01-23-2025, 11:42 AM
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#50
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Rookie
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Re: NBA 2K25:2002-2003 Kobe Era Retro Roster
Hey everyone, not sure where else to post this question since I don’t have permission to make a thread?
I am wanting to play and simulate into the future from 2002, I edited every players min and max potential, so that even though league history may change the peaks and player progression should roughly feel like the real nba players did in 2006, etc
Unfortunately the CPU meddles with the progression and potential even between seasons? For example I had T-Mac’s max potential as 96, but now when I edit his vitals he is a max potential 98 and is a 98 overall in 2005.
Is there anyway to override this? I am upset because it feels like HOURS of work has gone wasted.
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