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Draft Discussion - Video of latest draft results

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  • countryboy
    Growing pains
    • Sep 2003
    • 52641

    #1

    Draft Discussion - Video of latest draft results

    There has been discussion in various threads on the forum about the draft and potential shortcomings, issues, etc... I can't remember what all threads that discussion took place in so I thought I would post a new thread on the topic and share my latest draft results.

    Below are the results of my latest draft from the 2030 season. As you can see there is a good mixture of overall ratings, potential ratings, and guys who are on the cusp, if not already, MLB ready and there are others who are projected to take time to develop in the minors. There are a few guys with overalls in the 70's and a few in the 40's, but a good majority are in the 50's and 60's.

    Also there were no RP or CP taken in the 1st round.

    <iframe width="560" height="315" src="https://www.youtube.com/embed/bqn1AToe6PE?si=hWqjHAvAnzHCMdnX" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>


    Just thought I would share for discussion and feedback.
    I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

    I miss the old days of Operation Sports :(


    Louisville Cardinals/St.Louis Cardinals
  • Cycloniac
    Man, myth, legend.
    • May 2009
    • 6368

    #2
    Re: Draft Discussion - Video of latest draft results

    Originally posted by countryboy
    There has been discussion in various threads on the forum about the draft and potential shortcomings, issues, etc... I can't remember what all threads that discussion took place in so I thought I would post a new thread on the topic and share my latest draft results.

    Below are the results of my latest draft from the 2030 season. As you can see there is a good mixture of overall ratings, potential ratings, and guys who are on the cusp, if not already, MLB ready and there are others who are projected to take time to develop in the minors. There are a few guys with overalls in the 70's and a few in the 40's, but a good majority are in the 50's and 60's.

    Also there were no RP or CP taken in the 1st round.

    <iframe width="560" height="315" src="https://www.youtube.com/embed/bqn1AToe6PE?si=hWqjHAvAnzHCMdnX" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>


    Just thought I would share for discussion and feedback.
    I don't think any players should be in the 70s, for starters.

    How often do you have guys get drafted and start right away? Very rare.

    I know the game tries to mix the drat with international free agency, but I doubt that all the guys in the 70s are international. And if they're supposed to be like international FA, maybe change ther ages.

    Secondly, it's nice that no RPs or CPs are taken in round 1, but why are they ranked so high when you scout? That seems odd.
    THE TrueSim PROJECTS



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    • countryboy
      Growing pains
      • Sep 2003
      • 52641

      #3
      Re: Draft Discussion - Video of latest draft results

      Originally posted by Cycloniac
      I don't think any players should be in the 70s, for starters.

      How often do you have guys get drafted and start right away? Very rare.

      I know the game tries to mix the drat with international free agency, but I doubt that all the guys in the 70s are international. And if they're supposed to be like international FA, maybe change ther ages.

      Secondly, it's nice that no RPs or CPs are taken in round 1, but why are they ranked so high when you scout? That seems odd.
      I think that is the video game aspect of things so that players don't have to wait a full season or two to see highly ranked/drafted players be of MLB caliber. And no, players rated in the 70s isn't tied to just international players.


      I believe they are ranked so high is because, especially with closers, there are so few that are available so they are highly coveted and thus ranked higher than maybe they should be with the MLB/team rankings. Good news is that typically RP and CP are available in later rounds, moreso RP than closers.

      Also keep in mind that a lot of guys that end up in the bullpen and a closer are starters in college or high school that don't work out as starters when they get to the upper minors, so they are then put into the bullpen.

      The game, for video game purposes, has to assign players as RP and CP in order for the CPU to build out its roster. In a perfect world they would just have pitchers and then their journey thru the minors to the big leagues would depict whether they are in the rotation or the bullpen.

