % before, but does it give you shot feedback by any chance so you can see how open you are?

                        Also are you taking more shots or more layups/dunks? Just asking because I know layups are a bit harder this year using real % and meter. So if you are missing a bunch of those, that could contribute to it. I find using more eurostep or getting a good screen helps making them.
                        It's not an issue with playing on skill levels as much as I need an in between level. Pro I win almost every game regardless of team and don't even have to lock in which is boring. All-Star or whatever the next level is I was losing every game. I think though whatever they have done lately has made it better for me. Inside shots and layups are better especially with good players.

                        I am playing on All-Star with adjusted shooting sliders and Fouls and everything else the same. It has been much better.

                        Comment

                        • MiracleMet718
                          Pro
                          • Apr 2016
                          • 2194

                          #13
                          Re: Why not make all-star more challenging???

                          Originally posted by cch99
                          It's not an issue with playing on skill levels as much as I need an in between level. Pro I win almost every game regardless of team and don't even have to lock in which is boring. All-Star or whatever the next level is I was losing every game. I think though whatever they have done lately has made it better for me. Inside shots and layups are better especially with good players.

                          I am playing on All-Star with adjusted shooting sliders and Fouls and everything else the same. It has been much better.
                          Layups do seem to be a lot better. I notice that I make more with contact with guys who I’d expect to make those layups. I also found out that the type of layup you do determines the likelihood of making the shot too since guys with eurostep badges and a few others (floater) will be better at layups with the stick to the side or back vs just pressing it up.

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                          • simbayless
                            MVP
                            • May 2011
                            • 2063

                            #14
                            Re: Why not make all-star more challenging???

                            Originally posted by AIRJ23
                            Yeah this game is much harder than any 2K before it. I have to lower CPU shooting sliders to 44 and keep mine at 55 (real fg%) to even be competitive. But I just started playing so I’m sure or assuming I’ll improve, unless the game cheeses too much.
                            What level you're playing on?🤔

                            Comment

                            • Fake Empire
                              Rookie
                              • Sep 2024
                              • 169

                              #15
                              Re: Why not make all-star more challenging???

                              Originally posted by cch99
                              It's not an issue with playing on skill levels as much as I need an in between level. Pro I win almost every game regardless of team and don't even have to lock in which is boring. All-Star or whatever the next level is I was losing every game. I think though whatever they have done lately has made it better for me. Inside shots and layups are better especially with good players.

                              I am playing on All-Star with adjusted shooting sliders and Fouls and everything else the same. It has been much better.
                              I think by adjusting some sliders on Pro in favour of the cpu you can "create" a custom level between Pro and All Star. Probably it will take some time though and some trial and error. The best would have been to have an option of dynamic difficulty like The Show does but I reckon it's very difficult to implement in a basketball game. I do it in The Show every year and I just "lock" when I find the balance and fun I want. Baseball though it's kinda turn based and easier for devs to implement a dynamic difficulty option.

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