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Madden NFL 10 Blog: Player Momentum

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Old 03-16-2009, 05:07 PM   #9
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Re: Latest Madden NFL 10 blog: Player Momentum

The whole running animation looks different....NOICE!!

Looks a ton smoother.
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Old 03-16-2009, 05:08 PM   #10
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Re: Latest Madden NFL 10 blog: Player Momentum

Getting rid of the 'twitchy' running both human controlled and CPU is a massive step in the right direction.

I will always remember how Madden 08 was marketed as a huge improvement in the Madden series but when the first gameplay video hit on Gamespot (a kick off and run back) all hope of immersion was ruined immedietely. This was because the kick returner (CPU) did this crazy twitchy running with no hint of weight or momentum all the way up the field until he was tackled.

This is a welcome blog indeed.
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Old 03-16-2009, 05:08 PM   #11
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Re: Latest Madden NFL 10 blog: Player Momentum

An interesting read.

Question:

Now that the momentum has been implemented, will the CPU be allowed to cheat it with animation compressions?

Or will the CPU simply accept getting beat when it's out of position?
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Old 03-16-2009, 05:11 PM   #12
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Re: Latest Madden NFL 10 blog: Player Momentum

Nice Ian, you came through in the clutch with the Blog
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Old 03-16-2009, 05:15 PM   #13
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Re: Latest Madden NFL 10 blog: Player Momentum

If turn rate is effected by speed will player be more agile when there not sprinting?
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Old 03-16-2009, 05:16 PM   #14
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Re: Latest Madden NFL 10 blog: Player Momentum

Quote:
For the future vision of Madden, we want a football coach that's never played Madden before to be able to take down a Madden Challenge competitor...and these are some of the steps to get us to that goal.
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Old 03-16-2009, 05:16 PM   #15
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Re: Latest Madden NFL 10 blog: Player Momentum

Excellent work Ian, now I have a question. How will the route running ability rating affect or be affected by momentum on a player?
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Old 03-16-2009, 05:18 PM   #16
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Re: Latest Madden NFL 10 blog: Player Momentum

How will acceleration be implemented to make momentum actually mean something?
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