      Maybe one day we will get something like dynamic positional changes which could possibly help in this regard.
      I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

      I miss the old days of Operation Sports :(


      Louisville Cardinals/St.Louis Cardinals

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      • Cycloniac
        Man, myth, legend.
        • May 2009
        • 6368

        #4
        Re: Draft Discussion - Video of latest draft results

        Originally posted by countryboy
        I think that is the video game aspect of things so that players don't have to wait a full season or two to see highly ranked/drafted players be of MLB caliber. And no, players rated in the 70s isn't tied to just international players.


        I believe they are ranked so high is because, especially with closers, there are so few that are available so they are highly coveted and thus ranked higher than maybe they should be with the MLB/team rankings. Good news is that typically RP and CP are available in later rounds, moreso RP than closers.

        Also keep in mind that a lot of guys that end up in the bullpen and a closer are starters in college or high school that don't work out as starters when they get to the upper minors, so they are then put into the bullpen.

        The game, for video game purposes, has to assign players as RP and CP in order for the CPU to build out its roster. In a perfect world they would just have pitchers and then their journey thru the minors to the big leagues would depict whether they are in the rotation or the bullpen.


        Maybe one day we will get something like dynamic positional changes which could possibly help in this regard.
        This is another reason why I'd argue closers/rps shouldn't be ranked so high.

        I too am hoping there will soon just be pitchers, and the AI will be smart enough to determine their role (starter, reliever, closer) like OOTP.
        Last edited by Cycloniac; 02-09-2025, 04:49 PM.
        THE TrueSim PROJECTS



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        • bronxbombers21325
          MVP
          • Mar 2012
          • 3035

          #5
          Re: Draft Discussion - Video of latest draft results

          Originally posted by Cycloniac
          I don't think any players should be in the 70s, for starters.

          How often do you have guys get drafted and start right away? Very rare.

          I know the game tries to mix the drat with international free agency, but I doubt that all the guys in the 70s are international. And if they're supposed to be like international FA, maybe change ther ages.

          Secondly, it's nice that no RPs or CPs are taken in round 1, but why are they ranked so high when you scout? That seems odd.
          Honestly anyone 70 or above in this game is major league ready. I've brought guys up with an overall of way less than that. Having someone rated that high in the draft should be very, very rare and shouldn't be happening every draft. That's in generational talent territory.
          Last edited by bronxbombers21325; 02-09-2025, 04:53 PM.

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          • Funkycorm
            Cleveland Baseball Guru
            • Nov 2016
            • 3146

            #6
            Re: Draft Discussion - Video of latest draft results

            Going to copy and paste the numbers I posted elsewhere about roster composition of 26 man rosters in 2034.


            Ok so this is going to be every player above 74 on the 26 man opening day roster in 2034


            BAL: 21
            BOS: 20
            NYY: 21
            TB: 17
            TOR: 18
            CWS: 24
            CLE: 26
            DET: 17
            KC: 23
            MIN: 16
            HOU: 18
            LAA: 19
            OAK: 20
            SEA: 20
            TEX: 25


            Lowest overall on any AL team is 63 overall on the 26 man roster.

            ATL: 22
            MIA: 18
            NYM: 19
            PHI: 21
            WAS: 21
            CHC: 23
            CIN: 19
            MIL: 23
            PIT: 19
            STL: 21
            ARI: 22
            COL: 21
            LAD: 20
            SD: 25
            SF: 22

            Lowest NL player is 61 on a 26 man roster.

            As we can see, player progression is alive and well.

            My original numbers with just players drafted in the franchise mode being 74 and over:

            BAL: 5
            BOS: 10
            NYY: 6
            TB: 17
            TOR: 11
            CWS: 12
            CLE: 26
            DET: 15
            KC: 10
            MIN: 12
            HOU: 6
            LAA: 11
            OAK: 12
            SEA: 5
            TEX: 11

            169/390 (43%)

            ATL: 9
            MIA: 11
            NYM: 13
            PHI: 8
            WAS: 16
            CHC: 14
            CIN: 10
            MIL: 11
            PIT: 10
            STL: 6
            ARI: 7
            COL: 14
            LAD: 10
            SD: 7
            SF: 9


            We can definitely see that players progress decently well and that all of the 30 teams have various amounts of players generated by the game being contributors.

