NHLInfo: Brekathrough in Roster Editing Discovered

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  • Jlnhlfan
    Rookie
    • Jul 2014
    • 364

    #1

    NHLInfo: Brekathrough in Roster Editing Discovered

    I just made a groundbreaking discovery involving NHLInfo:

    The unknown byte at 0x004=004 (which can only be accessed by pressing the D key on a player, which opens up the DB Viewer, then clicking on "Birthplace") refers to a player's birth country.

    This means that I could learn which countries are at which IDs in order to change the birth countries of players that need it.

    Here are the bytes I have seen, and which countries they refer to:

    0x01=1 is Austria
    0x02=2 is Belarus
    0x03=3 is Canada
    0x04=4 is China
    0x05=5 is Czechia
    0x06=6 is England
    0x07=7 is Finland
    0x08=8 is France
    0x09=9 is Germany
    0x0A=10 is Greece
    0x0B=11 is Ireland
    0x0C=12 is Italy
    0x00=13 is Japan
    0x0E=14 is Kazakhstan
    0x0F=15 is North Korea
    0x10=16 is South Korea
    0x11=17 is Latvia
    0x12=18 is Lithuania
    0x13=19 is Norway
    0x14=20 is Nigeria
    0x15=21 is Poland
    0x16=22 is Russia
    0x17=23 is Scotland
    0x18=24 is Slovakia
    0x19=25 is South Africa
    0x1A=26 is Sweden
    0x1B=27 is Switzerland
    0x1C=28 is Ukraine
    0x1D=29 is the US
    0x1E=30 is Yugoslavia
    And 0x00=0 is None

    Which also means that my NHL All Stars 2000 mod can, in fact, have the World vs North America selected in season mode.

    Now that I have acquired this knowledge, not only am I going to do my best to use it to my advantage, but I am sharing it with you guys, in case you want to make mods for older NHL games from the late 1990s and early 2000s.
  • GetThePuckOut
    Rookie
    • Nov 2015
    • 371

    #2
    Re: NHLInfo: Brekathrough in Roster Editing Discovered

    AWESOME FIND!!!

    Comment

    • Jlnhlfan
      Rookie
      • Jul 2014
      • 364

      #3
      Re: NHLInfo: Breakthrough in Roster Editing Discovered

      Thank you. In the past, before I knew what that byte was for, I would have needed to use players I normally wouldn't use as stand-ins for other players (for example, I wound up using Sandis Ozolinsh as a stand-in for a fake player named Fedors Medvinskis (previously known as Fedor Medvinsky)).

      But now, I can use this breakthrough (<- this is the word that was supposed to be in the title, but my fingers got the best of me ) to my advantage and choose from the available countries for these players and make the roster even more like what I imagined.

      Comment

      • MuzzUK
        Rookie
        • Dec 2016
        • 130

        #4
        Re: NHLInfo: Brekathrough in Roster Editing Discovered

        Probably worth sharing on the NHL legacy modding discords if you haven't already done so.
        https://discord.gg/BeCHnu86 Project 20s 2K10 MOD

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