Almost positive that I read this before, probably directly from the EA Sports site. In reading it again, I am reminded of something that frustrated me to no end in 08. It is a control issue that pertains only to the Broadcast camera (which I use exclusively & have for years in multiple hockey games):
When performing the 1-on-1 dekes (LB + R-stick), the controls were not camera relative. For example, shooting became left/right on the R-stick as opposed to up/down when using any of the other cameras (although one-timers were still up for some reason). However, this was not so when using the deke function. It made those moves basically useless to me in-game as there was no intuitive way to determine what kind of move to perform, as both the analog sticks still functioned as if I was playing the game 'up & down' (again only when using the LB deke modifer). Now if I tried any of these in practice mode (up & down), I could do exactly what I wanted and it made perfect contextual sense.
What has me worried is that in this blog Littman refers to the new checking system working in much the same way. The L-analog will be your skates, while the R-analog will be your upper body (which is a great idea as it allows the user to push/shove without fully committing their momentum in a given direction). If this control bug returns and somehow finds its way into the checking mechanic, I imagine that I'll have no choice but to abandon the Broadcast camera (as will any other of its users).
I know that this is not an issue for most as anytime I mentioned using broadcast while playing online the response was almost always, "I don't know anyone that plays that way". But I wanted to toss this out in hopes that my voice will somehow be heard...