            Also 14/29 players rated 90+ are game generated players in draft classes and not prospects already on the base roster. This shows that the talent pool has progressed.
            Funkycorm

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            • JWDixon120
              Rookie
              • Jul 2012
              • 781

              #7
              Re: Draft Discussion - Video of latest draft results

              Surely custom draft classes are coming soon.

              This is long long long overdue.


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              • CBoller1331
                It Appears I Blue Myself
                • Dec 2013
                • 3085

                #8
                Re: Draft Discussion - Video of latest draft results

                Has anyone else seen tons of picks go unsigned? I just had my first draft and it seems like nearly every team had multiple guys go unsigned - including a ton of first rounders. Wasn't sure if that's a more widespread issue or just something I came across
                Chicago Cubs
                Michigan Wolverines

                Thanks Peyton. #18

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                • kinsmen7
                  MVP
                  • Mar 2016
                  • 1662

                  #9
                  Re: Draft Discussion - Video of latest draft results

                  Maybe I'm in the minority here, but I really feel like the extreme emphasis on the "overall" rating just doesn't make sense to me.

                  I get that it's certainly a number that is pushed as a "The higher the overall, the better the player", but it's not necessarily the case, especially with players in the 70's and 80's, and especially in a video game.

                  Just as an example, if you were to draft a high power/very low contact/terrible fielder, his overall will likely be in that 68-72 range. There's about a 0% chance that I'm having him anywhere close to the majors, because he's not going to hit (or field).

                  The same could be said about a high contact/non-existent power/decent fielder. Certain attributes carry more weight towards the "Overall" than others.

                  I'm not around my PS5 right now, but if I recall correctly, I had a player that was pretty much 65-70 across the board with all of his attributes, which made him something like an 88-90 overall. That would put him in the top percentage of players in the game, which most assuredly is not how it'd play out.

                  Just my (ramble filled) thoughts.
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                  • Cycloniac
                    Man, myth, legend.
                    • May 2009
                    • 6368

                    #10
                    Re: Draft Discussion - Video of latest draft results

                    Originally posted by kinsmen7
                    Maybe I'm in the minority here, but I really feel like the extreme emphasis on the "overall" rating just doesn't make sense to me.

                    I get that it's certainly a number that is pushed as a "The higher the overall, the better the player", but it's not necessarily the case, especially with players in the 70's and 80's, and especially in a video game.

                    Just as an example, if you were to draft a high power/very low contact/terrible fielder, his overall will likely be in that 68-72 range. There's about a 0% chance that I'm having him anywhere close to the majors, because he's not going to hit (or field).

                    The same could be said about a high contact/non-existent power/decent fielder. Certain attributes carry more weight towards the "Overall" than others.

                    I'm not around my PS5 right now, but if I recall correctly, I had a player that was pretty much 65-70 across the board with all of his attributes, which made him something like an 88-90 overall. That would put him in the top percentage of players in the game, which most assuredly is not how it'd play out.

                    Just my (ramble filled) thoughts.
                    Overall is important because of the AI.

                    Maybe it doesn't matter as much for you, but it's such a big part of the decisions the CPU makes, from roster construction to contracts to lineups.
                    THE TrueSim PROJECTS



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                    • countryboy
                      Growing pains
                      • Sep 2003
                      • 52641

                      #11
                      Re: Draft Discussion - Video of latest draft results

                      Originally posted by CBoller1331
                      Has anyone else seen tons of picks go unsigned? I just had my first draft and it seems like nearly every team had multiple guys go unsigned - including a ton of first rounders. Wasn't sure if that's a more widespread issue or just something I came across
                      I had 17 picks go unsigned in my latest draft.

