I forgot that this wasn't a forum to discuss issues with sports videogames. Specifically games that preach realism.
I keep asking, but nobody answer the question about what you think about the guys who've been preaching realism for Madden and now having Ian come here and actually talk to them, agree with them, and try to make sweeping changes to the game? Are they also hyper critical? And should they just shut up because ya now...Madden is just a game?
And to the last point, you're happy with the super fast speed and all the other ridiculous things that are possible in this game that I've mentioned in previous posts?
In 08 the slower pace made passing (and consequently your midfield) more of a factor, and now in 09 you could just as easily pass up to Ronaldo and just run, run and run. MK47 mentioned it as well. Right after FIFA 08 and with the introduction of Euro 2008 you could see a change in the direction of the game. More towards fun, and less towards realism.
Now if you only play offline against the CPU on a certain difficulty, usually Professional and below, then sure, it might be easy to pass around the midfield but by the same token, they normally don't press at all or even leave there spot on the field until you get close to them. At that point, they too also employ the run straight at a guy method of dispossession and knock you over.
4-4 games, like the two games that 'Pool played against both Arsenal and Spurs this past season, are entirely possible, but they're rare. In FIFA they happen all the time. You can have them, especially if people don't play defense, but you should also be able to slow the game down and dictate the flow of the game, which is sometimes possible if your opponent doesn't use the pressure and aggression to no end. But that's all FIFA 09 is for the most part.
And to be honest, drinking the David Rutter kool-aid might not be the best idea. He seems to say what he thinks people want to hear and while I think there are some guys on the team who genuinely want to make a realistic game, there's a clear shift from tactical to arcade-style play.
Here's a question that might, for me, explain a bit. First have you played FIFA 08? And if you have and can recall taking FKs do you see any issue with the change in the flight of the ball from FIFA 08 to FIFA 09?
To that emboldened point, I don't have any experience making videogames. But I do have eyes and I did play FIFA 08 (produced by Joe Booth) and I can see a CLEAR difference in both the speed and overall tactical nature of both games. A lot of people can see this shift. Simply building on 08 would be fine, but the simple fact that they are now slowing the game down again (when it didn't need speeding up in the first place) kind of points to them making a mistake.
It's also no coincidence that one the game sped up to the point that end-to-end was the only way to play online, suddenly FIFA 09 is garnering critical acclaim and those who normally don't care for soccer, play it all the time apparently. That might tell you a little bit right there.
And you should probably stop making it seem like I'm the ONLY one that feels this way. I've told you where to go if you wanna read up on a some of the other complaints. These aren't HIGH STANDARDS at all. I'm not asking for everyone's hair and face to be accurate. I'm not asking for blades of grass to be flutter in the wind and be clearly discernable. I'm not asking for crazy **** like kits getting dirty, better texture on the shirt, authentic Premier League lettering, player breath showing on cold days.
Something simple like, if a guy run at you like an ******* and leaves space to pass to your man, I would like to be able to pass it to him with little to no problem. There really is too much to enumerate here but that's just one small problem. Offline I can't really get into but compare it to last-gen FIFA (and it has nothing to do with the engine as MM is simply options, stat-tracking, realism of fixtures, tournaments, etc.) it's sorely lacking.
As for FIFA being the most realistic experience to date, I think if you go back to what 08 did you might change your mind. Sure players are marginally more responsive, but on the whole they just made the game faster overall.