                      None were first round and I believe (would have to look at video in OP) that all were 18 year old high school players.
                      I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                      I miss the old days of Operation Sports :(


                      Louisville Cardinals/St.Louis Cardinals

                      Comment

                      • MetsFan16
                        MVP
                        • Nov 2011
                        • 1417

                        #12
                        Re: Draft Discussion - Video of latest draft results

                        I've had my share of issues with the draft in this game. Most came from my lack of patience and wanting my year 1 draft picks to be viable MLB players in year 5, which simply isn't realistic.

                        I've also seen a pattern of 3 out of 7 draft picks going unsigned by CPU controlled teams.
                        Others would sign 6/6 so the 3/7 just seems odd and I am unsure of the reason.

                        I do feel like the high A potential starting a 43 OVR simply never make MLB and is such a waste of A, I don't like editing potentials and ratings. Not sure how you all view these types of players.

                        One of my biggest gripes is the CPU generated players. The facial hair and equipment combinations are such an eye sore (not to mention jersey #, how many SP/RP are #3). I manually write down all draft picks and will edit each player's equipment, facial hair, jersey # when they called up to MLB. I don't know if custom draft classes are the solution but there needs to be some algorithm change to make these new CPU players not wear Generic brands and mismatching equipment (Ex. UA Cleats with Nike Batting Gloves) Player sign brand deals that force them to wear only one brand.
                        https://www.youtube.com/channel/UCFx...dAg4-xmpkL1Jhw

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                        • JWDixon120
                          Rookie
                          • Jul 2012
                          • 781

                          #13
                          Re: Draft Discussion - Video of latest draft results

                          I think the draft has come a long way in MLBTS since we rarely have those 24 YO 45 OVR players and what not.

                          However I think the game still produces too many “generational” talents. I feel like every class I get one, if not two, players who are 18-19 YO and 70+ OVR with 99 POT.

                          Basically you’re getting a Juan Soto or Acuna in every draft it seems.

                          This is my biggest reason I want custom classes.


                          -Franchise Fidelity to Reality Roster out Now! (MLB 24)
                          -Creator of JWDixon’s Franchise Spreadsheet
                          -More coming soon!
                          - Franchise Fidelity to Reality Roster out now! (MLB 25)
                          - Creator of JWDixon's Franchise Spreadsheet, Contract Tool, Trade Calculator, Lineup Optimizer, (I need a hobby)
                          - More coming soon, as always!

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                          • djflock
                            Pro
                            • Sep 2022
                            • 636

                            #14
                            Re: Draft Discussion - Video of latest draft results

                            Originally posted by Cycloniac
                            Overall is important because of the AI.

                            Maybe it doesn't matter as much for you, but it's such a big part of the decisions the CPU makes, from roster construction to contracts to lineups.
                            That is the crux of my issue with the ai in the game. The only thing that matters is the overall. I think we need more dynamic fluctuations in overall to force the cpu to have a more robust management of their lineups.

                            Maybe a mid tier relief pitcher has a high “ratings fluctation” rating. So if they have 3 terrible performances, their rating will go down significantly and the cpu would then promote a player with a higher rating. Meanwhile a player like Juan Soto would have a lower ratings fluctuation and his overall would be more stable.

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                            • Cycloniac
                              Man, myth, legend.
                              • May 2009
                              • 6368

                              #15
                              Re: Draft Discussion - Video of latest draft results

                              Originally posted by JWDixon120
                              I think the draft has come a long way in MLBTS since we rarely have those 24 YO 45 OVR players and what not.

                              However I think the game still produces too many “generational” talents. I feel like every class I get one, if not two, players who are 18-19 YO and 70+ OVR with 99 POT.

                              Basically you’re getting a Juan Soto or Acuna in every draft it seems.

                              This is my biggest reason I want custom classes.


                              -Franchise Fidelity to Reality Roster out Now! (MLB 24)
                              -Creator of JWDixon’s Franchise Spreadsheet
                              -More coming soon!
                              Custom classes would be nice. I would even settle for making editing the generated players easier because it's such a pain.

                              We should be able to customize the quality of the players drafted as well.
                              THE TrueSim PROJECTS



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